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Hugo Peters 1.1 1 Dinosaur Planet uses a DLL ([[Dynamic-Link Library>>https://en.wikipedia.org/wiki/Dynamic-link_library]]) system to reduce the runtime memory required for the game's code.
2
Hugo Peters 2.1 3 By swapping relocatable code modules in-and-out, the game can make sure only the code necessary for the core game as well as the currently used game objects is loaded.
Hugo Peters 1.1 4
nuggs 24.1 5 There are a total of 796 DLLs in the ROM, which are separated in to 4 banks.
Hugo Peters 6.1 6
Hugo Peters 26.1 7 {{toc numbered="true"/}}
Hugo Peters 25.1 8
nuggs 27.1 9 = DLL Format =
Hugo Peters 25.1 10
nuggs 27.1 11 (% border="0" %)
12 |=Offset|=Size|=Description
13 |0x00|4|Header size
nuggs 28.2 14 |0x04|4|DATA offset (relative start of header, or 0xFFFFFFFF if section not present)
15 |0x08|4|RODATA offset (relative start of header, or 0xFFFFFFFF if section not present)
nuggs 27.1 16 |0x0C|2|Export count
17 |0x0E|2|Padding
18 |0x10|4|Constructor offset (relative end of header)
19 |0x14|4|Destructor offset (relative end of header)
nuggs 36.1 20 |0x18|4|Beginning of export table (intentionally zeroed)
nuggs 27.1 21 |0x1C|4 * count|Export offsets (relative end of header)
nuggs 36.1 22 |0x1C + 4 * count|4|Unused (intentionally zeroed)
23 |0x20 + 4 * count|*|Body (code, usually followed by relocation table and data)
nuggs 24.1 24
nuggs 27.1 25 The export count is often checked by the code responsible for loading any specific DLL as a method of determining compatibility. If the DLL does not export enough functions to satisfy the requesting code, it is immediately unloaded.
26
27 == DLL Relocations ==
28
nuggs 28.2 29 The RODATA segment - if it exists - must begin with a DLL relocation table, which has the following structure.
nuggs 27.1 30
Hugo Peters 4.1 31 (% border="0" %)
nuggs 27.1 32 |=Value|=Description
33 |*|(((
nuggs 36.1 34 Global offset table (GOT).
nuggs 27.1 35 If the MSB (bit 31) is set, this is an index into DLLSIMPORTTAB to resolve a pointer to the base executable.
36 If the MSB is not set, this is an offset relative end of header to something within the DLL.
37 )))
38 |0xFFFFFFFE|Terminates the above section.
39 |*|(((
nuggs 36.1 40 "_gp_disp" relocations for TEXT segment.
41 These are offsets relative end of header to the start of DLL entrypoints for patching the $gp initializer stub. Otherwise, linking for this segment takes place ahead of time.
nuggs 27.1 42 )))
43 |0xFFFFFFFD|Terminates the above section.
44 |*|(((
nuggs 36.1 45 Relocations for DATA segment.
nuggs 27.1 46 These are offsets relative the start of the DATA segment, to offsets stored in that segment that are to be replaced with pointers.
47 )))
48 |0xFFFFFFFF|Terminates the above section.
49
50 If a section within the relocation table is unused, it can be immediately terminated, but the table structure must exist.
51
52 DLL entrypoint functions usually begin with a $gp initializer stub which is patched by the loader to allow the DLL to locate its data segments. The value assigned is a pointer to the start of the RODATA segment.
53
54 {{code language="none"}}
55 lui gp, 0x0
56 ori gp, gp, 0x0
57 nop
58 {{/code}}
59
60 DLLs may only reference other DLLs that they load themselves, or ones that are loaded by the base executable during startup. The latter are made accessible through global variables which have an entry in the DLLSIMPORTTAB.
61
nuggs 28.1 62 == DLL Table ==
63
64 The DLLS.tab describes the start and end offsets of each DLL within the DLLS.bin, but also the BSS size. It begins with a 16-byte header describing the 4 DLL banks.
65
66 (% border="0" %)
67 |=Offset|=Size|=Description
68 |0x00|4|Bank 0 (engine) last index
69 |0x04|4|Bank 1 (modgfx) last index
70 |0x08|4|Unused
71 |0x0C|4|Bank 2 (projgfx) last index
72
73 The rest of the file is an array of the following, for each DLL.
74
75 (% border="0" %)
76 |=Offset|=Size|=Description
77 |0x00|4|Start offset
78 |0x04|4|BSS segment size
79
80 The end offset is calculated using the next DLL's start offset.
81
nuggs 32.1 82 = Loaded DLL List =
Hugo Peters 30.1 83
Hugo Peters 31.1 84 The list at address {{code}}0x800A7D10{{/code}} describes which DLLs are currently loaded by the game, with {{code}}0x800A7D14{{/code}} being the number of currently loaded DLLs.
Hugo Peters 30.1 85 Each entry looks like this:
86
87 (% border="0" %)
88 |=Offset|=Size|=Description
89 |0x00|4|DLL ID
nuggs 32.1 90 |0x04|4|Reference count
91 |0x08|4|Pointer to exports table
92 |0x0C|4|Pointer to end of DLL memory
Hugo Peters 30.1 93
nuggs 32.1 94 Once the reference count becomes zero the DLL is overwritten with {{code}}0x0007000D{{/code}} (break instructions) and is subsequently freed. This is presumably to assist debugging use-after-frees, but would only be useful until the memory is reallocated to something else.
95
nuggs 27.1 96 = DLLs =
97
98 Below is a table of the DLLs for each bank and their use.
99
100 == Engine DLLs ==
101
102 (% border="0" %)
Hugo Peters 1.1 103 |=ID|=Name|=Description
nuggs 18.1 104 |1|cmdmenu|?
105 |2|camcontrol|?
nuggs 8.1 106 |3|ANIM|Contains the systems used for sequences/cutscenes, as well as the animation system. {{footnote}}Needs verification{{/footnote}}
Hugo Peters 1.1 107 |4|Race|(((
108 Used for the mounted/race sections in the game. Contains functionality to calculate the position of a racer.
109 Likely re-used from Diddy Kong Racing.
110 )))
111 |5|AMSEQ|Controls the sequenced "midi" audio in the game.
112 |6|AMSFX|Controls the sound effects in the game.
nuggs 18.1 113 |7|newday|?
114 |8|newfog|?
Hugo Peters 1.1 115 |9|newclouds|Cloud simulation/fx for skybox
116 |10|newstars|Stars simulation/fx for skybox
nuggs 35.1 117 |11|newlfx|Light FX
Hugo Peters 1.1 118 |12|minic{{footnote}}Needs verification{{/footnote}}|Seems environment FX related.
119 |13|expgfx|More FX
120 |14|modgfx|Model / block FX?
121 |15|projgfx|Projectile FX?
nuggs 14.1 122 |16|?|Stubbed
nuggs 22.1 123 |17|partfx|Main particle FX module, can load other partfx DLLs below.
nuggs 14.1 124 |18|objfsa|?
nuggs 23.1 125 |19|startgame|Invokes cmdmenu to start the game.
nuggs 16.1 126 |20|SCREENS|Used for the "Krystal's adventure" and "Sabre's adventure" bitmaps, found in SCREENS.bin
127 |21|text|Used for gametext/localization related functionality{{footnote}}Needs verification{{/footnote}}
128 |22|subtitles|Used for subtitle rendering.
129 |23|?|?
130 |24|waterfx|Used for water effects.
nuggs 18.1 131 |25|paths{{footnote}}Needs verification{{/footnote}}|Seems related to movement pathing.
nuggs 8.1 132 |26|CURVES|?
133 |27|?|?
nuggs 20.1 134 |28|clrscr{{footnote}}Needs verification{{/footnote}}|Seems to handle screen fades/fills?
nuggs 8.1 135 |29|gplay|?
nuggs 19.1 136 |30|tasktext|Used for loading hint text for game bits.
nuggs 8.1 137 |31|Save|?
nuggs 34.1 138 |32|modelfx|?
nuggs 33.1 139 |33|baddieControl|?
nuggs 22.1 140 |34|partfx #1|?
141 |35|partfx #2|?
142 |36|dim_partfx|Particle FX for DarkIce Mines.
143 |37|partfx #3|?
144 |38|nwa_partfx|Particle FX for Northern Wastes.
145 |39|swc_partfx|Particle FX for SwapStone Circle.
146 |40|shp_partfx|Loaded at Galleon intro.
147 |41|clf_partfx|Particle FX for CloudRunner Fortress.{{footnote}}Needs verification{{/footnote}}
148 |42|bay_partfx|Particle FX for Diamond Bay.{{footnote}}Needs verification{{/footnote}}
149 |43|bad_partfx|Loaded at Warlock Mountain and LightFoot Village?
150 |44|ice_partfx|Particle FX for Ice Mountain.
nuggs 21.1 151 |45|rex_partfx #1|?
nuggs 22.1 152 |46|df_partfx|Particle FX for Discovery Falls.
nuggs 21.1 153 |47|rex_partfx #2|?
nuggs 22.1 154 |48|swh_partfx|Particle FX for SwapStone Hollow. Forked from rex_partfx.
nuggs 21.1 155 |49|dak_partfx|?
156 |50|wc_partfx #1|?
nuggs 22.1 157 |51|mmp_partfx|Particle FX for Moon Mountain Pass.
nuggs 21.1 158 |52|wc_partfx #2|?
nuggs 8.1 159 |53|?|?
nuggs 23.1 160 |54|pickup|Used for picking up items.{{footnote}}Needs verification{{/footnote}}
nuggs 8.1 161 |55|?|?
nuggs 23.1 162 |56|putdown|Placing down items or using foodbag.
nuggs 8.1 163 |57|?|?
164 |58|?|?
165 |59|?|?
nuggs 24.1 166 |60|n_POST|Expansion Pak and Nintendo 64 logo screen.
167 |61|n_rareware|Rareware logo screen.
nuggs 23.1 168 |62|n_mainmenu|Inactive title screen / main menu, can display rolling demo?
169 |63|n_gameselect|Save selection menu.
170 |64|n_nameentry|Save name keyboard.
171 |65|n_options|Inactive options menu.
172 |66|n_pausemenu|Pause menu.
nuggs 24.1 173 |67|n_gameover|Game over screen.
nuggs 23.1 174 |68|?|Likely old title screen (broken). Proceeds to old level select (70).
175 |69|?|Stubbed. Likely related to old menu system.
176 |70|?|Old level select (broken).
nuggs 24.1 177 |71|?|Old load options menu (broken).
nuggs 8.1 178 |72|?|?
179 |73|?|?
nuggs 24.1 180 |74|picmenu|?
181 |75|frontend|Menu navigation logic.
nuggs 8.1 182 |76|?|?
nuggs 24.1 183 |77|scarab|Scarab counter display.
184 |78|credits|Credits sequence.
185 |79|?|Loads button textures.
186 |80|?|Stubbed
nuggs 37.1 187 |81|swaphollow|Can play various SwapStone Hollow music tracks, but //appears// to be completely unused in practice. (Deprecated?)
nuggs 24.1 188 |82|?|Refers to "in cave" and "out of cave".
189 |83|?|Very similar to above.
190 |84|camnormal|?
191 |85|attentioncam #1|?
192 |86|cam1stperson|?
193 |87|camslide|?
194 |88|campath|?
195 |89|camstatic|?
196 |90|camlockon|?
197 |91|camshipbattle #1|?
198 |92|camclimb|?
nuggs 8.1 199 |93|?|?
nuggs 24.1 200 |94|camtalk #1|?
nuggs 8.1 201 |95|?|?
nuggs 24.1 202 |96|camshipbattle #2|?
203 |97|attentioncam #2|?
204 |98|camcannon|?
nuggs 8.1 205 |99|?|?
nuggs 24.1 206 |100|camtalk #2|?
207 |101|camdrakor|?
208 |102|camdrop|?
nuggs 8.1 209 |103|?|?
nuggs 24.1 210
nuggs 27.1 211 == modgfx DLLs ==
nuggs 24.1 212
213 (% border="0" %)
214 |=ID|=Name|=Description
215 |104|?|Stubbed
216 |105|modanimeflash1|?
nuggs 8.1 217 |106|?|?
218 |107|?|?
219 |108|?|?
220 |109|?|?
221 |110|?|?
222 |111|?|?
223 |112|?|?
224 |113|?|?
225 |114|?|?
226 |115|?|?
227 |116|?|?
228 |117|?|?
229 |118|?|?
230 |119|?|?
231 |120|?|?
232 |121|?|?
233 |122|?|?
234 |123|?|?
235 |124|?|?
236 |125|?|?
237 |126|?|?
238 |127|?|?
239 |128|?|?
240 |129|?|?
241 |130|?|?
242 |131|?|?
243 |132|?|?
244 |133|?|?
245 |134|?|?
246 |135|?|?
247 |136|?|?
248 |137|?|?
249 |138|?|?
250 |139|?|?
251 |140|?|?
252 |141|?|?
253 |142|?|?
254 |143|?|?
255 |144|?|?
256 |145|?|?
257 |146|?|?
258 |147|?|?
259 |148|?|?
260 |149|?|?
261 |150|?|?
262 |151|?|?
263 |152|?|?
264 |153|?|?
265 |154|?|?
266 |155|?|?
267 |156|?|?
268 |157|?|?
269 |158|?|?
270 |159|?|?
271 |160|?|?
272 |161|?|?
273 |162|?|?
274 |163|?|?
275 |164|?|?
276 |165|?|?
277 |166|?|?
278 |167|?|?
279 |168|?|?
280 |169|?|?
281 |170|?|?
282 |171|?|?
283 |172|?|?
284 |173|?|?
285 |174|?|?
286 |175|?|?
287 |176|?|?
288 |177|?|?
289 |178|?|?
290 |179|?|?
291 |180|?|?
292 |181|?|?
293 |182|?|?
294 |183|?|?
295 |184|?|?
296 |185|?|?
nuggs 24.1 297
nuggs 27.1 298 == projgfx DLLs ==
nuggs 24.1 299
300 (% border="0" %)
301 |=ID|=Name|=Description
302 |186|?|Stubbed
nuggs 8.1 303 |187|?|?
304 |188|?|?
305 |189|?|?
306 |190|?|?
307 |191|?|?
308 |192|?|?
309 |193|?|?
310 |194|?|?
311 |195|?|?
312 |196|?|?
313 |197|?|?
314 |198|?|?
315 |199|?|?
316 |200|?|?
317 |201|?|?
318 |202|?|?
319 |203|?|?
320 |204|?|?
321 |205|?|?
322 |206|?|?
323 |207|?|?
324 |208|?|?
325 |209|?|?
nuggs 24.1 326
nuggs 27.1 327 == Object DLLs ==
nuggs 24.1 328
329 (% border="0" %)
nuggs 38.1 330 |=ID|=(% style="width: 717px;" %)Name|=(% style="width: 764px;" %)Description
331 |210|(% style="width:717px" %)Sabre, Krystal|(% style="width:764px" %)Krystal and Sabre player logic.
332 |211|(% style="width:717px" %)Tricky|(% style="width:764px" %)Tricky sidekick logic.
333 |212|(% style="width:717px" %)Kyte|(% style="width:764px" %)Kyte sidekick logic.
334 |214|(% style="width:717px" %)AnimTricky, AnimKyte, AnimClub, AnimGuardClaw, BKfleshmelt, AnimSnowClaw, SpaceShip, DIMAnimSpellsto, AnimDrakor, KT_AnimSpellSto, KytesMum, AnimSharpy, steggy, Nutter, Mammoth, Krazoa, CFPrisonDoor2, AnimSpell, CFAnimSnowBike, CFPowerDoor2, CFPowerDoor3, CFPowerDoor4, CFAnimTreasureC, CF_AnimSpaceCra, CFPowerCrystal_, CFPowerCrystal_, CFPowerCrystal_, CFSeqRobotPatro, CFAnimBaby, CF_RockPiece, CFAnimPowerRoom, CFAnimTreasChes, CFPowerRoomKeyA, CFMainDoorB, CFTearDrop, CFliftplat, CFliftGate, AnimSpellstone, AnimQueenEarthW, AnimKingEarthWa, WCAnimSilverToo, WCAnimGoldTooth, WCAnimSunStone, WCAnimMoonStone, DIMafterbossrub, DIMBridgeCogAni, DIMAlpineRootAn, DIMTruthHornPla, GP_PillarDoor, GP_Shrine, GPanimBonehead, WGsunDial, WGkameriaBelt, WGblackeyePod, IMSpaceTractor, CCgolden_nugget, CCkrazoaTabletA, DFanimhightop, MMP_telescope, MMP_asteroid_fl, MMP_Krazoa, MMP_moonseed, NWalpinerootani, NWguardiandaugh, NWmutant, SHthorntailanim, SHmushroomanim, SHwhitemushroom, KP_AnimKrazoa, KP_RedKrazoa, SC_totblocks, SC_statue, SC_MMP_Key, SB_AnimCR, VFP_mocklazer, VFP_coreplatani, VFP_Spellstone, VFP_Maindoor2, VFP_Door2B, DFP_translator, DFP_BigDoor2, DFP_Spellstone, WMBossDrakorhea, WMKrazoa1, WMKrazoa2, WMthorntailanim, WMthorntailanim, WM_Spellbook, WM_BossDrakor, WL_Door2, WL_Door3, WL_Door4, WL_PlanDoor2, WL_PlanDoor3, WL_PlanDoor4, WM_AnimWizard, WL_Animcolrise, WL_AnimPodiumge, Rarelogo, N64logo, DFSH_SpiritGift, DFSH_Door2, DFSH_Door3, DFSH_Door4, MMSH_Door2, MMSH_Door3, MMSH_Door4, ECSH_Door2, ECSH_Door3, ECSH_Door4, GPSH_Door2, GPSH_Door3, GPSH_Door4, DBSH_Krystal, DBSH_Door2, DBSH_Door3, DBSH_Door4, NWSH_Tricky, NWSH_Door2, NWSH_Door3, NWSH_Door4, CCSH_Door2, CCSH_Door3, CCSH_Door4, DB_WaterGaterig, DB_AnimEgg, DBsplashy, DBAnimDiamond, DBEggBroke1, DBEggBroke2, DBAnimshooterba, DB_SuperDoor, DR_AnimEarthWar, DR_LiftLever, DR_AnimCollPiea, DR_CloudDoorB, DR_HighDoorB, DR_TrackDoor2, DR_LandSquare, WGSH_Door2, WGSH_Door3, WGSH_Door4, AnimShadowHunte, AnimSabre, AnimKrystal, SB_CloudrunnerA, AnimSwoop, Bronto, RollingStatueAn, RD_smallpalm, RD_mediumpalm, RD_palmleaf, RD_wall, RD_frond, PortalDoorAnim, Green_scarabAni, Red_scarabAnim, Gold_scarabAnim, DusterAnim, foodbagapple, beanAnim, appleAnim, grubAnim, mushroomAnim, fishAnim, meatAnim, MagicDustSmallA, MagicDustMidAni, MagicDustLargeA, MagicDustHugeAn, AnimCamera, Override, VariableObject, IceBerg1, PadLock, ExplodingWall, SidekickBallAni, animbubble|(% style="width:764px" %)?
335 |215|(% style="width:717px" %)ClubSharpClaw, SnowClaw|(% style="width:764px" %)?
336 |216|(% style="width:717px" %)SandEels, SandSnakes, SnowWormMed, SnowWormLarge|(% style="width:764px" %)?
337 |217|(% style="width:717px" %)GuardClaw, SCguardclaw|(% style="width:764px" %)?
338 |218|(% style="width:717px" %)WaterBaddie|(% style="width:764px" %)?
339 |219|(% style="width:717px" %)WallCrawler|(% style="width:764px" %)?
340 |220|(% style="width:717px" %)Chuka|(% style="width:764px" %)Tree enemy (Northern Wastes).
341 |221|(% style="width:717px" %)IceBall, IceBallSmall, ChukaChuck|(% style="width:764px" %)?
342 |222|(% style="width:717px" %)SnowWormSmall|(% style="width:764px" %)?
343 |223|(% style="width:717px" %)CannonClaw|(% style="width:764px" %)?
344 |224|(% style="width:717px" %)RopeBaddie|(% style="width:764px" %)?
345 |225|(% style="width:717px" %)SabreBaddie|(% style="width:764px" %)?
346 |226|(% style="width:717px" %)TumbleWeedBush1, TumbleWeedBush2, TumbleWeedBush3|(% style="width:764px" %)?
347 |227|(% style="width:717px" %)Tumbleweed1, Tumbleweed2, Tumbleweed3, Tumbleweed1twig, Tumbleweed2twig, Tumbleweed3twig|(% style="width:764px" %)?
348 |228|(% style="width:717px" %)Caictua|(% style="width:764px" %)Cactus enemy (Golden Plains).
349 |229|(% style="width:717px" %)BassaltWeavel|(% style="width:764px" %)?
350 |230|(% style="width:717px" %)SandGrabber|(% style="width:764px" %)?
351 |231|(% style="width:717px" %)Tentacle|(% style="width:764px" %)?
352 |232|(% style="width:717px" %)VampireBat|(% style="width:764px" %)?
353 |233|(% style="width:717px" %)BigScorpionRobo|(% style="width:764px" %)?
354 |234|(% style="width:717px" %)ScorpionRobot|(% style="width:764px" %)?
355 |235|(% style="width:717px" %)Swoop|(% style="width:764px" %)?
356 |236|(% style="width:717px" %)WG_PollenPod|(% style="width:764px" %)?
357 |237|(% style="width:717px" %)WG_PollenCannon|(% style="width:764px" %)?
358 |238|(% style="width:717px" %)WG_Triffid|(% style="width:764px" %)?
359 |239|(% style="width:717px" %)WG_Tentacle|(% style="width:764px" %)?
360 |240|(% style="width:717px" %)Skeetla|(% style="width:764px" %)?
361 |241|(% style="width:717px" %)SkeetlaWall|(% style="width:764px" %)?
362 |242|(% style="width:717px" %)GP_ChimneySwipe|(% style="width:764px" %)Knockback enemy in tower (Golden Plains).
363 |243|(% style="width:717px" %)Lunaimar|(% style="width:764px" %)"Kalda Chom" enemy (Moon Mountain Pass).
364 |244|(% style="width:717px" %)LunaimarSpit|(% style="width:764px" %)"Kalda Chom" projectile (Moon Mountain Pass).
365 |245|(% style="width:717px" %)BalloonBaddie|(% style="width:764px" %)?
366 |246|(% style="width:717px" %)SwarmBaddie|(% style="width:764px" %)?
367 |247|(% style="width:717px" %)PinPonBaddie|(% style="width:764px" %)?
368 |248|(% style="width:717px" %)PirahnaBaddie|(% style="width:764px" %)?
369 |249|(% style="width:717px" %)WispBaddie|(% style="width:764px" %)?
370 |250|(% style="width:717px" %)TurtleBaddie|(% style="width:764px" %)?
371 |251|(% style="width:717px" %)sword, staff, club|(% style="width:764px" %)?
372 |252|(% style="width:717px" %)Cannon|(% style="width:764px" %)?
373 |253|(% style="width:717px" %)CannonBall|(% style="width:764px" %)?
374 |254|(% style="width:717px" %)PineCone|(% style="width:764px" %)?
375 |255|(% style="width:717px" %)projball|(% style="width:764px" %)?
376 |256|(% style="width:717px" %)FlameThrowerSpe, FlameBall|(% style="width:764px" %)?
377 |257|(% style="width:717px" %)EneryCoil, WMtesla|(% style="width:764px" %)?
378 |258|(% style="width:717px" %)Caictua_Thorn|(% style="width:764px" %)Cactus projectile (Golden Plains).
379 |259|(% style="width:717px" %)icebeam|(% style="width:764px" %)?
380 |260|(% style="width:717px" %)Pollen|(% style="width:764px" %)?
381 |261|(% style="width:717px" %)PollenFragment|(% style="width:764px" %)?
382 |262|(% style="width:717px" %)grenade|(% style="width:764px" %)?
383 |263|(% style="width:717px" %)KamerianAcid|(% style="width:764px" %)?
384 |264|(% style="width:717px" %)KamerianFlame|(% style="width:764px" %)?
385 |265|(% style="width:717px" %)SHvines|(% style="width:764px" %)?
386 |266|(% style="width:717px" %)sfxPlayer|(% style="width:764px" %)?
387 |267|(% style="width:717px" %)checkpoint4|(% style="width:764px" %)Mounted/race section checkpoints.
388 |268|(% style="width:717px" %)setuppoint|(% style="width:764px" %)Spawn point for your player character.
389 |269|(% style="width:717px" %)sideload|(% style="width:764px" %)Spawn point for your sidekick.
390 |270|(% style="width:717px" %)sidesetup|(% style="width:764px" %)?
391 |271|(% style="width:717px" %)InfoPoint|(% style="width:764px" %)?
392 |272|(% style="width:717px" %)CFPrisonKey, CFPowerCrystal1, CFPowerCrystal2, CFPowerCrystal3, CFPowerRoomKey, CFExplosiveKey, WCSunStone, WCMoonStone, WCTrexTooth, DIMBridgeCogCol, DIMShackleKey, DIMAlpineRoot, DIMAlpineRoot2, DIMTruthHorn, DIM2CellKey, DIM2SilverKey, DIM2GoldKey, DIM2PuzzleKey, PortalSpell, CCCellKey, CCgoldnuggetPic, NWtrickyball, NWalpineroot, NWreplaymedal, WMconsolestone, WM_PureMagic, meatPickup, applePickup, beanPickup, PadlockKey, GuardPass, Dynamite, BoneDust, Spellstone, ProjectileSpell, IllusionSpell, FireSpell, EarthQuakSpell, WeaponUp, foodbagSmall, foodbagMedium, foodbagLarge, FireNut, fishingnetColle|(% style="width:764px" %)?
393 |273|(% style="width:717px" %)EffectBox|(% style="width:764px" %)?
394 |274|(% style="width:717px" %)DIMPushBlock, DIM2IceBlock, CCboulder, NWboulder, VFP_Block2, WM5pushcrate, NWSH_colpush, NWSH_colpushped, CFDungeonBlock|(% style="width:764px" %)?
395 |275|(% style="width:717px" %)SC_warppoint, WM_WarpPoint, WarpPoint, RestartPoint|(% style="width:764px" %)?
396 |276|(% style="width:717px" %)InvHit|(% style="width:764px" %)?
397 |277|(% style="width:717px" %)iceblast|(% style="width:764px" %)?
398 |278|(% style="width:717px" %)flameblast|(% style="width:764px" %)?
399 |279|(% style="width:717px" %)CFCageDoor, CFPowerDoor1, CFTrPuzzleDoor, VFP_SmallRoundD, VFP_RoundDoor, VFP_Maindoor, VFP_Door2, DFP_SmallBrownD, DFP_PerchBase, DFP_BigDoor1, DFP_SmallDoor, DFP_SmallDoor2, DFP_RoundDoor, DFP_SmallTunDoo, WL_Door1, WL_PlanDoor1, WL_WarpDoor, DFSH_Door1, MMSH_Door1, ECSH_Door1, GPSH_Door1, DBSH_Door1, NWSH_Door1, CCSH_Door1, WGSH_Door1|(% style="width:764px" %)?
400 |280|(% style="width:717px" %)SidekickBall|(% style="width:764px" %)?
401 |281|(% style="width:717px" %)Area|(% style="width:764px" %)?
402 |282|(% style="width:717px" %)Crate, BigCrate|(% style="width:764px" %)?
403 |283|(% style="width:717px" %)KrazoaText|(% style="width:764px" %)?
404 |284|(% style="width:717px" %)LevelName|(% style="width:764px" %)Shows the level name.
405 |285|(% style="width:717px" %)KamSwitch, ProjectileSwitc, ProjectileTarge|(% style="width:764px" %)?
406 |286|(% style="width:717px" %)BlownUpTarget|(% style="width:764px" %)?
407 |287|(% style="width:717px" %)WCTemplePressur, DIM2PuzzlePad, VFP_PuzzlePad, DFP_PuzzlePad, DR_PressurePad|(% style="width:764px" %)?
408 |289|(% style="width:717px" %)CClogpush|(% style="width:764px" %)?
409 |290|(% style="width:717px" %)MagicPlant|(% style="width:764px" %)?
410 |291|(% style="width:717px" %)MagicDustSmall, MagicDustMid, MagicDustLarge, MagicDustHuge|(% style="width:764px" %)?
411 |292|(% style="width:717px" %)TrickyWarp|(% style="width:764px" %)?
412 |293|(% style="width:717px" %)TrickyGuard|(% style="width:764px" %)?
413 |294|(% style="width:717px" %)curveFish|(% style="width:764px" %)?
414 |295|(% style="width:717px" %)SmallBasket, SmallCrate|(% style="width:764px" %)?
415 |296|(% style="width:717px" %)MediumBasket, MediumMetalCrat|(% style="width:764px" %)?
416 |297|(% style="width:717px" %)Blue_bean, Green_scarab, Red_scarab, Gold_scarab, Rain_scarab|(% style="width:764px" %)?
417 |298|(% style="width:717px" %)ZBomb|(% style="width:764px" %)?
418 |299|(% style="width:717px" %)EndObject|(% style="width:764px" %)?
419 |300|(% style="width:717px" %)foodbagGreenApp, foodbagRedApple, foodbagBrownApp, foodbagNewFish, foodbagSmokedFi, foodbagNewMeat, foodbagOldMeat, foodbagGreenBea, foodbagRedBean, foodbagBrownBea, foodbagBlueBean, foodbagBlueMush, foodbagRedMushr, foodbagOldMushr, foodbagBlueGrub, foodbagRedGrub, foodbagOldGrub|(% style="width:764px" %)?
420 |301|(% style="width:717px" %)barrel|(% style="width:764px" %)?
421 |302|(% style="width:717px" %)Fall_Ladders|(% style="width:764px" %)?
422 |303|(% style="width:717px" %)FireFlyLantern|(% style="width:764px" %)?
423 |304|(% style="width:717px" %)LanternFireFly|(% style="width:764px" %)?
424 |305|(% style="width:717px" %)PortalSpellDoor|(% style="width:764px" %)Doors unlocked using Portal spell.
425 |306|(% style="width:717px" %)MMP_Bridge|(% style="width:764px" %)?
426 |307|(% style="width:717px" %)KT_RexDoorPlaye, KT_RexDoorTrex, CFPrisonDoor, CFWaterDoor, CF_MovDeckDoor, CFMainDoorA, WCSunTempleDoor, WCMoonTempleDoo, WCSlabDoor, WCCageDoor, WCBossDoor, WCGeneralDoor, WCSunInsideDoor, WCMoonInsideDoo, DIMMetalDoor, DIMCannonCover1, DIM2CellDoorLef, DIM2CellDoorLef, DIM2PuzzleDoor, DIM2IceGrateDoo, IMPrisonGate, IMFence, CCclawdoor, CCportcullis, CCkdoor1, CCmetaldoor, CCsettlementroo, CCextbridge, DFmoondoor, NWminedoor, KP_SectionDoor, KP_FinDoor, SC_BWC_door, SC_mounddoor, SC_settelmentdo, SC_steppingston, SPDoor, DB_WaterGate, DB_OrbDoor, DBwhitehole, DR_FootClamp, DR_CloudDoorA, DR_HighDoorA, DR_WireFence|(% style="width:764px" %)?
427 |308|(% style="width:717px" %)CFPrisonLock, CFPowerLock, CFDoubleSwitch, CCExplosiveDoor, WCTeethBowl, DIMLever, DIMSnowHornShac, DIMUseObject, DIM2UseObject, DIM2CellLever, DIM2LiftSwitch, CCCellDoor, CCLever, CCKrazoaTabletP, CCkrazoaRecepta, DFpodiumswitch, MMP_padlock, VFP_PitSwitch, VFP_LiftSwitch, DFP_PitSwitch, DFP_ForceSwitch, SPWell, DR_Lever_OnePre|(% style="width:764px" %)?
428 |309|(% style="width:717px" %)KD_Sequences, BossDrakor_sequ, KT_RexSequences, CFGoldenPerch, CFKyteGoldPerch, CFseqobject, CFseqobjectlev, WCSeqObject, DIMBridge, DIMSeqObject, DIMTruthHornPli, DIM2SeqObject, DIM2MammothWhee, DIM2TrapDoorLef, DIM2CellLock, DIM2StonePillar, GPSeqObject, WGSeqObject, IMSeqObject, CCseqobject, DFsequences, MMP_seqobject, SHseqobject, KP_sequences, SC_sequences, SPSeqObj, DBseqobject, DR_Seqobj, DR_PartSeqobj, DR_CloudSmallDo, DR_TrackDoor, RD_seqobj|(% style="width:764px" %)?
429 |310|(% style="width:717px" %)CCnewseqobject, CCperchSwitch, NWseqobject|(% style="width:764px" %)?
430 |311|(% style="width:717px" %)IMMultiSeq|(% style="width:764px" %)?
431 |312|(% style="width:717px" %)NWMultiSeq|(% style="width:764px" %)?
432 |313|(% style="width:717px" %)WL_Column, WL_Column_Top, GPSHpickobjroot, GPSHpickobjnugg, GPSHpickobjegg, GPSHpickobjgem, GPSHpickobjbarr, GPSHpickobjplan|(% style="width:764px" %)?
433 |314|(% style="width:717px" %)foodbagGeneral|(% style="width:764px" %)?
434 |315|(% style="width:717px" %)sidefoodbagGene|(% style="width:764px" %)?
435 |316|(% style="width:717px" %)fruit, treebean|(% style="width:764px" %)?
436 |317|(% style="width:717px" %)DB_fruittree, DB_shortfruittr, fruitBranch, fruitBranchMoss, fruitBranchSnow, fruitBranchRock|(% style="width:764px" %)?
437 |318|(% style="width:717px" %)fish, colourfullfish|(% style="width:764px" %)?
438 |319|(% style="width:717px" %)fishingnet|(% style="width:764px" %)?
439 |320|(% style="width:717px" %)Crate2|(% style="width:764px" %)?
440 |321|(% style="width:717px" %)Duster|(% style="width:764px" %)Revive item.
441 |322|(% style="width:717px" %)coldWaterContro|(% style="width:764px" %)?
442 |323|(% style="width:717px" %)waterfallContro|(% style="width:764px" %)?
443 |324|(% style="width:717px" %)curve|(% style="width:764px" %)?
444 |325|(% style="width:717px" %)TriggerPoint, TriggerCylinder, TriggerPlane, TriggerArea, TriggerTime, TriggerButton, TriggerSetup, TriggerBits, TriggerCurve|(% style="width:764px" %)?
445 |327|(% style="width:717px" %)KT_Torch, Trex1, WCAperture, DIMBridgeCog1, DIMBridgeCog2, DIMBridgeCog3, DIMBridgeCog4, DIMBridgeCog5, DIMCannonBase, DIMCannonCover2, DIMCannonCover3, DIMCannonCover4, DIM2FlameHole, DIM2Mammoth, DIM2CellDoorRig, DIM2CellDoorRig, SHsign|(% style="width:764px" %)?
446 |328|(% style="width:717px" %)fire|(% style="width:764px" %)?
447 |329|(% style="width:717px" %)WallTorch|(% style="width:764px" %)?
448 |330|(% style="width:717px" %)CampFire|(% style="width:764px" %)?
449 |331|(% style="width:717px" %)CFTreasureChest, CFBigTreasureCh, CFCrate, NWbigrock, VFP_PowerBolt, DFP_PowerBolt, DFP_blockwall, DFP_dish, WMrock, WMfallencol, WMlargerock, WM_Platform, WM_Walkway1, WM_Walkway2, WM_NoPassVine, WM_NoPassHorzVi, WM_MoonSeedMoun, WL_Column_lump, WL_Planet, WL_PlanetMoon, DFSHcol, MMSHcol, scalessword, ECSHcol, GPSHcol, GPSHswapstone, DBSHcol, NWSH_rock, NWSH_col, CCSHcol, WGSHcol, Krazcol, FireFly, EnergyGem1, EnergyGem2, EnergyGem3, EnergyGem4, EnergyGem5, EnergyGem6|(% style="width:764px" %)?
450 |332|(% style="width:717px" %)FXEmit|(% style="width:764px" %)?
451 |333|(% style="width:717px" %)EnvEmitter|(% style="width:764px" %)?
452 |334|(% style="width:717px" %)KP_Transporter, Transporter|(% style="width:764px" %)Warp pad.
453 |336|(% style="width:717px" %)FirePole|(% style="width:764px" %)?
454 |337|(% style="width:717px" %)Beacon|(% style="width:764px" %)?
455 |338|(% style="width:717px" %)LFXEmitter|(% style="width:764px" %)?
456 |339|(% style="width:717px" %)CFProjectileFra, CF_GangPlank, CF_DFBackGround, CF_MMPBackGroun, CFColumn, CFledge, WCSunDoor, WCMoonDoor, DIMTorch, DIM2Torch, DIM2TrapDoorRig, CCcageSupport, CCkdoor2, CCkdoor3, CCkdoor4, CCkdoor5, DFcavehatch1, DFcavehatch2, DFpodium, DFturbinelever, MMP_defenDoorL, MMP_defenDoorR, KP_console_fire, KP_console_eart, KP_console_wate, KP_console_magi, DBFloodWater, DBStaticDiamond, DR_IonCannonPol, DR_CloudCallPad, RollingTrex, RollingMinedoor|(% style="width:764px" %)?
457 |340|(% style="width:717px" %)AreaFXEmit, TAreaFXEmit|(% style="width:764px" %)?
458 |341|(% style="width:717px" %)DoorOpen|(% style="width:764px" %)?
459 |342|(% style="width:717px" %)LaserEmitter|(% style="width:764px" %)?
460 |343|(% style="width:717px" %)CF_DoorLight, DR_LightPole|(% style="width:764px" %)?
461 |344|(% style="width:717px" %)SpellOverlay|(% style="width:764px" %)?
462 |345|(% style="width:717px" %)WaterFallSpray|(% style="width:764px" %)?
463 |346|(% style="width:717px" %)animator|(% style="width:764px" %)?
464 |347|(% style="width:717px" %)texscroll2|(% style="width:764px" %)?
465 |348|(% style="width:717px" %)texscroll|(% style="width:764px" %)?
466 |349|(% style="width:717px" %)WaveAnimator|(% style="width:764px" %)?
467 |350|(% style="width:717px" %)AlphaAnimator|(% style="width:764px" %)?
468 |351|(% style="width:717px" %)GroundAnimator|(% style="width:764px" %)?
469 |352|(% style="width:717px" %)CrackAnimator|(% style="width:764px" %)?
470 |353|(% style="width:717px" %)HitAnimator|(% style="width:764px" %)?
471 |354|(% style="width:717px" %)VisAnimator|(% style="width:764px" %)?
472 |355|(% style="width:717px" %)WallAnimator|(% style="width:764px" %)?
473 |356|(% style="width:717px" %)XYZAnimator|(% style="width:764px" %)?
474 |357|(% style="width:717px" %)ExplodeAnimator|(% style="width:764px" %)?
475 |358|(% style="width:717px" %)DIMBossIceSmash, DIM2ExplodeWall, DFdebris3xxxx, SHmushroombit|(% style="width:764px" %)?
476 |360|(% style="width:717px" %)TDtextureCreato|(% style="width:764px" %)?
477 |361|(% style="width:717px" %)TexFrameAnimato|(% style="width:764px" %)?
478 |362|(% style="width:717px" %)PortalTexAnimat|(% style="width:764px" %)?
479 |363|(% style="width:717px" %)FElevControl|(% style="width:764px" %)?
480 |364|(% style="width:717px" %)FEseqobject|(% style="width:764px" %)?
481 |366|(% style="width:717px" %)CloudPrisonCont|(% style="width:764px" %)?
482 |367|(% style="width:717px" %)CloudShipContro|(% style="width:764px" %)?
483 |369|(% style="width:717px" %)CFGuardian|(% style="width:764px" %)?
484 |370|(% style="width:717px" %)CFWindLift, CFTreasWindLift|(% style="width:764px" %)?
485 |371|(% style="width:717px" %)CFPowerBase|(% style="width:764px" %)?
486 |372|(% style="width:717px" %)CFMainCrystal|(% style="width:764px" %)?
487 |373|(% style="width:717px" %)CFCloudBaby|(% style="width:764px" %)?
488 |374|(% style="width:717px" %)LaserBeam|(% style="width:764px" %)?
489 |375|(% style="width:717px" %)CFPrisonGuard|(% style="width:764px" %)?
490 |376|(% style="width:717px" %)CFPrisonUncle|(% style="width:764px" %)?
491 |377|(% style="width:717px" %)CFColumnKnocker|(% style="width:764px" %)?
492 |378|(% style="width:717px" %)CFScalesGalleon|(% style="width:764px" %)?
493 |379|(% style="width:717px" %)CF_ObjCreator|(% style="width:764px" %)?
494 |380|(% style="width:717px" %)RobotPatrol|(% style="width:764px" %)?
495 |381|(% style="width:717px" %)RobotAnimPatrol, RobotAnimPatro2|(% style="width:764px" %)?
496 |382|(% style="width:717px" %)CFIllusionClaw|(% style="width:764px" %)?
497 |383|(% style="width:717px" %)CFPerch|(% style="width:764px" %)?
498 |384|(% style="width:717px" %)CFPrisonCage, CFCageSwitch|(% style="width:764px" %)?
499 |386|(% style="width:717px" %)CFWindSwitch, DR_Lever, DR_TrackLever|(% style="width:764px" %)?
500 |387|(% style="width:717px" %)CFBigDoorSwitch|(% style="width:764px" %)?
501 |388|(% style="width:717px" %)CFbarrel|(% style="width:764px" %)?
502 |389|(% style="width:717px" %)CFBlastedRoof, CFBlastedWall, CFBlastedTunnel, DRBlastedWall|(% style="width:764px" %)?
503 |390|(% style="width:717px" %)CFExplodeWall, CFExplodeFloor, CFExplodeTunnel, CCrockDoor, CCgrassfloor, CCexplodedoor, DFdebris2, DFdebris1, DFdebris3, DRExplodeWall, DRSmallExplodeW|(% style="width:764px" %)?
504 |391|(% style="width:717px" %)CFForceField|(% style="width:764px" %)?
505 |392|(% style="width:717px" %)CFForceFieldCon|(% style="width:764px" %)?
506 |393|(% style="width:717px" %)CFSlideDoor1, CFMainSlideDoor|(% style="width:764px" %)?
507 |394|(% style="width:717px" %)CFTreasureDoor|(% style="width:764px" %)?
508 |395|(% style="width:717px" %)CFAttractor|(% style="width:764px" %)?
509 |396|(% style="width:717px" %)CFSupTreasureCh|(% style="width:764px" %)?
510 |397|(% style="width:717px" %)CFTreasRobo|(% style="width:764px" %)?
511 |398|(% style="width:717px" %)CFMagicWall|(% style="width:764px" %)?
512 |399|(% style="width:717px" %)CFTreasureChest|(% style="width:764px" %)?
513 |400|(% style="width:717px" %)CFLevelControl|(% style="width:764px" %)?
514 |401|(% style="width:717px" %)CFRemovalSharpy|(% style="width:764px" %)?
515 |402|(% style="width:717px" %)CFChuckObj1, CFChuckObj2|(% style="width:764px" %)?
516 |403|(% style="width:717px" %)CF_WallTorch|(% style="width:764px" %)?
517 |404|(% style="width:717px" %)CFWallPieaces, CFExplodePieces, CFExplodeTunnPi, CCrockDoorPiece, CCgrassfloorPie, CCexplodedoorPi, DFdebris2piece, DFdebris1piece, DFdebris3piece, DRExplodePieces, DRSmallExplodeP|(% style="width:764px" %)?
518 |405|(% style="width:717px" %)CF_Lamp|(% style="width:764px" %)?
519 |406|(% style="width:717px" %)CFCheapGalleon|(% style="width:764px" %)?
520 |407|(% style="width:717px" %)CFBrickTest, CFBrickTest2|(% style="width:764px" %)?
521 |408|(% style="width:717px" %)IMIceMountain|(% style="width:764px" %)?
522 |409|(% style="width:717px" %)IMIcicle|(% style="width:764px" %)?
523 |410|(% style="width:717px" %)DIMMagicLight, IMMagicLight, IMMagicLightHol|(% style="width:764px" %)?
524 |411|(% style="width:717px" %)GPSharpClaw, IMSnowClaw, IMSnowClaw2|(% style="width:764px" %)?
525 |412|(% style="width:717px" %)IMIcePillar|(% style="width:764px" %)?
526 |413|(% style="width:717px" %)IMAnimSpaceCraf|(% style="width:764px" %)?
527 |414|(% style="width:717px" %)IMSpaceThruster|(% style="width:764px" %)?
528 |415|(% style="width:717px" %)IMSpaceRing|(% style="width:764px" %)?
529 |416|(% style="width:717px" %)IMSpaceRingGen|(% style="width:764px" %)?
530 |417|(% style="width:717px" %)DFlog|(% style="width:764px" %)?
531 |418|(% style="width:717px" %)DFriverflow|(% style="width:764px" %)?
532 |419|(% style="width:717px" %)DFdockpoint|(% style="width:764px" %)?
533 |420|(% style="width:717px" %)DFropenode|(% style="width:764px" %)?
534 |421|(% style="width:717px" %)DFcradle|(% style="width:764px" %)?
535 |422|(% style="width:717px" %)DFpulley, DFturbine|(% style="width:764px" %)?
536 |423|(% style="width:717px" %)DFbarrel|(% style="width:764px" %)?
537 |424|(% style="width:717px" %)DFbarrelanim|(% style="width:764px" %)?
538 |425|(% style="width:717px" %)DFbarrelcreator|(% style="width:764px" %)?
539 |426|(% style="width:717px" %)DFcavedoor|(% style="width:764px" %)?
540 |427|(% style="width:717px" %)DFlevelcontrol|(% style="width:764px" %)?
541 |428|(% style="width:717px" %)DFmole|(% style="width:764px" %)?
542 |429|(% style="width:717px" %)DFSH_Door1Speci|(% style="width:764px" %)?
543 |430|(% style="width:717px" %)DFSH_Door2Speci, DFSH_Door3Speci, DFSH_Door4Speci|(% style="width:764px" %)?
544 |431|(% style="width:717px" %)DFwhirlpool|(% style="width:764px" %)?
545 |432|(% style="width:717px" %)DF_Lantern|(% style="width:764px" %)?
546 |433|(% style="width:717px" %)DFSH_Shrine|(% style="width:764px" %)?
547 |434|(% style="width:717px" %)DFSH_ObjCreator|(% style="width:764px" %)?
548 |435|(% style="width:717px" %)DFSH_Spirit, DFSH_SpiritPriz, MMSH_Spirit, MMSH_SpiritPriz, ECSH_SpiritPriz, ECSH_SpiritCup, ECSH_Spirit, GPSH_SpiritPriz, GPSH_Spirit, DBSH_SpiritPriz, DBSH_Spirit, NWSH_SpiritPriz, NWSH_Spirit, CCSH_Spirit, CCSH_SpiritPriz, WGSH_Spirit, WGSH_SpiritPriz|(% style="width:764px" %)?
549 |436|(% style="width:717px" %)DFSH_LaserBeam|(% style="width:764px" %)?
550 |437|(% style="width:717px" %)EWTrobotpatrol|(% style="width:764px" %)?
551 |438|(% style="width:717px" %)RobotBeam, RobotBeam2, RobottrackBeam|(% style="width:764px" %)?
552 |439|(% style="width:717px" %)EWTrobotpatrolB|(% style="width:764px" %)?
553 |440|(% style="width:717px" %)MMP_barrel|(% style="width:764px" %)?
554 |441|(% style="width:717px" %)MMP_levelcontro|(% style="width:764px" %)?
555 |442|(% style="width:717px" %)MMP_moonseedbus, MMP_moonseedvin|(% style="width:764px" %)?
556 |443|(% style="width:717px" %)MMP_asteroid_re|(% style="width:764px" %)?
557 |444|(% style="width:717px" %)MMP_trenchFX|(% style="width:764px" %)?
558 |445|(% style="width:717px" %)MMP_moonrock|(% style="width:764px" %)?
559 |446|(% style="width:717px" %)MMP_gyservent|(% style="width:764px" %)?
560 |447|(% style="width:717px" %)CCguardgiving|(% style="width:764px" %)?
561 |448|(% style="width:717px" %)CCcage|(% style="width:764px" %)?
562 |449|(% style="width:717px" %)CClightfoot|(% style="width:764px" %)?
563 |450|(% style="width:717px" %)CCspellpage|(% style="width:764px" %)?
564 |451|(% style="width:717px" %)CCbeacon|(% style="width:764px" %)?
565 |452|(% style="width:717px" %)CCfirecrystal|(% style="width:764px" %)?
566 |453|(% style="width:717px" %)CCfirecrystalin|(% style="width:764px" %)?
567 |454|(% style="width:717px" %)CCgrubBlue, CCgrubRed|(% style="width:764px" %)?
568 |455|(% style="width:717px" %)CChightop|(% style="width:764px" %)?
569 |456|(% style="width:717px" %)CCfloor|(% style="width:764px" %)?
570 |457|(% style="width:717px" %)CCkrazoabright|(% style="width:764px" %)?
571 |458|(% style="width:717px" %)CCkrazoaBits|(% style="width:764px" %)?
572 |459|(% style="width:717px" %)CCkrazoaTablet|(% style="width:764px" %)?
573 |460|(% style="width:717px" %)CClevcontrol|(% style="width:764px" %)?
574 |461|(% style="width:717px" %)CCsandwormBoss|(% style="width:764px" %)?
575 |462|(% style="width:717px" %)CCcannonSwitch|(% style="width:764px" %)?
576 |463|(% style="width:717px" %)CCgasvent|(% style="width:764px" %)?
577 |464|(% style="width:717px" %)CCgasventContro|(% style="width:764px" %)?
578 |465|(% style="width:717px" %)CCdockdoor1, CCdockdoor2|(% style="width:764px" %)?
579 |466|(% style="width:717px" %)MMSH_Shrine|(% style="width:764px" %)?
580 |467|(% style="width:717px" %)MMSH_Scales|(% style="width:764px" %)?
581 |468|(% style="width:717px" %)MMSH_Torch|(% style="width:764px" %)?
582 |469|(% style="width:717px" %)ECSH_Shrine|(% style="width:764px" %)?
583 |470|(% style="width:717px" %)ECSH_Cup|(% style="width:764px" %)?
584 |471|(% style="width:717px" %)ECSH_Creator|(% style="width:764px" %)?
585 |472|(% style="width:717px" %)GPSH_Shrine|(% style="width:764px" %)?
586 |473|(% style="width:717px" %)GPSH_ObjCreator|(% style="width:764px" %)?
587 |474|(% style="width:717px" %)GPSH_Scene|(% style="width:764px" %)?
588 |475|(% style="width:717px" %)GPSH_flybaddie|(% style="width:764px" %)?
589 |476|(% style="width:717px" %)GPSH_Colrise|(% style="width:764px" %)?
590 |477|(% style="width:717px" %)DBSH_Shrine|(% style="width:764px" %)?
591 |478|(% style="width:717px" %)DBSH_Symbol|(% style="width:764px" %)?
592 |479|(% style="width:717px" %)DBSH_Force|(% style="width:764px" %)?
593 |480|(% style="width:717px" %)DBSH_Torch|(% style="width:764px" %)?
594 |481|(% style="width:717px" %)NWSH_Shrine|(% style="width:764px" %)?
595 |482|(% style="width:717px" %)NWSH_creator|(% style="width:764px" %)?
596 |483|(% style="width:717px" %)NWSH_Fire|(% style="width:764px" %)?
597 |484|(% style="width:717px" %)NWSH_Sacrifice|(% style="width:764px" %)?
598 |485|(% style="width:717px" %)NWSH_ped|(% style="width:764px" %)?
599 |486|(% style="width:717px" %)CCSH_Shrine|(% style="width:764px" %)?
600 |487|(% style="width:717px" %)CCSH_ObjCreator|(% style="width:764px" %)?
601 |488|(% style="width:717px" %)WGSH_Shrine|(% style="width:764px" %)?
602 |489|(% style="width:717px" %)WGSH_ObjCreator|(% style="width:764px" %)?
603 |490|(% style="width:717px" %)WGSH_flybaddie|(% style="width:764px" %)?
604 |491|(% style="width:717px" %)WGSH_projball|(% style="width:764px" %)?
605 |492|(% style="width:717px" %)WGSH_Torch|(% style="width:764px" %)?
606 |493|(% style="width:717px" %)NWsfx|(% style="width:764px" %)?
607 |494|(% style="width:717px" %)NWtree, NWtreebridge, NWtreebridge2|(% style="width:764px" %)?
608 |495|(% style="width:717px" %)NWgeyser|(% style="width:764px" %)?
609 |496|(% style="width:717px" %)NWmammothhelp, NWmammothsquirt, NWmammothwalk, NWmammothguardi, NWguardiandaugh|(% style="width:764px" %)?
610 |497|(% style="width:717px" %)NWtricky|(% style="width:764px" %)?
611 |498|(% style="width:717px" %)NWanimice1, NWanimice2, NWanimice3|(% style="width:764px" %)?
612 |499|(% style="width:717px" %)NWice1, NWice2, NWice3|(% style="width:764px" %)?
613 |500|(% style="width:717px" %)SHVineDoor|(% style="width:764px" %)?
614 |501|(% style="width:717px" %)SHtricky|(% style="width:764px" %)?
615 |502|(% style="width:717px" %)SHbluemushroom|(% style="width:764px" %)Blue mushrooms for Tricky.
616 |503|(% style="width:717px" %)SHkillermushroo|(% style="width:764px" %)Lethal red mushrooms.
617 |504|(% style="width:717px" %)SHrocketmushroo|(% style="width:764px" %)Planted bomb mushroom.
618 |505|(% style="width:717px" %)SHspore|(% style="width:764px" %)?
619 |506|(% style="width:717px" %)SHplantspore|(% style="width:764px" %)Bomb mushroom plant zone.
620 |507|(% style="width:717px" %)SHqueenearthwal|(% style="width:764px" %)Queen Earthwalker NPC.
621 |508|(% style="width:717px" %)SHthorntail|(% style="width:764px" %)ThornTail NPC.
622 |509|(% style="width:717px" %)SHwaterlily|(% style="width:764px" %)?
623 |510|(% style="width:717px" %)SHroot|(% style="width:764px" %)?
624 |511|(% style="width:717px" %)SHboulder|(% style="width:764px" %)?
625 |512|(% style="width:717px" %)SHLevelControl|(% style="width:764px" %)?
626 |513|(% style="width:717px" %)SHredflower, SHblueflower|(% style="width:764px" %)?
627 |514|(% style="width:717px" %)SHswaplift|(% style="width:764px" %)SwapStone lift platform.
628 |515|(% style="width:717px" %)SHswapstone|(% style="width:764px" %)SwapStone NPC.
629 |516|(% style="width:717px" %)SC_lightfoot, SC_lightfootSpe|(% style="width:764px" %)?
630 |517|(% style="width:717px" %)SC_babylightfoo|(% style="width:764px" %)?
631 |518|(% style="width:717px" %)SC_chieflightfo|(% style="width:764px" %)?
632 |519|(% style="width:717px" %)SC_levelcontrol|(% style="width:764px" %)?
633 |520|(% style="width:717px" %)SHBirchTree, SC_MusicTree, SC_BirchTree|(% style="width:764px" %)?
634 |521|(% style="width:717px" %)SC_totempole|(% style="width:764px" %)?
635 |522|(% style="width:717px" %)SC_Lantern|(% style="width:764px" %)?
636 |523|(% style="width:717px" %)SC_golden_nugge|(% style="width:764px" %)?
637 |524|(% style="width:717px" %)SC_animlightfoo, SC_animchieflig, SC_animbabyligh, SC_musclelightf|(% style="width:764px" %)?
638 |525|(% style="width:717px" %)SC_totempuzzle|(% style="width:764px" %)?
639 |526|(% style="width:717px" %)SC_meterblock|(% style="width:764px" %)?
640 |527|(% style="width:717px" %)SC_totembond|(% style="width:764px" %)?
641 |528|(% style="width:717px" %)SC_totemstrengt|(% style="width:764px" %)?
642 |529|(% style="width:717px" %)DIMLavaBall, DIMLavaDebris|(% style="width:764px" %)?
643 |530|(% style="width:717px" %)DIMLavaBallGene|(% style="width:764px" %)?
644 |531|(% style="width:717px" %)DIMLogFire, DIMLogFireRefle|(% style="width:764px" %)?
645 |532|(% style="width:717px" %)DIMSnowBall|(% style="width:764px" %)?
646 |533|(% style="width:717px" %)DIMSnowBallGene|(% style="width:764px" %)?
647 |534|(% style="width:717px" %)DIMGate|(% style="width:764px" %)?
648 |535|(% style="width:717px" %)DIMIceWall|(% style="width:764px" %)?
649 |536|(% style="width:717px" %)DIMBoulder|(% style="width:764px" %)?
650 |537|(% style="width:717px" %)DIMCannon, DIMCannonBall|(% style="width:764px" %)?
651 |538|(% style="width:717px" %)DIMLavaSmash|(% style="width:764px" %)?
652 |539|(% style="width:717px" %)DIMBridgeCogMai|(% style="width:764px" %)?
653 |540|(% style="width:717px" %)DIMDismountPoin|(% style="width:764px" %)?
654 |541|(% style="width:717px" %)DIMExplosion|(% style="width:764px" %)?
655 |542|(% style="width:717px" %)DIMWoodDoor, DIMWoodDoor2|(% style="width:764px" %)?
656 |543|(% style="width:717px" %)DIMMagicBridge|(% style="width:764px" %)?
657 |544|(% style="width:717px" %)DIM_LevelContro|(% style="width:764px" %)?
658 |545|(% style="width:717px" %)DIMTent, DIMBigTent|(% style="width:764px" %)?
659 |546|(% style="width:717px" %)DIMBikeDoor|(% style="width:764px" %)?
660 |547|(% style="width:717px" %)GP_LevelControl|(% style="width:764px" %)?
661 |548|(% style="width:717px" %)GPBoneHead|(% style="width:764px" %)?
662 |549|(% style="width:717px" %)GP_ShrinePillar|(% style="width:764px" %)?
663 |550|(% style="width:717px" %)WGbouncyVine|(% style="width:764px" %)?
664 |551|(% style="width:717px" %)WGsunDialVane|(% style="width:764px" %)?
665 |552|(% style="width:717px" %)WGboulder|(% style="width:764px" %)?
666 |553|(% style="width:717px" %)WGmutant|(% style="width:764px" %)?
667 |554|(% style="width:717px" %)DIM2Conveyor|(% style="width:764px" %)?
668 |555|(% style="width:717px" %)DIM2FlameBurst|(% style="width:764px" %)?
669 |556|(% style="width:717px" %)DIM2SnowBall|(% style="width:764px" %)?
670 |557|(% style="width:717px" %)DIM2PathGenerat|(% style="width:764px" %)?
671 |558|(% style="width:717px" %)DIM2PrisonMammo|(% style="width:764px" %)?
672 |559|(% style="width:717px" %)DIM2PuzzleRock|(% style="width:764px" %)?
673 |560|(% style="width:717px" %)DIM2PuzzleLift|(% style="width:764px" %)?
674 |561|(% style="width:717px" %)DIM2IceFloe1, DIM2IceFloe2, DIM2IceFloe5|(% style="width:764px" %)?
675 |562|(% style="width:717px" %)DIM2Icicle|(% style="width:764px" %)?
676 |563|(% style="width:717px" %)DIM2LavaControl|(% style="width:764px" %)?
677 |564|(% style="width:717px" %)DIM2Crystal, DIM2Crystal2|(% style="width:764px" %)?
678 |565|(% style="width:717px" %)DIM_Boss|(% style="width:764px" %)?
679 |566|(% style="width:717px" %)DIM_BossGut|(% style="width:764px" %)?
680 |567|(% style="width:717px" %)DIM_BossTonsil|(% style="width:764px" %)?
681 |568|(% style="width:717px" %)DIM_BossGutSpik|(% style="width:764px" %)?
682 |569|(% style="width:717px" %)MAGICMaker|(% style="width:764px" %)?
683 |570|(% style="width:717px" %)DIM_BossSpit|(% style="width:764px" %)?
684 |571|(% style="width:717px" %)DIMbosscrackpar|(% style="width:764px" %)?
685 |572|(% style="width:717px" %)SB_Galleon|(% style="width:764px" %)?
686 |573|(% style="width:717px" %)SB_Cloudrunner|(% style="width:764px" %)?
687 |574|(% style="width:717px" %)SB_Propeller|(% style="width:764px" %)?
688 |575|(% style="width:717px" %)SB_ShipHead|(% style="width:764px" %)?
689 |576|(% style="width:717px" %)SB_ShipMast|(% style="width:764px" %)?
690 |577|(% style="width:717px" %)SB_ShipGun|(% style="width:764px" %)?
691 |578|(% style="width:717px" %)SB_FireBall|(% style="width:764px" %)?
692 |579|(% style="width:717px" %)SB_CannonBall|(% style="width:764px" %)?
693 |580|(% style="width:717px" %)SB_CloudBall|(% style="width:764px" %)?
694 |581|(% style="width:717px" %)SB_KyteCage|(% style="width:764px" %)?
695 |582|(% style="width:717px" %)SB_SeqDoor, SB_SeqDoor2, SB_DeckDoor3|(% style="width:764px" %)?
696 |583|(% style="width:717px" %)SB_CageKyte|(% style="width:764px" %)?
697 |584|(% style="width:717px" %)SB_Debris|(% style="width:764px" %)?
698 |585|(% style="width:717px" %)SB_MiniFire|(% style="width:764px" %)?
699 |586|(% style="width:717px" %)SB_Lamp|(% style="width:764px" %)?
700 |587|(% style="width:717px" %)generalscales|(% style="width:764px" %)?
701 |588|(% style="width:717px" %)DIMFlag, SB_ShipFlag|(% style="width:764px" %)?
702 |589|(% style="width:717px" %)SB_ShipGunBroke|(% style="width:764px" %)?
703 |590|(% style="width:717px" %)SB_ShipShadow, WL_Galleon|(% style="width:764px" %)?
704 |591|(% style="width:717px" %)WM_ObjCreator|(% style="width:764px" %)?
705 |592|(% style="width:717px" %)WLseqobject|(% style="width:764px" %)?
706 |593|(% style="width:717px" %)WL_deaddino|(% style="width:764px" %)?
707 |594|(% style="width:717px" %)WL_LaserBeam|(% style="width:764px" %)?
708 |595|(% style="width:717px" %)WL_LaserTarget|(% style="width:764px" %)?
709 |596|(% style="width:717px" %)WL_PressureSwit|(% style="width:764px" %)?
710 |598|(% style="width:717px" %)WM_Wizard|(% style="width:764px" %)?
711 |599|(% style="width:717px" %)WL_colrise|(% style="width:764px" %)?
712 |600|(% style="width:717px" %)WL_podiumgem|(% style="width:764px" %)?
713 |601|(% style="width:717px" %)WL_podium|(% style="width:764px" %)?
714 |602|(% style="width:717px" %)WL_Torch|(% style="width:764px" %)?
715 |603|(% style="width:717px" %)WL_Vein|(% style="width:764px" %)?
716 |604|(% style="width:717px" %)WL_WallTorch|(% style="width:764px" %)?
717 |605|(% style="width:717px" %)WL_Worm|(% style="width:764px" %)?
718 |606|(% style="width:717px" %)WL_Wallpower|(% style="width:764px" %)?
719 |607|(% style="width:717px" %)WL_LevelControl|(% style="width:764px" %)?
720 |608|(% style="width:717px" %)WM_GeneralScale|(% style="width:764px" %)?
721 |609|(% style="width:717px" %)WLFireFly|(% style="width:764px" %)?
722 |610|(% style="width:717px" %)WL_spiritplace|(% style="width:764px" %)?
723 |611|(% style="width:717px" %)WL_seqpoint|(% style="width:764px" %)?
724 |612|(% style="width:717px" %)WMinroom, WMsun, WL_Crystal|(% style="width:764px" %)?
725 |613|(% style="width:717px" %)WL_SpiritSet|(% style="width:764px" %)?
726 |614|(% style="width:717px" %)WM_PlanetsSun, WM_Planets|(% style="width:764px" %)?
727 |615|(% style="width:717px" %)WM_WallCrawler, DR_BigSkeetla, DR_SmallSkeetla, Scorpion|(% style="width:764px" %)?
728 |616|(% style="width:717px" %)WM_MovePlatform|(% style="width:764px" %)?
729 |617|(% style="width:717px" %)WL_VConsole|(% style="width:764px" %)?
730 |618|(% style="width:717px" %)WM_TransTop|(% style="width:764px" %)?
731 |619|(% style="width:717px" %)VFP_LevelContro|(% style="width:764px" %)?
732 |620|(% style="width:717px" %)VFP_ObjCreator|(% style="width:764px" %)?
733 |621|(% style="width:717px" %)VFP_MiniFire|(% style="width:764px" %)?
734 |622|(% style="width:717px" %)VFP_statue, VFP_statueb, VFP_statuea|(% style="width:764px" %)?
735 |623|(% style="width:717px" %)VFP_statueball|(% style="width:764px" %)?
736 |624|(% style="width:717px" %)VFP_Doorlock|(% style="width:764px" %)?
737 |625|(% style="width:717px" %)VFP_Ladders2, VFP_Ladders|(% style="width:764px" %)?
738 |626|(% style="width:717px" %)VFP_stepstone, VFPLift1, VFPLift2, VFPLift3|(% style="width:764px" %)?
739 |627|(% style="width:717px" %)VFP_Block1|(% style="width:764px" %)?
740 |628|(% style="width:717px" %)VFPLavaBlock, VFP_Platform1|(% style="width:764px" %)?
741 |629|(% style="width:717px" %)VFP_DoorSwitch, VFP_LiftIndicat|(% style="width:764px" %)?
742 |630|(% style="width:717px" %)VFP_seqpoint|(% style="width:764px" %)?
743 |631|(% style="width:717px" %)VFPDragBreath, VFPDragHead|(% style="width:764px" %)?
744 |632|(% style="width:717px" %)VFP_coreplathol, VFP_coreplat|(% style="width:764px" %)?
745 |633|(% style="width:717px" %)VFP_PodiumPoint|(% style="width:764px" %)?
746 |634|(% style="width:717px" %)VFP_flamepoint|(% style="width:764px" %)?
747 |635|(% style="width:717px" %)VFP_lavapool|(% style="width:764px" %)?
748 |636|(% style="width:717px" %)VFP_lavastar|(% style="width:764px" %)?
749 |637|(% style="width:717px" %)VFP_SpellPlace, VFP_SpellPlace|(% style="width:764px" %)?
750 |638|(% style="width:717px" %)DFP_LevelContro|(% style="width:764px" %)?
751 |639|(% style="width:717px" %)DFP_ObjCreator|(% style="width:764px" %)?
752 |640|(% style="width:717px" %)DFP_Torch|(% style="width:764px" %)?
753 |641|(% style="width:717px" %)DFPLift1|(% style="width:764px" %)?
754 |642|(% style="width:717px" %)DFP_seqpoint|(% style="width:764px" %)?
755 |643|(% style="width:717px" %)DFP_DoorSwitch2, DFP_DoorSwitch|(% style="width:764px" %)?
756 |644|(% style="width:717px" %)DFP_floorbar|(% style="width:764px" %)?
757 |645|(% style="width:717px" %)DFP_wallbar|(% style="width:764px" %)?
758 |646|(% style="width:717px" %)DFP_ForceAway|(% style="width:764px" %)?
759 |647|(% style="width:717px" %)DFP_RotatePuzzl|(% style="width:764px" %)?
760 |648|(% style="width:717px" %)DFP_Statue1|(% style="width:764px" %)?
761 |649|(% style="width:717px" %)DFP_PerchSwitch|(% style="width:764px" %)?
762 |650|(% style="width:717px" %)DFP_TargetBlock, DFP_TargetBlock|(% style="width:764px" %)?
763 |651|(% style="width:717px" %)DFP_LaserBeam|(% style="width:764px" %)?
764 |652|(% style="width:717px" %)DFP_SpellPlace|(% style="width:764px" %)?
765 |653|(% style="width:717px" %)DFP_BomBot|(% style="width:764px" %)?
766 |654|(% style="width:717px" %)KP_textblock_fi, KP_textblock_ea, KP_textblock_wa, KP_textblock_ma, DFP_Textblock|(% style="width:764px" %)?
767 |655|(% style="width:717px" %)DFP_Platform1|(% style="width:764px" %)?
768 |656|(% style="width:717px" %)DB_RockFall|(% style="width:764px" %)?
769 |657|(% style="width:717px" %)DB_RockFallgen|(% style="width:764px" %)?
770 |658|(% style="width:717px" %)DBPointMum|(% style="width:764px" %)?
771 |659|(% style="width:717px" %)DBTrigger|(% style="width:764px" %)?
772 |660|(% style="width:717px" %)DBSpike|(% style="width:764px" %)?
773 |661|(% style="width:717px" %)DBPlaceHolder|(% style="width:764px" %)?
774 |662|(% style="width:717px" %)DB_egg|(% style="width:764px" %)?
775 |663|(% style="width:717px" %)DBlevelControl|(% style="width:764px" %)?
776 |664|(% style="width:717px" %)DBFire|(% style="width:764px" %)?
777 |665|(% style="width:717px" %)DBFireBall|(% style="width:764px" %)?
778 |666|(% style="width:717px" %)DBmap|(% style="width:764px" %)?
779 |667|(% style="width:717px" %)DBMagicBridge|(% style="width:764px" %)?
780 |668|(% style="width:717px" %)DBDiamond|(% style="width:764px" %)?
781 |669|(% style="width:717px" %)DBExpWall|(% style="width:764px" %)?
782 |670|(% style="width:717px" %)DBExpbit|(% style="width:764px" %)?
783 |672|(% style="width:717px" %)DBwaterhole, DBwaterspray|(% style="width:764px" %)?
784 |673|(% style="width:717px" %)DBbignest|(% style="width:764px" %)?
785 |674|(% style="width:717px" %)DBwaterplant|(% style="width:764px" %)?
786 |675|(% style="width:717px" %)DBWaterCurve|(% style="width:764px" %)?
787 |676|(% style="width:717px" %)DBplatform|(% style="width:764px" %)?
788 |677|(% style="width:717px" %)DBlgtbeam|(% style="width:764px" %)?
789 |678|(% style="width:717px" %)DBbridgeanim|(% style="width:764px" %)?
790 |679|(% style="width:717px" %)DBshooterball|(% style="width:764px" %)?
791 |680|(% style="width:717px" %)DBbullet|(% style="width:764px" %)?
792 |681|(% style="width:717px" %)DBNatShield|(% style="width:764px" %)?
793 |682|(% style="width:717px" %)DBKillBot|(% style="width:764px" %)?
794 |683|(% style="width:717px" %)DBSupShield|(% style="width:764px" %)?
795 |684|(% style="width:717px" %)DBDustGeezer|(% style="width:764px" %)?
796 |685|(% style="width:717px" %)DBbonedust|(% style="width:764px" %)?
797 |686|(% style="width:717px" %)DBkillboulder|(% style="width:764px" %)?
798 |687|(% style="width:717px" %)DBScaleTile|(% style="width:764px" %)?
799 |688|(% style="width:717px" %)DBstealerworm|(% style="width:764px" %)?
800 |689|(% style="width:717px" %)DB_FlameSwitch|(% style="width:764px" %)?
801 |690|(% style="width:717px" %)DB_SuperSymbol|(% style="width:764px" %)?
802 |691|(% style="width:717px" %)DB_FakeHorizon|(% style="width:764px" %)?
803 |692|(% style="width:717px" %)BossDrakorLevel|(% style="width:764px" %)?
804 |693|(% style="width:717px" %)BossDrakorNebul|(% style="width:764px" %)?
805 |694|(% style="width:717px" %)BossDrakorGalax|(% style="width:764px" %)?
806 |695|(% style="width:717px" %)BossDrakorDiamo|(% style="width:764px" %)?
807 |696|(% style="width:717px" %)BossDrakorFlatR|(% style="width:764px" %)?
808 |697|(% style="width:717px" %)BossDrakor|(% style="width:764px" %)?
809 |698|(% style="width:717px" %)BossDrakor_Lase|(% style="width:764px" %)?
810 |699|(% style="width:717px" %)BossDrakorAster|(% style="width:764px" %)?
811 |700|(% style="width:717px" %)BossDrakor_Dumm|(% style="width:764px" %)?
812 |701|(% style="width:717px" %)KT_RexLevel|(% style="width:764px" %)?
813 |702|(% style="width:717px" %)KT_Rex|(% style="width:764px" %)?
814 |703|(% style="width:717px" %)KT_RexFloorSwit|(% style="width:764px" %)?
815 |704|(% style="width:717px" %)KT_Lazerwall|(% style="width:764px" %)?
816 |705|(% style="width:717px" %)KT_Lazerlight|(% style="width:764px" %)?
817 |706|(% style="width:717px" %)KT_Fallingrocks|(% style="width:764px" %)?
818 |707|(% style="width:717px" %)KamerianBoss|(% style="width:764px" %)?
819 |708|(% style="width:717px" %)Nurse|(% style="width:764px" %)?
820 |709|(% style="width:717px" %)KamColumn|(% style="width:764px" %)?
821 |710|(% style="width:717px" %)AnimTest|(% style="width:764px" %)?
822 |711|(% style="width:717px" %)IMSnowBike, IMSnowClawBike, IMSnowClawBike2|(% style="width:764px" %)?
823 |712|(% style="width:717px" %)DIMSnowHorn1|(% style="width:764px" %)?
824 |713|(% style="width:717px" %)DR_EarthWarrior|(% style="width:764px" %)?
825 |714|(% style="width:717px" %)DR_CloudRunner|(% style="width:764px" %)?
826 |715|(% style="width:717px" %)StaticCamera|(% style="width:764px" %)?
827 |716|(% style="width:717px" %)kyteFireFlys|(% style="width:764px" %)?
828 |717|(% style="width:717px" %)FlameObject|(% style="width:764px" %)?
829 |718|(% style="width:717px" %)PerchObject|(% style="width:764px" %)?
830 |719|(% style="width:717px" %)CCvines, FlameWall|(% style="width:764px" %)?
831 |720|(% style="width:717px" %)FindKyteObject|(% style="width:764px" %)?
832 |721|(% style="width:717px" %)SC_beacon|(% style="width:764px" %)?
833 |722|(% style="width:717px" %)MMP_mseedrecept|(% style="width:764px" %)?
834 |723|(% style="width:717px" %)GPbonfire|(% style="width:764px" %)?
835 |724|(% style="width:717px" %)CCfireflyfind|(% style="width:764px" %)?
836 |725|(% style="width:717px" %)SC_flamegamefla|(% style="width:764px" %)?
837 |726|(% style="width:717px" %)RestPerch|(% style="width:764px" %)?
838 |727|(% style="width:717px" %)KyteCurveCreate|(% style="width:764px" %)?
839 |728|(% style="width:717px" %)CRSnowClaw, CRSnowClaw2, CRSnowClaw3|(% style="width:764px" %)?
840 |729|(% style="width:717px" %)CRCloudRace|(% style="width:764px" %)?
841 |730|(% style="width:717px" %)CRSpellstone|(% style="width:764px" %)?
842 |731|(% style="width:717px" %)CRFuelTank|(% style="width:764px" %)?
843 |732|(% style="width:717px" %)CRSnowBike, CRSnowClawBike, CRSnowClawBike2, CRSnowClawBike3|(% style="width:764px" %)?
844 |733|(% style="width:717px" %)DR_LaserCannon, DR_IonCannon|(% style="width:764px" %)?
845 |734|(% style="width:717px" %)DR_PushCart|(% style="width:764px" %)?
846 |735|(% style="width:717px" %)DRbullet|(% style="width:764px" %)?
847 |736|(% style="width:717px" %)DR_FireBall|(% style="width:764px" %)?
848 |737|(% style="width:717px" %)DRLavaControl|(% style="width:764px" %)?
849 |738|(% style="width:717px" %)DR_Creator|(% style="width:764px" %)?
850 |739|(% style="width:717px" %)DR_NiceSharpy, DR_SupGuardClaw|(% style="width:764px" %)?
851 |740|(% style="width:717px" %)DR_tube|(% style="width:764px" %)?
852 |741|(% style="width:717px" %)DR_CageControl|(% style="width:764px" %)?
853 |742|(% style="width:717px" %)DR_ExplodeDoor|(% style="width:764px" %)?
854 |743|(% style="width:717px" %)DR_Geezer|(% style="width:764px" %)?
855 |744|(% style="width:717px" %)DR_Chimmey|(% style="width:764px" %)?
856 |745|(% style="width:717px" %)DR_Cage|(% style="width:764px" %)?
857 |746|(% style="width:717px" %)DR_Vines|(% style="width:764px" %)?
858 |747|(% style="width:717px" %)DR_Shackle, DR_BigShackle|(% style="width:764px" %)?
859 |748|(% style="width:717px" %)DR_Bell|(% style="width:764px" %)?
860 |749|(% style="width:717px" %)DR_Rock, DR_HighPlatform|(% style="width:764px" %)?
861 |750|(% style="width:717px" %)DR_HighTop|(% style="width:764px" %)?
862 |751|(% style="width:717px" %)DR_IceFire|(% style="width:764px" %)?
863 |752|(% style="width:717px" %)DR_pulley|(% style="width:764px" %)?
864 |753|(% style="width:717px" %)DR_cradle|(% style="width:764px" %)?
865 |754|(% style="width:717px" %)DR_SupPortal|(% style="width:764px" %)?
866 |755|(% style="width:717px" %)DRProjectileSwi|(% style="width:764px" %)?
867 |756|(% style="width:717px" %)DRCollapsePieac, DRPlatformColla, DRPlatformColla|(% style="width:764px" %)?
868 |757|(% style="width:717px" %)DR_CollapseTube|(% style="width:764px" %)?
869 |758|(% style="width:717px" %)DR_CollapseCont|(% style="width:764px" %)?
870 |759|(% style="width:717px" %)DR_CaveIn, DR_CaveInFlow|(% style="width:764px" %)?
871 |760|(% style="width:717px" %)DR_LightBeam|(% style="width:764px" %)?
872 |761|(% style="width:717px" %)DR_Platform|(% style="width:764px" %)?
873 |762|(% style="width:717px" %)DRSpecialLoader|(% style="width:764px" %)?
874 |763|(% style="width:717px" %)DR_LightHalo, DR_LightPoleYel, DR_LightLamp, DR_LightLampYel|(% style="width:764px" %)?
875 |764|(% style="width:717px" %)DR_CloudPerch|(% style="width:764px" %)?
876 |765|(% style="width:717px" %)DR_EarthCallPad|(% style="width:764px" %)?
877 |766|(% style="width:717px" %)DR_BarrelPositi|(% style="width:764px" %)?
878 |767|(% style="width:717px" %)SPFruit, SPMeat, SPRedMushroom, SPRedMaggot, SPMagic, SPFishingNet, SPLantern, SPTranslator, SPSideFood, SPMagicChest, SPFoodContainer, SPMap, SPReplayDisk|(% style="width:764px" %)?
879 |768|(% style="width:717px" %)SPShop|(% style="width:764px" %)?
880 |769|(% style="width:717px" %)SPShopKeeper|(% style="width:764px" %)?
881 |770|(% style="width:717px" %)SPScarab|(% style="width:764px" %)?
882 |771|(% style="width:717px" %)SPDrape|(% style="width:764px" %)?
883 |772|(% style="width:717px" %)SPitembeam|(% style="width:764px" %)?
884 |773|(% style="width:717px" %)WCQueenEarthWal|(% style="width:764px" %)?
885 |774|(% style="width:717px" %)WCKingEarthWalk|(% style="width:764px" %)?
886 |775|(% style="width:717px" %)WCTrex|(% style="width:764px" %)?
887 |776|(% style="width:717px" %)WCBouncyCrate|(% style="width:764px" %)?
888 |777|(% style="width:717px" %)WCTrexChase|(% style="width:764px" %)?
889 |778|(% style="width:717px" %)WCSabreChase|(% style="width:764px" %)?
890 |779|(% style="width:717px" %)WCLevelControl|(% style="width:764px" %)?
891 |780|(% style="width:717px" %)WCBeacon|(% style="width:764px" %)?
892 |781|(% style="width:717px" %)WCPressureSwitc|(% style="width:764px" %)?
893 |782|(% style="width:717px" %)WCPushBlock|(% style="width:764px" %)?
894 |783|(% style="width:717px" %)WCTile|(% style="width:764px" %)?
895 |784|(% style="width:717px" %)WCTrexStatue|(% style="width:764px" %)?
896 |785|(% style="width:717px" %)WCInvUseObj, WCSunTempleMain, WCSunTempleSwit|(% style="width:764px" %)?
897 |786|(% style="width:717px" %)WCMoonTempleLif, WCSunTempleLift|(% style="width:764px" %)?
898 |787|(% style="width:717px" %)WCApertureSymbo|(% style="width:764px" %)?
899 |788|(% style="width:717px" %)WCSunTempleLase|(% style="width:764px" %)?
900 |789|(% style="width:717px" %)WCTempleDial|(% style="width:764px" %)?
901 |790|(% style="width:717px" %)WCTempleBridge|(% style="width:764px" %)?
902 |791|(% style="width:717px" %)WCFloorTile|(% style="width:764px" %)?
903 |793|(% style="width:717px" %)BWLog|(% style="width:764px" %)?
904 |794|(% style="width:717px" %)BWAlphaAnim|(% style="width:764px" %)?
905 |795|(% style="width:717px" %)BWLevelControl|(% style="width:764px" %)?
906 |796|(% style="width:717px" %)AMLevelControl|(% style="width:764px" %)?
Hugo Peters 1.1 907
908 {{putFootnotes/}}