Wiki source code of DLL System
Last modified by nuggs on 2021/03/26 20:20
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1 | Dinosaur Planet uses a DLL ([[Dynamic-Link Library>>https://en.wikipedia.org/wiki/Dynamic-link_library]]) system to reduce the runtime memory required for the game's code. | ||
2 | |||
3 | By swapping relocatable code modules in-and-out, the game can make sure only the code necessary for the core game as well as the currently used game objects is loaded. | ||
4 | |||
5 | There are a total of 796 DLLs in the ROM, which are separated in to 4 banks. | ||
6 | |||
7 | {{toc numbered="true"/}} | ||
8 | |||
9 | = DLL Format = | ||
10 | |||
11 | (% border="0" %) | ||
12 | |=Offset|=Size|=Description | ||
13 | |0x00|4|Header size | ||
14 | |0x04|4|DATA offset (relative start of header, or 0xFFFFFFFF if section not present) | ||
15 | |0x08|4|RODATA offset (relative start of header, or 0xFFFFFFFF if section not present) | ||
16 | |0x0C|2|Export count | ||
17 | |0x0E|2|Padding | ||
18 | |0x10|4|Constructor offset (relative end of header) | ||
19 | |0x14|4|Destructor offset (relative end of header) | ||
20 | |0x18|4|Beginning of export table (intentionally zeroed) | ||
21 | |0x1C|4 * count|Export offsets (relative end of header) | ||
22 | |0x1C + 4 * count|4|Unused (intentionally zeroed) | ||
23 | |0x20 + 4 * count|*|Body (code, usually followed by relocation table and data) | ||
24 | |||
25 | The export count is often checked by the code responsible for loading any specific DLL as a method of determining compatibility. If the DLL does not export enough functions to satisfy the requesting code, it is immediately unloaded. | ||
26 | |||
27 | == DLL Relocations == | ||
28 | |||
29 | The RODATA segment - if it exists - must begin with a DLL relocation table, which has the following structure. | ||
30 | |||
31 | (% border="0" %) | ||
32 | |=Value|=Description | ||
33 | |*|((( | ||
34 | Global offset table (GOT). | ||
35 | If the MSB (bit 31) is set, this is an index into DLLSIMPORTTAB to resolve a pointer to the base executable. | ||
36 | If the MSB is not set, this is an offset relative end of header to something within the DLL. | ||
37 | ))) | ||
38 | |0xFFFFFFFE|Terminates the above section. | ||
39 | |*|((( | ||
40 | "_gp_disp" relocations for TEXT segment. | ||
41 | These are offsets relative end of header to the start of DLL entrypoints for patching the $gp initializer stub. Otherwise, linking for this segment takes place ahead of time. | ||
42 | ))) | ||
43 | |0xFFFFFFFD|Terminates the above section. | ||
44 | |*|((( | ||
45 | Relocations for DATA segment. | ||
46 | These are offsets relative the start of the DATA segment, to offsets stored in that segment that are to be replaced with pointers. | ||
47 | ))) | ||
48 | |0xFFFFFFFF|Terminates the above section. | ||
49 | |||
50 | If a section within the relocation table is unused, it can be immediately terminated, but the table structure must exist. | ||
51 | |||
52 | DLL entrypoint functions usually begin with a $gp initializer stub which is patched by the loader to allow the DLL to locate its data segments. The value assigned is a pointer to the start of the RODATA segment. | ||
53 | |||
54 | {{code language="none"}} | ||
55 | lui gp, 0x0 | ||
56 | ori gp, gp, 0x0 | ||
57 | nop | ||
58 | {{/code}} | ||
59 | |||
60 | DLLs may only reference other DLLs that they load themselves, or ones that are loaded by the base executable during startup. The latter are made accessible through global variables which have an entry in the DLLSIMPORTTAB. | ||
61 | |||
62 | == DLL Table == | ||
63 | |||
64 | The DLLS.tab describes the start and end offsets of each DLL within the DLLS.bin, but also the BSS size. It begins with a 16-byte header describing the 4 DLL banks. | ||
65 | |||
66 | (% border="0" %) | ||
67 | |=Offset|=Size|=Description | ||
68 | |0x00|4|Bank 0 (engine) last index | ||
69 | |0x04|4|Bank 1 (modgfx) last index | ||
70 | |0x08|4|Unused | ||
71 | |0x0C|4|Bank 2 (projgfx) last index | ||
72 | |||
73 | The rest of the file is an array of the following, for each DLL. | ||
74 | |||
75 | (% border="0" %) | ||
76 | |=Offset|=Size|=Description | ||
77 | |0x00|4|Start offset | ||
78 | |0x04|4|BSS segment size | ||
79 | |||
80 | The end offset is calculated using the next DLL's start offset. | ||
81 | |||
82 | = Loaded DLL List = | ||
83 | |||
84 | The list at address {{code}}0x800A7D10{{/code}} describes which DLLs are currently loaded by the game, with {{code}}0x800A7D14{{/code}} being the number of currently loaded DLLs. | ||
85 | Each entry looks like this: | ||
86 | |||
87 | (% border="0" %) | ||
88 | |=Offset|=Size|=Description | ||
89 | |0x00|4|DLL ID | ||
90 | |0x04|4|Reference count | ||
91 | |0x08|4|Pointer to exports table | ||
92 | |0x0C|4|Pointer to end of DLL memory | ||
93 | |||
94 | Once the reference count becomes zero the DLL is overwritten with {{code}}0x0007000D{{/code}} (break instructions) and is subsequently freed. This is presumably to assist debugging use-after-frees, but would only be useful until the memory is reallocated to something else. | ||
95 | |||
96 | = DLLs = | ||
97 | |||
98 | Below is a table of the DLLs for each bank and their use. | ||
99 | |||
100 | == Engine DLLs == | ||
101 | |||
102 | (% border="0" %) | ||
103 | |=ID|=Name|=Description | ||
104 | |1|cmdmenu|? | ||
105 | |2|camcontrol|? | ||
106 | |3|ANIM|Contains the systems used for sequences/cutscenes, as well as the animation system. {{footnote}}Needs verification{{/footnote}} | ||
107 | |4|Race|((( | ||
108 | Used for the mounted/race sections in the game. Contains functionality to calculate the position of a racer. | ||
109 | Likely re-used from Diddy Kong Racing. | ||
110 | ))) | ||
111 | |5|AMSEQ|Controls the sequenced "midi" audio in the game. | ||
112 | |6|AMSFX|Controls the sound effects in the game. | ||
113 | |7|newday|? | ||
114 | |8|newfog|? | ||
115 | |9|newclouds|Cloud simulation/fx for skybox | ||
116 | |10|newstars|Stars simulation/fx for skybox | ||
117 | |11|newlfx|Light FX | ||
118 | |12|minic{{footnote}}Needs verification{{/footnote}}|Seems environment FX related. | ||
119 | |13|expgfx|More FX | ||
120 | |14|modgfx|Model / block FX? | ||
121 | |15|projgfx|Projectile FX? | ||
122 | |16|?|Stubbed | ||
123 | |17|partfx|Main particle FX module, can load other partfx DLLs below. | ||
124 | |18|objfsa|? | ||
125 | |19|startgame|Invokes cmdmenu to start the game. | ||
126 | |20|SCREENS|Used for the "Krystal's adventure" and "Sabre's adventure" bitmaps, found in SCREENS.bin | ||
127 | |21|text|Used for gametext/localization related functionality{{footnote}}Needs verification{{/footnote}} | ||
128 | |22|subtitles|Used for subtitle rendering. | ||
129 | |23|?|? | ||
130 | |24|waterfx|Used for water effects. | ||
131 | |25|paths{{footnote}}Needs verification{{/footnote}}|Seems related to movement pathing. | ||
132 | |26|CURVES|? | ||
133 | |27|?|? | ||
134 | |28|clrscr{{footnote}}Needs verification{{/footnote}}|Seems to handle screen fades/fills? | ||
135 | |29|gplay|? | ||
136 | |30|tasktext|Used for loading hint text for game bits. | ||
137 | |31|Save|? | ||
138 | |32|modelfx|? | ||
139 | |33|baddieControl|? | ||
140 | |34|partfx #1|? | ||
141 | |35|partfx #2|? | ||
142 | |36|dim_partfx|Particle FX for DarkIce Mines. | ||
143 | |37|partfx #3|? | ||
144 | |38|nwa_partfx|Particle FX for Northern Wastes. | ||
145 | |39|swc_partfx|Particle FX for SwapStone Circle. | ||
146 | |40|shp_partfx|Loaded at Galleon intro. | ||
147 | |41|clf_partfx|Particle FX for CloudRunner Fortress.{{footnote}}Needs verification{{/footnote}} | ||
148 | |42|bay_partfx|Particle FX for Diamond Bay.{{footnote}}Needs verification{{/footnote}} | ||
149 | |43|bad_partfx|Loaded at Warlock Mountain and LightFoot Village? | ||
150 | |44|ice_partfx|Particle FX for Ice Mountain. | ||
151 | |45|rex_partfx #1|? | ||
152 | |46|df_partfx|Particle FX for Discovery Falls. | ||
153 | |47|rex_partfx #2|? | ||
154 | |48|swh_partfx|Particle FX for SwapStone Hollow. Forked from rex_partfx. | ||
155 | |49|dak_partfx|? | ||
156 | |50|wc_partfx #1|? | ||
157 | |51|mmp_partfx|Particle FX for Moon Mountain Pass. | ||
158 | |52|wc_partfx #2|? | ||
159 | |53|?|? | ||
160 | |54|pickup|Used for picking up items.{{footnote}}Needs verification{{/footnote}} | ||
161 | |55|?|? | ||
162 | |56|putdown|Placing down items or using foodbag. | ||
163 | |57|?|? | ||
164 | |58|?|? | ||
165 | |59|?|? | ||
166 | |60|n_POST|Expansion Pak and Nintendo 64 logo screen. | ||
167 | |61|n_rareware|Rareware logo screen. | ||
168 | |62|n_mainmenu|Inactive title screen / main menu, can display rolling demo? | ||
169 | |63|n_gameselect|Save selection menu. | ||
170 | |64|n_nameentry|Save name keyboard. | ||
171 | |65|n_options|Inactive options menu. | ||
172 | |66|n_pausemenu|Pause menu. | ||
173 | |67|n_gameover|Game over screen. | ||
174 | |68|?|Likely old title screen (broken). Proceeds to old level select (70). | ||
175 | |69|?|Stubbed. Likely related to old menu system. | ||
176 | |70|?|Old level select (broken). | ||
177 | |71|?|Old load options menu (broken). | ||
178 | |72|?|? | ||
179 | |73|?|? | ||
180 | |74|picmenu|? | ||
181 | |75|frontend|Menu navigation logic. | ||
182 | |76|?|? | ||
183 | |77|scarab|Scarab counter display. | ||
184 | |78|credits|Credits sequence. | ||
185 | |79|?|Loads button textures. | ||
186 | |80|?|Stubbed | ||
187 | |81|swaphollow|Can play various SwapStone Hollow music tracks, but //appears// to be completely unused in practice. (Deprecated?) | ||
188 | |82|?|Refers to "in cave" and "out of cave". | ||
189 | |83|?|Very similar to above. | ||
190 | |84|camnormal|? | ||
191 | |85|attentioncam #1|? | ||
192 | |86|cam1stperson|? | ||
193 | |87|camslide|? | ||
194 | |88|campath|? | ||
195 | |89|camstatic|? | ||
196 | |90|camlockon|? | ||
197 | |91|camshipbattle #1|? | ||
198 | |92|camclimb|? | ||
199 | |93|?|? | ||
200 | |94|camtalk #1|? | ||
201 | |95|?|? | ||
202 | |96|camshipbattle #2|? | ||
203 | |97|attentioncam #2|? | ||
204 | |98|camcannon|? | ||
205 | |99|?|? | ||
206 | |100|camtalk #2|? | ||
207 | |101|camdrakor|? | ||
208 | |102|camdrop|? | ||
209 | |103|?|? | ||
210 | |||
211 | == modgfx DLLs == | ||
212 | |||
213 | (% border="0" %) | ||
214 | |=ID|=Name|=Description | ||
215 | |104|?|Stubbed | ||
216 | |105|modanimeflash1|? | ||
217 | |106|?|? | ||
218 | |107|?|? | ||
219 | |108|?|? | ||
220 | |109|?|? | ||
221 | |110|?|? | ||
222 | |111|?|? | ||
223 | |112|?|? | ||
224 | |113|?|? | ||
225 | |114|?|? | ||
226 | |115|?|? | ||
227 | |116|?|? | ||
228 | |117|?|? | ||
229 | |118|?|? | ||
230 | |119|?|? | ||
231 | |120|?|? | ||
232 | |121|?|? | ||
233 | |122|?|? | ||
234 | |123|?|? | ||
235 | |124|?|? | ||
236 | |125|?|? | ||
237 | |126|?|? | ||
238 | |127|?|? | ||
239 | |128|?|? | ||
240 | |129|?|? | ||
241 | |130|?|? | ||
242 | |131|?|? | ||
243 | |132|?|? | ||
244 | |133|?|? | ||
245 | |134|?|? | ||
246 | |135|?|? | ||
247 | |136|?|? | ||
248 | |137|?|? | ||
249 | |138|?|? | ||
250 | |139|?|? | ||
251 | |140|?|? | ||
252 | |141|?|? | ||
253 | |142|?|? | ||
254 | |143|?|? | ||
255 | |144|?|? | ||
256 | |145|?|? | ||
257 | |146|?|? | ||
258 | |147|?|? | ||
259 | |148|?|? | ||
260 | |149|?|? | ||
261 | |150|?|? | ||
262 | |151|?|? | ||
263 | |152|?|? | ||
264 | |153|?|? | ||
265 | |154|?|? | ||
266 | |155|?|? | ||
267 | |156|?|? | ||
268 | |157|?|? | ||
269 | |158|?|? | ||
270 | |159|?|? | ||
271 | |160|?|? | ||
272 | |161|?|? | ||
273 | |162|?|? | ||
274 | |163|?|? | ||
275 | |164|?|? | ||
276 | |165|?|? | ||
277 | |166|?|? | ||
278 | |167|?|? | ||
279 | |168|?|? | ||
280 | |169|?|? | ||
281 | |170|?|? | ||
282 | |171|?|? | ||
283 | |172|?|? | ||
284 | |173|?|? | ||
285 | |174|?|? | ||
286 | |175|?|? | ||
287 | |176|?|? | ||
288 | |177|?|? | ||
289 | |178|?|? | ||
290 | |179|?|? | ||
291 | |180|?|? | ||
292 | |181|?|? | ||
293 | |182|?|? | ||
294 | |183|?|? | ||
295 | |184|?|? | ||
296 | |185|?|? | ||
297 | |||
298 | == projgfx DLLs == | ||
299 | |||
300 | (% border="0" %) | ||
301 | |=ID|=Name|=Description | ||
302 | |186|?|Stubbed | ||
303 | |187|?|? | ||
304 | |188|?|? | ||
305 | |189|?|? | ||
306 | |190|?|? | ||
307 | |191|?|? | ||
308 | |192|?|? | ||
309 | |193|?|? | ||
310 | |194|?|? | ||
311 | |195|?|? | ||
312 | |196|?|? | ||
313 | |197|?|? | ||
314 | |198|?|? | ||
315 | |199|?|? | ||
316 | |200|?|? | ||
317 | |201|?|? | ||
318 | |202|?|? | ||
319 | |203|?|? | ||
320 | |204|?|? | ||
321 | |205|?|? | ||
322 | |206|?|? | ||
323 | |207|?|? | ||
324 | |208|?|? | ||
325 | |209|?|? | ||
326 | |||
327 | == Object DLLs == | ||
328 | |||
329 | (% border="0" %) | ||
330 | |=ID|=(% style="width: 717px;" %)Name|=(% style="width: 764px;" %)Description | ||
331 | |210|(% style="width:717px" %)Sabre, Krystal|(% style="width:764px" %)Krystal and Sabre player logic. | ||
332 | |211|(% style="width:717px" %)Tricky|(% style="width:764px" %)Tricky sidekick logic. | ||
333 | |212|(% style="width:717px" %)Kyte|(% style="width:764px" %)Kyte sidekick logic. | ||
334 | |214|(% style="width:717px" %)AnimTricky, AnimKyte, AnimClub, AnimGuardClaw, BKfleshmelt, AnimSnowClaw, SpaceShip, DIMAnimSpellsto, AnimDrakor, KT_AnimSpellSto, KytesMum, AnimSharpy, steggy, Nutter, Mammoth, Krazoa, CFPrisonDoor2, AnimSpell, CFAnimSnowBike, CFPowerDoor2, CFPowerDoor3, CFPowerDoor4, CFAnimTreasureC, CF_AnimSpaceCra, CFPowerCrystal_, CFPowerCrystal_, CFPowerCrystal_, CFSeqRobotPatro, CFAnimBaby, CF_RockPiece, CFAnimPowerRoom, CFAnimTreasChes, CFPowerRoomKeyA, CFMainDoorB, CFTearDrop, CFliftplat, CFliftGate, AnimSpellstone, AnimQueenEarthW, AnimKingEarthWa, WCAnimSilverToo, WCAnimGoldTooth, WCAnimSunStone, WCAnimMoonStone, DIMafterbossrub, DIMBridgeCogAni, DIMAlpineRootAn, DIMTruthHornPla, GP_PillarDoor, GP_Shrine, GPanimBonehead, WGsunDial, WGkameriaBelt, WGblackeyePod, IMSpaceTractor, CCgolden_nugget, CCkrazoaTabletA, DFanimhightop, MMP_telescope, MMP_asteroid_fl, MMP_Krazoa, MMP_moonseed, NWalpinerootani, NWguardiandaugh, NWmutant, SHthorntailanim, SHmushroomanim, SHwhitemushroom, KP_AnimKrazoa, KP_RedKrazoa, SC_totblocks, SC_statue, SC_MMP_Key, SB_AnimCR, VFP_mocklazer, VFP_coreplatani, VFP_Spellstone, VFP_Maindoor2, VFP_Door2B, DFP_translator, DFP_BigDoor2, DFP_Spellstone, WMBossDrakorhea, WMKrazoa1, WMKrazoa2, WMthorntailanim, WMthorntailanim, WM_Spellbook, WM_BossDrakor, WL_Door2, WL_Door3, WL_Door4, WL_PlanDoor2, WL_PlanDoor3, WL_PlanDoor4, WM_AnimWizard, WL_Animcolrise, WL_AnimPodiumge, Rarelogo, N64logo, DFSH_SpiritGift, DFSH_Door2, DFSH_Door3, DFSH_Door4, MMSH_Door2, MMSH_Door3, MMSH_Door4, ECSH_Door2, ECSH_Door3, ECSH_Door4, GPSH_Door2, GPSH_Door3, GPSH_Door4, DBSH_Krystal, DBSH_Door2, DBSH_Door3, DBSH_Door4, NWSH_Tricky, NWSH_Door2, NWSH_Door3, NWSH_Door4, CCSH_Door2, CCSH_Door3, CCSH_Door4, DB_WaterGaterig, DB_AnimEgg, DBsplashy, DBAnimDiamond, DBEggBroke1, DBEggBroke2, DBAnimshooterba, DB_SuperDoor, DR_AnimEarthWar, DR_LiftLever, DR_AnimCollPiea, DR_CloudDoorB, DR_HighDoorB, DR_TrackDoor2, DR_LandSquare, WGSH_Door2, WGSH_Door3, WGSH_Door4, AnimShadowHunte, AnimSabre, AnimKrystal, SB_CloudrunnerA, AnimSwoop, Bronto, RollingStatueAn, RD_smallpalm, RD_mediumpalm, RD_palmleaf, RD_wall, RD_frond, PortalDoorAnim, Green_scarabAni, Red_scarabAnim, Gold_scarabAnim, DusterAnim, foodbagapple, beanAnim, appleAnim, grubAnim, mushroomAnim, fishAnim, meatAnim, MagicDustSmallA, MagicDustMidAni, MagicDustLargeA, MagicDustHugeAn, AnimCamera, Override, VariableObject, IceBerg1, PadLock, ExplodingWall, SidekickBallAni, animbubble|(% style="width:764px" %)? | ||
335 | |215|(% style="width:717px" %)ClubSharpClaw, SnowClaw|(% style="width:764px" %)? | ||
336 | |216|(% style="width:717px" %)SandEels, SandSnakes, SnowWormMed, SnowWormLarge|(% style="width:764px" %)? | ||
337 | |217|(% style="width:717px" %)GuardClaw, SCguardclaw|(% style="width:764px" %)? | ||
338 | |218|(% style="width:717px" %)WaterBaddie|(% style="width:764px" %)? | ||
339 | |219|(% style="width:717px" %)WallCrawler|(% style="width:764px" %)? | ||
340 | |220|(% style="width:717px" %)Chuka|(% style="width:764px" %)Tree enemy (Northern Wastes). | ||
341 | |221|(% style="width:717px" %)IceBall, IceBallSmall, ChukaChuck|(% style="width:764px" %)? | ||
342 | |222|(% style="width:717px" %)SnowWormSmall|(% style="width:764px" %)? | ||
343 | |223|(% style="width:717px" %)CannonClaw|(% style="width:764px" %)? | ||
344 | |224|(% style="width:717px" %)RopeBaddie|(% style="width:764px" %)? | ||
345 | |225|(% style="width:717px" %)SabreBaddie|(% style="width:764px" %)? | ||
346 | |226|(% style="width:717px" %)TumbleWeedBush1, TumbleWeedBush2, TumbleWeedBush3|(% style="width:764px" %)? | ||
347 | |227|(% style="width:717px" %)Tumbleweed1, Tumbleweed2, Tumbleweed3, Tumbleweed1twig, Tumbleweed2twig, Tumbleweed3twig|(% style="width:764px" %)? | ||
348 | |228|(% style="width:717px" %)Caictua|(% style="width:764px" %)Cactus enemy (Golden Plains). | ||
349 | |229|(% style="width:717px" %)BassaltWeavel|(% style="width:764px" %)? | ||
350 | |230|(% style="width:717px" %)SandGrabber|(% style="width:764px" %)? | ||
351 | |231|(% style="width:717px" %)Tentacle|(% style="width:764px" %)? | ||
352 | |232|(% style="width:717px" %)VampireBat|(% style="width:764px" %)? | ||
353 | |233|(% style="width:717px" %)BigScorpionRobo|(% style="width:764px" %)? | ||
354 | |234|(% style="width:717px" %)ScorpionRobot|(% style="width:764px" %)? | ||
355 | |235|(% style="width:717px" %)Swoop|(% style="width:764px" %)? | ||
356 | |236|(% style="width:717px" %)WG_PollenPod|(% style="width:764px" %)? | ||
357 | |237|(% style="width:717px" %)WG_PollenCannon|(% style="width:764px" %)? | ||
358 | |238|(% style="width:717px" %)WG_Triffid|(% style="width:764px" %)? | ||
359 | |239|(% style="width:717px" %)WG_Tentacle|(% style="width:764px" %)? | ||
360 | |240|(% style="width:717px" %)Skeetla|(% style="width:764px" %)? | ||
361 | |241|(% style="width:717px" %)SkeetlaWall|(% style="width:764px" %)? | ||
362 | |242|(% style="width:717px" %)GP_ChimneySwipe|(% style="width:764px" %)Knockback enemy in tower (Golden Plains). | ||
363 | |243|(% style="width:717px" %)Lunaimar|(% style="width:764px" %)"Kalda Chom" enemy (Moon Mountain Pass). | ||
364 | |244|(% style="width:717px" %)LunaimarSpit|(% style="width:764px" %)"Kalda Chom" projectile (Moon Mountain Pass). | ||
365 | |245|(% style="width:717px" %)BalloonBaddie|(% style="width:764px" %)? | ||
366 | |246|(% style="width:717px" %)SwarmBaddie|(% style="width:764px" %)? | ||
367 | |247|(% style="width:717px" %)PinPonBaddie|(% style="width:764px" %)? | ||
368 | |248|(% style="width:717px" %)PirahnaBaddie|(% style="width:764px" %)? | ||
369 | |249|(% style="width:717px" %)WispBaddie|(% style="width:764px" %)? | ||
370 | |250|(% style="width:717px" %)TurtleBaddie|(% style="width:764px" %)? | ||
371 | |251|(% style="width:717px" %)sword, staff, club|(% style="width:764px" %)? | ||
372 | |252|(% style="width:717px" %)Cannon|(% style="width:764px" %)? | ||
373 | |253|(% style="width:717px" %)CannonBall|(% style="width:764px" %)? | ||
374 | |254|(% style="width:717px" %)PineCone|(% style="width:764px" %)? | ||
375 | |255|(% style="width:717px" %)projball|(% style="width:764px" %)? | ||
376 | |256|(% style="width:717px" %)FlameThrowerSpe, FlameBall|(% style="width:764px" %)? | ||
377 | |257|(% style="width:717px" %)EneryCoil, WMtesla|(% style="width:764px" %)? | ||
378 | |258|(% style="width:717px" %)Caictua_Thorn|(% style="width:764px" %)Cactus projectile (Golden Plains). | ||
379 | |259|(% style="width:717px" %)icebeam|(% style="width:764px" %)? | ||
380 | |260|(% style="width:717px" %)Pollen|(% style="width:764px" %)? | ||
381 | |261|(% style="width:717px" %)PollenFragment|(% style="width:764px" %)? | ||
382 | |262|(% style="width:717px" %)grenade|(% style="width:764px" %)? | ||
383 | |263|(% style="width:717px" %)KamerianAcid|(% style="width:764px" %)? | ||
384 | |264|(% style="width:717px" %)KamerianFlame|(% style="width:764px" %)? | ||
385 | |265|(% style="width:717px" %)SHvines|(% style="width:764px" %)? | ||
386 | |266|(% style="width:717px" %)sfxPlayer|(% style="width:764px" %)? | ||
387 | |267|(% style="width:717px" %)checkpoint4|(% style="width:764px" %)Mounted/race section checkpoints. | ||
388 | |268|(% style="width:717px" %)setuppoint|(% style="width:764px" %)Spawn point for your player character. | ||
389 | |269|(% style="width:717px" %)sideload|(% style="width:764px" %)Spawn point for your sidekick. | ||
390 | |270|(% style="width:717px" %)sidesetup|(% style="width:764px" %)? | ||
391 | |271|(% style="width:717px" %)InfoPoint|(% style="width:764px" %)? | ||
392 | |272|(% style="width:717px" %)CFPrisonKey, CFPowerCrystal1, CFPowerCrystal2, CFPowerCrystal3, CFPowerRoomKey, CFExplosiveKey, WCSunStone, WCMoonStone, WCTrexTooth, DIMBridgeCogCol, DIMShackleKey, DIMAlpineRoot, DIMAlpineRoot2, DIMTruthHorn, DIM2CellKey, DIM2SilverKey, DIM2GoldKey, DIM2PuzzleKey, PortalSpell, CCCellKey, CCgoldnuggetPic, NWtrickyball, NWalpineroot, NWreplaymedal, WMconsolestone, WM_PureMagic, meatPickup, applePickup, beanPickup, PadlockKey, GuardPass, Dynamite, BoneDust, Spellstone, ProjectileSpell, IllusionSpell, FireSpell, EarthQuakSpell, WeaponUp, foodbagSmall, foodbagMedium, foodbagLarge, FireNut, fishingnetColle|(% style="width:764px" %)? | ||
393 | |273|(% style="width:717px" %)EffectBox|(% style="width:764px" %)? | ||
394 | |274|(% style="width:717px" %)DIMPushBlock, DIM2IceBlock, CCboulder, NWboulder, VFP_Block2, WM5pushcrate, NWSH_colpush, NWSH_colpushped, CFDungeonBlock|(% style="width:764px" %)? | ||
395 | |275|(% style="width:717px" %)SC_warppoint, WM_WarpPoint, WarpPoint, RestartPoint|(% style="width:764px" %)? | ||
396 | |276|(% style="width:717px" %)InvHit|(% style="width:764px" %)? | ||
397 | |277|(% style="width:717px" %)iceblast|(% style="width:764px" %)? | ||
398 | |278|(% style="width:717px" %)flameblast|(% style="width:764px" %)? | ||
399 | |279|(% style="width:717px" %)CFCageDoor, CFPowerDoor1, CFTrPuzzleDoor, VFP_SmallRoundD, VFP_RoundDoor, VFP_Maindoor, VFP_Door2, DFP_SmallBrownD, DFP_PerchBase, DFP_BigDoor1, DFP_SmallDoor, DFP_SmallDoor2, DFP_RoundDoor, DFP_SmallTunDoo, WL_Door1, WL_PlanDoor1, WL_WarpDoor, DFSH_Door1, MMSH_Door1, ECSH_Door1, GPSH_Door1, DBSH_Door1, NWSH_Door1, CCSH_Door1, WGSH_Door1|(% style="width:764px" %)? | ||
400 | |280|(% style="width:717px" %)SidekickBall|(% style="width:764px" %)? | ||
401 | |281|(% style="width:717px" %)Area|(% style="width:764px" %)? | ||
402 | |282|(% style="width:717px" %)Crate, BigCrate|(% style="width:764px" %)? | ||
403 | |283|(% style="width:717px" %)KrazoaText|(% style="width:764px" %)? | ||
404 | |284|(% style="width:717px" %)LevelName|(% style="width:764px" %)Shows the level name. | ||
405 | |285|(% style="width:717px" %)KamSwitch, ProjectileSwitc, ProjectileTarge|(% style="width:764px" %)? | ||
406 | |286|(% style="width:717px" %)BlownUpTarget|(% style="width:764px" %)? | ||
407 | |287|(% style="width:717px" %)WCTemplePressur, DIM2PuzzlePad, VFP_PuzzlePad, DFP_PuzzlePad, DR_PressurePad|(% style="width:764px" %)? | ||
408 | |289|(% style="width:717px" %)CClogpush|(% style="width:764px" %)? | ||
409 | |290|(% style="width:717px" %)MagicPlant|(% style="width:764px" %)? | ||
410 | |291|(% style="width:717px" %)MagicDustSmall, MagicDustMid, MagicDustLarge, MagicDustHuge|(% style="width:764px" %)? | ||
411 | |292|(% style="width:717px" %)TrickyWarp|(% style="width:764px" %)? | ||
412 | |293|(% style="width:717px" %)TrickyGuard|(% style="width:764px" %)? | ||
413 | |294|(% style="width:717px" %)curveFish|(% style="width:764px" %)? | ||
414 | |295|(% style="width:717px" %)SmallBasket, SmallCrate|(% style="width:764px" %)? | ||
415 | |296|(% style="width:717px" %)MediumBasket, MediumMetalCrat|(% style="width:764px" %)? | ||
416 | |297|(% style="width:717px" %)Blue_bean, Green_scarab, Red_scarab, Gold_scarab, Rain_scarab|(% style="width:764px" %)? | ||
417 | |298|(% style="width:717px" %)ZBomb|(% style="width:764px" %)? | ||
418 | |299|(% style="width:717px" %)EndObject|(% style="width:764px" %)? | ||
419 | |300|(% style="width:717px" %)foodbagGreenApp, foodbagRedApple, foodbagBrownApp, foodbagNewFish, foodbagSmokedFi, foodbagNewMeat, foodbagOldMeat, foodbagGreenBea, foodbagRedBean, foodbagBrownBea, foodbagBlueBean, foodbagBlueMush, foodbagRedMushr, foodbagOldMushr, foodbagBlueGrub, foodbagRedGrub, foodbagOldGrub|(% style="width:764px" %)? | ||
420 | |301|(% style="width:717px" %)barrel|(% style="width:764px" %)? | ||
421 | |302|(% style="width:717px" %)Fall_Ladders|(% style="width:764px" %)? | ||
422 | |303|(% style="width:717px" %)FireFlyLantern|(% style="width:764px" %)? | ||
423 | |304|(% style="width:717px" %)LanternFireFly|(% style="width:764px" %)? | ||
424 | |305|(% style="width:717px" %)PortalSpellDoor|(% style="width:764px" %)Doors unlocked using Portal spell. | ||
425 | |306|(% style="width:717px" %)MMP_Bridge|(% style="width:764px" %)? | ||
426 | |307|(% style="width:717px" %)KT_RexDoorPlaye, KT_RexDoorTrex, CFPrisonDoor, CFWaterDoor, CF_MovDeckDoor, CFMainDoorA, WCSunTempleDoor, WCMoonTempleDoo, WCSlabDoor, WCCageDoor, WCBossDoor, WCGeneralDoor, WCSunInsideDoor, WCMoonInsideDoo, DIMMetalDoor, DIMCannonCover1, DIM2CellDoorLef, DIM2CellDoorLef, DIM2PuzzleDoor, DIM2IceGrateDoo, IMPrisonGate, IMFence, CCclawdoor, CCportcullis, CCkdoor1, CCmetaldoor, CCsettlementroo, CCextbridge, DFmoondoor, NWminedoor, KP_SectionDoor, KP_FinDoor, SC_BWC_door, SC_mounddoor, SC_settelmentdo, SC_steppingston, SPDoor, DB_WaterGate, DB_OrbDoor, DBwhitehole, DR_FootClamp, DR_CloudDoorA, DR_HighDoorA, DR_WireFence|(% style="width:764px" %)? | ||
427 | |308|(% style="width:717px" %)CFPrisonLock, CFPowerLock, CFDoubleSwitch, CCExplosiveDoor, WCTeethBowl, DIMLever, DIMSnowHornShac, DIMUseObject, DIM2UseObject, DIM2CellLever, DIM2LiftSwitch, CCCellDoor, CCLever, CCKrazoaTabletP, CCkrazoaRecepta, DFpodiumswitch, MMP_padlock, VFP_PitSwitch, VFP_LiftSwitch, DFP_PitSwitch, DFP_ForceSwitch, SPWell, DR_Lever_OnePre|(% style="width:764px" %)? | ||
428 | |309|(% style="width:717px" %)KD_Sequences, BossDrakor_sequ, KT_RexSequences, CFGoldenPerch, CFKyteGoldPerch, CFseqobject, CFseqobjectlev, WCSeqObject, DIMBridge, DIMSeqObject, DIMTruthHornPli, DIM2SeqObject, DIM2MammothWhee, DIM2TrapDoorLef, DIM2CellLock, DIM2StonePillar, GPSeqObject, WGSeqObject, IMSeqObject, CCseqobject, DFsequences, MMP_seqobject, SHseqobject, KP_sequences, SC_sequences, SPSeqObj, DBseqobject, DR_Seqobj, DR_PartSeqobj, DR_CloudSmallDo, DR_TrackDoor, RD_seqobj|(% style="width:764px" %)? | ||
429 | |310|(% style="width:717px" %)CCnewseqobject, CCperchSwitch, NWseqobject|(% style="width:764px" %)? | ||
430 | |311|(% style="width:717px" %)IMMultiSeq|(% style="width:764px" %)? | ||
431 | |312|(% style="width:717px" %)NWMultiSeq|(% style="width:764px" %)? | ||
432 | |313|(% style="width:717px" %)WL_Column, WL_Column_Top, GPSHpickobjroot, GPSHpickobjnugg, GPSHpickobjegg, GPSHpickobjgem, GPSHpickobjbarr, GPSHpickobjplan|(% style="width:764px" %)? | ||
433 | |314|(% style="width:717px" %)foodbagGeneral|(% style="width:764px" %)? | ||
434 | |315|(% style="width:717px" %)sidefoodbagGene|(% style="width:764px" %)? | ||
435 | |316|(% style="width:717px" %)fruit, treebean|(% style="width:764px" %)? | ||
436 | |317|(% style="width:717px" %)DB_fruittree, DB_shortfruittr, fruitBranch, fruitBranchMoss, fruitBranchSnow, fruitBranchRock|(% style="width:764px" %)? | ||
437 | |318|(% style="width:717px" %)fish, colourfullfish|(% style="width:764px" %)? | ||
438 | |319|(% style="width:717px" %)fishingnet|(% style="width:764px" %)? | ||
439 | |320|(% style="width:717px" %)Crate2|(% style="width:764px" %)? | ||
440 | |321|(% style="width:717px" %)Duster|(% style="width:764px" %)Revive item. | ||
441 | |322|(% style="width:717px" %)coldWaterContro|(% style="width:764px" %)? | ||
442 | |323|(% style="width:717px" %)waterfallContro|(% style="width:764px" %)? | ||
443 | |324|(% style="width:717px" %)curve|(% style="width:764px" %)? | ||
444 | |325|(% style="width:717px" %)TriggerPoint, TriggerCylinder, TriggerPlane, TriggerArea, TriggerTime, TriggerButton, TriggerSetup, TriggerBits, TriggerCurve|(% style="width:764px" %)? | ||
445 | |327|(% style="width:717px" %)KT_Torch, Trex1, WCAperture, DIMBridgeCog1, DIMBridgeCog2, DIMBridgeCog3, DIMBridgeCog4, DIMBridgeCog5, DIMCannonBase, DIMCannonCover2, DIMCannonCover3, DIMCannonCover4, DIM2FlameHole, DIM2Mammoth, DIM2CellDoorRig, DIM2CellDoorRig, SHsign|(% style="width:764px" %)? | ||
446 | |328|(% style="width:717px" %)fire|(% style="width:764px" %)? | ||
447 | |329|(% style="width:717px" %)WallTorch|(% style="width:764px" %)? | ||
448 | |330|(% style="width:717px" %)CampFire|(% style="width:764px" %)? | ||
449 | |331|(% style="width:717px" %)CFTreasureChest, CFBigTreasureCh, CFCrate, NWbigrock, VFP_PowerBolt, DFP_PowerBolt, DFP_blockwall, DFP_dish, WMrock, WMfallencol, WMlargerock, WM_Platform, WM_Walkway1, WM_Walkway2, WM_NoPassVine, WM_NoPassHorzVi, WM_MoonSeedMoun, WL_Column_lump, WL_Planet, WL_PlanetMoon, DFSHcol, MMSHcol, scalessword, ECSHcol, GPSHcol, GPSHswapstone, DBSHcol, NWSH_rock, NWSH_col, CCSHcol, WGSHcol, Krazcol, FireFly, EnergyGem1, EnergyGem2, EnergyGem3, EnergyGem4, EnergyGem5, EnergyGem6|(% style="width:764px" %)? | ||
450 | |332|(% style="width:717px" %)FXEmit|(% style="width:764px" %)? | ||
451 | |333|(% style="width:717px" %)EnvEmitter|(% style="width:764px" %)? | ||
452 | |334|(% style="width:717px" %)KP_Transporter, Transporter|(% style="width:764px" %)Warp pad. | ||
453 | |336|(% style="width:717px" %)FirePole|(% style="width:764px" %)? | ||
454 | |337|(% style="width:717px" %)Beacon|(% style="width:764px" %)? | ||
455 | |338|(% style="width:717px" %)LFXEmitter|(% style="width:764px" %)? | ||
456 | |339|(% style="width:717px" %)CFProjectileFra, CF_GangPlank, CF_DFBackGround, CF_MMPBackGroun, CFColumn, CFledge, WCSunDoor, WCMoonDoor, DIMTorch, DIM2Torch, DIM2TrapDoorRig, CCcageSupport, CCkdoor2, CCkdoor3, CCkdoor4, CCkdoor5, DFcavehatch1, DFcavehatch2, DFpodium, DFturbinelever, MMP_defenDoorL, MMP_defenDoorR, KP_console_fire, KP_console_eart, KP_console_wate, KP_console_magi, DBFloodWater, DBStaticDiamond, DR_IonCannonPol, DR_CloudCallPad, RollingTrex, RollingMinedoor|(% style="width:764px" %)? | ||
457 | |340|(% style="width:717px" %)AreaFXEmit, TAreaFXEmit|(% style="width:764px" %)? | ||
458 | |341|(% style="width:717px" %)DoorOpen|(% style="width:764px" %)? | ||
459 | |342|(% style="width:717px" %)LaserEmitter|(% style="width:764px" %)? | ||
460 | |343|(% style="width:717px" %)CF_DoorLight, DR_LightPole|(% style="width:764px" %)? | ||
461 | |344|(% style="width:717px" %)SpellOverlay|(% style="width:764px" %)? | ||
462 | |345|(% style="width:717px" %)WaterFallSpray|(% style="width:764px" %)? | ||
463 | |346|(% style="width:717px" %)animator|(% style="width:764px" %)? | ||
464 | |347|(% style="width:717px" %)texscroll2|(% style="width:764px" %)? | ||
465 | |348|(% style="width:717px" %)texscroll|(% style="width:764px" %)? | ||
466 | |349|(% style="width:717px" %)WaveAnimator|(% style="width:764px" %)? | ||
467 | |350|(% style="width:717px" %)AlphaAnimator|(% style="width:764px" %)? | ||
468 | |351|(% style="width:717px" %)GroundAnimator|(% style="width:764px" %)? | ||
469 | |352|(% style="width:717px" %)CrackAnimator|(% style="width:764px" %)? | ||
470 | |353|(% style="width:717px" %)HitAnimator|(% style="width:764px" %)? | ||
471 | |354|(% style="width:717px" %)VisAnimator|(% style="width:764px" %)? | ||
472 | |355|(% style="width:717px" %)WallAnimator|(% style="width:764px" %)? | ||
473 | |356|(% style="width:717px" %)XYZAnimator|(% style="width:764px" %)? | ||
474 | |357|(% style="width:717px" %)ExplodeAnimator|(% style="width:764px" %)? | ||
475 | |358|(% style="width:717px" %)DIMBossIceSmash, DIM2ExplodeWall, DFdebris3xxxx, SHmushroombit|(% style="width:764px" %)? | ||
476 | |360|(% style="width:717px" %)TDtextureCreato|(% style="width:764px" %)? | ||
477 | |361|(% style="width:717px" %)TexFrameAnimato|(% style="width:764px" %)? | ||
478 | |362|(% style="width:717px" %)PortalTexAnimat|(% style="width:764px" %)? | ||
479 | |363|(% style="width:717px" %)FElevControl|(% style="width:764px" %)? | ||
480 | |364|(% style="width:717px" %)FEseqobject|(% style="width:764px" %)? | ||
481 | |366|(% style="width:717px" %)CloudPrisonCont|(% style="width:764px" %)? | ||
482 | |367|(% style="width:717px" %)CloudShipContro|(% style="width:764px" %)? | ||
483 | |369|(% style="width:717px" %)CFGuardian|(% style="width:764px" %)? | ||
484 | |370|(% style="width:717px" %)CFWindLift, CFTreasWindLift|(% style="width:764px" %)? | ||
485 | |371|(% style="width:717px" %)CFPowerBase|(% style="width:764px" %)? | ||
486 | |372|(% style="width:717px" %)CFMainCrystal|(% style="width:764px" %)? | ||
487 | |373|(% style="width:717px" %)CFCloudBaby|(% style="width:764px" %)? | ||
488 | |374|(% style="width:717px" %)LaserBeam|(% style="width:764px" %)? | ||
489 | |375|(% style="width:717px" %)CFPrisonGuard|(% style="width:764px" %)? | ||
490 | |376|(% style="width:717px" %)CFPrisonUncle|(% style="width:764px" %)? | ||
491 | |377|(% style="width:717px" %)CFColumnKnocker|(% style="width:764px" %)? | ||
492 | |378|(% style="width:717px" %)CFScalesGalleon|(% style="width:764px" %)? | ||
493 | |379|(% style="width:717px" %)CF_ObjCreator|(% style="width:764px" %)? | ||
494 | |380|(% style="width:717px" %)RobotPatrol|(% style="width:764px" %)? | ||
495 | |381|(% style="width:717px" %)RobotAnimPatrol, RobotAnimPatro2|(% style="width:764px" %)? | ||
496 | |382|(% style="width:717px" %)CFIllusionClaw|(% style="width:764px" %)? | ||
497 | |383|(% style="width:717px" %)CFPerch|(% style="width:764px" %)? | ||
498 | |384|(% style="width:717px" %)CFPrisonCage, CFCageSwitch|(% style="width:764px" %)? | ||
499 | |386|(% style="width:717px" %)CFWindSwitch, DR_Lever, DR_TrackLever|(% style="width:764px" %)? | ||
500 | |387|(% style="width:717px" %)CFBigDoorSwitch|(% style="width:764px" %)? | ||
501 | |388|(% style="width:717px" %)CFbarrel|(% style="width:764px" %)? | ||
502 | |389|(% style="width:717px" %)CFBlastedRoof, CFBlastedWall, CFBlastedTunnel, DRBlastedWall|(% style="width:764px" %)? | ||
503 | |390|(% style="width:717px" %)CFExplodeWall, CFExplodeFloor, CFExplodeTunnel, CCrockDoor, CCgrassfloor, CCexplodedoor, DFdebris2, DFdebris1, DFdebris3, DRExplodeWall, DRSmallExplodeW|(% style="width:764px" %)? | ||
504 | |391|(% style="width:717px" %)CFForceField|(% style="width:764px" %)? | ||
505 | |392|(% style="width:717px" %)CFForceFieldCon|(% style="width:764px" %)? | ||
506 | |393|(% style="width:717px" %)CFSlideDoor1, CFMainSlideDoor|(% style="width:764px" %)? | ||
507 | |394|(% style="width:717px" %)CFTreasureDoor|(% style="width:764px" %)? | ||
508 | |395|(% style="width:717px" %)CFAttractor|(% style="width:764px" %)? | ||
509 | |396|(% style="width:717px" %)CFSupTreasureCh|(% style="width:764px" %)? | ||
510 | |397|(% style="width:717px" %)CFTreasRobo|(% style="width:764px" %)? | ||
511 | |398|(% style="width:717px" %)CFMagicWall|(% style="width:764px" %)? | ||
512 | |399|(% style="width:717px" %)CFTreasureChest|(% style="width:764px" %)? | ||
513 | |400|(% style="width:717px" %)CFLevelControl|(% style="width:764px" %)? | ||
514 | |401|(% style="width:717px" %)CFRemovalSharpy|(% style="width:764px" %)? | ||
515 | |402|(% style="width:717px" %)CFChuckObj1, CFChuckObj2|(% style="width:764px" %)? | ||
516 | |403|(% style="width:717px" %)CF_WallTorch|(% style="width:764px" %)? | ||
517 | |404|(% style="width:717px" %)CFWallPieaces, CFExplodePieces, CFExplodeTunnPi, CCrockDoorPiece, CCgrassfloorPie, CCexplodedoorPi, DFdebris2piece, DFdebris1piece, DFdebris3piece, DRExplodePieces, DRSmallExplodeP|(% style="width:764px" %)? | ||
518 | |405|(% style="width:717px" %)CF_Lamp|(% style="width:764px" %)? | ||
519 | |406|(% style="width:717px" %)CFCheapGalleon|(% style="width:764px" %)? | ||
520 | |407|(% style="width:717px" %)CFBrickTest, CFBrickTest2|(% style="width:764px" %)? | ||
521 | |408|(% style="width:717px" %)IMIceMountain|(% style="width:764px" %)? | ||
522 | |409|(% style="width:717px" %)IMIcicle|(% style="width:764px" %)? | ||
523 | |410|(% style="width:717px" %)DIMMagicLight, IMMagicLight, IMMagicLightHol|(% style="width:764px" %)? | ||
524 | |411|(% style="width:717px" %)GPSharpClaw, IMSnowClaw, IMSnowClaw2|(% style="width:764px" %)? | ||
525 | |412|(% style="width:717px" %)IMIcePillar|(% style="width:764px" %)? | ||
526 | |413|(% style="width:717px" %)IMAnimSpaceCraf|(% style="width:764px" %)? | ||
527 | |414|(% style="width:717px" %)IMSpaceThruster|(% style="width:764px" %)? | ||
528 | |415|(% style="width:717px" %)IMSpaceRing|(% style="width:764px" %)? | ||
529 | |416|(% style="width:717px" %)IMSpaceRingGen|(% style="width:764px" %)? | ||
530 | |417|(% style="width:717px" %)DFlog|(% style="width:764px" %)? | ||
531 | |418|(% style="width:717px" %)DFriverflow|(% style="width:764px" %)? | ||
532 | |419|(% style="width:717px" %)DFdockpoint|(% style="width:764px" %)? | ||
533 | |420|(% style="width:717px" %)DFropenode|(% style="width:764px" %)? | ||
534 | |421|(% style="width:717px" %)DFcradle|(% style="width:764px" %)? | ||
535 | |422|(% style="width:717px" %)DFpulley, DFturbine|(% style="width:764px" %)? | ||
536 | |423|(% style="width:717px" %)DFbarrel|(% style="width:764px" %)? | ||
537 | |424|(% style="width:717px" %)DFbarrelanim|(% style="width:764px" %)? | ||
538 | |425|(% style="width:717px" %)DFbarrelcreator|(% style="width:764px" %)? | ||
539 | |426|(% style="width:717px" %)DFcavedoor|(% style="width:764px" %)? | ||
540 | |427|(% style="width:717px" %)DFlevelcontrol|(% style="width:764px" %)? | ||
541 | |428|(% style="width:717px" %)DFmole|(% style="width:764px" %)? | ||
542 | |429|(% style="width:717px" %)DFSH_Door1Speci|(% style="width:764px" %)? | ||
543 | |430|(% style="width:717px" %)DFSH_Door2Speci, DFSH_Door3Speci, DFSH_Door4Speci|(% style="width:764px" %)? | ||
544 | |431|(% style="width:717px" %)DFwhirlpool|(% style="width:764px" %)? | ||
545 | |432|(% style="width:717px" %)DF_Lantern|(% style="width:764px" %)? | ||
546 | |433|(% style="width:717px" %)DFSH_Shrine|(% style="width:764px" %)? | ||
547 | |434|(% style="width:717px" %)DFSH_ObjCreator|(% style="width:764px" %)? | ||
548 | |435|(% style="width:717px" %)DFSH_Spirit, DFSH_SpiritPriz, MMSH_Spirit, MMSH_SpiritPriz, ECSH_SpiritPriz, ECSH_SpiritCup, ECSH_Spirit, GPSH_SpiritPriz, GPSH_Spirit, DBSH_SpiritPriz, DBSH_Spirit, NWSH_SpiritPriz, NWSH_Spirit, CCSH_Spirit, CCSH_SpiritPriz, WGSH_Spirit, WGSH_SpiritPriz|(% style="width:764px" %)? | ||
549 | |436|(% style="width:717px" %)DFSH_LaserBeam|(% style="width:764px" %)? | ||
550 | |437|(% style="width:717px" %)EWTrobotpatrol|(% style="width:764px" %)? | ||
551 | |438|(% style="width:717px" %)RobotBeam, RobotBeam2, RobottrackBeam|(% style="width:764px" %)? | ||
552 | |439|(% style="width:717px" %)EWTrobotpatrolB|(% style="width:764px" %)? | ||
553 | |440|(% style="width:717px" %)MMP_barrel|(% style="width:764px" %)? | ||
554 | |441|(% style="width:717px" %)MMP_levelcontro|(% style="width:764px" %)? | ||
555 | |442|(% style="width:717px" %)MMP_moonseedbus, MMP_moonseedvin|(% style="width:764px" %)? | ||
556 | |443|(% style="width:717px" %)MMP_asteroid_re|(% style="width:764px" %)? | ||
557 | |444|(% style="width:717px" %)MMP_trenchFX|(% style="width:764px" %)? | ||
558 | |445|(% style="width:717px" %)MMP_moonrock|(% style="width:764px" %)? | ||
559 | |446|(% style="width:717px" %)MMP_gyservent|(% style="width:764px" %)? | ||
560 | |447|(% style="width:717px" %)CCguardgiving|(% style="width:764px" %)? | ||
561 | |448|(% style="width:717px" %)CCcage|(% style="width:764px" %)? | ||
562 | |449|(% style="width:717px" %)CClightfoot|(% style="width:764px" %)? | ||
563 | |450|(% style="width:717px" %)CCspellpage|(% style="width:764px" %)? | ||
564 | |451|(% style="width:717px" %)CCbeacon|(% style="width:764px" %)? | ||
565 | |452|(% style="width:717px" %)CCfirecrystal|(% style="width:764px" %)? | ||
566 | |453|(% style="width:717px" %)CCfirecrystalin|(% style="width:764px" %)? | ||
567 | |454|(% style="width:717px" %)CCgrubBlue, CCgrubRed|(% style="width:764px" %)? | ||
568 | |455|(% style="width:717px" %)CChightop|(% style="width:764px" %)? | ||
569 | |456|(% style="width:717px" %)CCfloor|(% style="width:764px" %)? | ||
570 | |457|(% style="width:717px" %)CCkrazoabright|(% style="width:764px" %)? | ||
571 | |458|(% style="width:717px" %)CCkrazoaBits|(% style="width:764px" %)? | ||
572 | |459|(% style="width:717px" %)CCkrazoaTablet|(% style="width:764px" %)? | ||
573 | |460|(% style="width:717px" %)CClevcontrol|(% style="width:764px" %)? | ||
574 | |461|(% style="width:717px" %)CCsandwormBoss|(% style="width:764px" %)? | ||
575 | |462|(% style="width:717px" %)CCcannonSwitch|(% style="width:764px" %)? | ||
576 | |463|(% style="width:717px" %)CCgasvent|(% style="width:764px" %)? | ||
577 | |464|(% style="width:717px" %)CCgasventContro|(% style="width:764px" %)? | ||
578 | |465|(% style="width:717px" %)CCdockdoor1, CCdockdoor2|(% style="width:764px" %)? | ||
579 | |466|(% style="width:717px" %)MMSH_Shrine|(% style="width:764px" %)? | ||
580 | |467|(% style="width:717px" %)MMSH_Scales|(% style="width:764px" %)? | ||
581 | |468|(% style="width:717px" %)MMSH_Torch|(% style="width:764px" %)? | ||
582 | |469|(% style="width:717px" %)ECSH_Shrine|(% style="width:764px" %)? | ||
583 | |470|(% style="width:717px" %)ECSH_Cup|(% style="width:764px" %)? | ||
584 | |471|(% style="width:717px" %)ECSH_Creator|(% style="width:764px" %)? | ||
585 | |472|(% style="width:717px" %)GPSH_Shrine|(% style="width:764px" %)? | ||
586 | |473|(% style="width:717px" %)GPSH_ObjCreator|(% style="width:764px" %)? | ||
587 | |474|(% style="width:717px" %)GPSH_Scene|(% style="width:764px" %)? | ||
588 | |475|(% style="width:717px" %)GPSH_flybaddie|(% style="width:764px" %)? | ||
589 | |476|(% style="width:717px" %)GPSH_Colrise|(% style="width:764px" %)? | ||
590 | |477|(% style="width:717px" %)DBSH_Shrine|(% style="width:764px" %)? | ||
591 | |478|(% style="width:717px" %)DBSH_Symbol|(% style="width:764px" %)? | ||
592 | |479|(% style="width:717px" %)DBSH_Force|(% style="width:764px" %)? | ||
593 | |480|(% style="width:717px" %)DBSH_Torch|(% style="width:764px" %)? | ||
594 | |481|(% style="width:717px" %)NWSH_Shrine|(% style="width:764px" %)? | ||
595 | |482|(% style="width:717px" %)NWSH_creator|(% style="width:764px" %)? | ||
596 | |483|(% style="width:717px" %)NWSH_Fire|(% style="width:764px" %)? | ||
597 | |484|(% style="width:717px" %)NWSH_Sacrifice|(% style="width:764px" %)? | ||
598 | |485|(% style="width:717px" %)NWSH_ped|(% style="width:764px" %)? | ||
599 | |486|(% style="width:717px" %)CCSH_Shrine|(% style="width:764px" %)? | ||
600 | |487|(% style="width:717px" %)CCSH_ObjCreator|(% style="width:764px" %)? | ||
601 | |488|(% style="width:717px" %)WGSH_Shrine|(% style="width:764px" %)? | ||
602 | |489|(% style="width:717px" %)WGSH_ObjCreator|(% style="width:764px" %)? | ||
603 | |490|(% style="width:717px" %)WGSH_flybaddie|(% style="width:764px" %)? | ||
604 | |491|(% style="width:717px" %)WGSH_projball|(% style="width:764px" %)? | ||
605 | |492|(% style="width:717px" %)WGSH_Torch|(% style="width:764px" %)? | ||
606 | |493|(% style="width:717px" %)NWsfx|(% style="width:764px" %)? | ||
607 | |494|(% style="width:717px" %)NWtree, NWtreebridge, NWtreebridge2|(% style="width:764px" %)? | ||
608 | |495|(% style="width:717px" %)NWgeyser|(% style="width:764px" %)? | ||
609 | |496|(% style="width:717px" %)NWmammothhelp, NWmammothsquirt, NWmammothwalk, NWmammothguardi, NWguardiandaugh|(% style="width:764px" %)? | ||
610 | |497|(% style="width:717px" %)NWtricky|(% style="width:764px" %)? | ||
611 | |498|(% style="width:717px" %)NWanimice1, NWanimice2, NWanimice3|(% style="width:764px" %)? | ||
612 | |499|(% style="width:717px" %)NWice1, NWice2, NWice3|(% style="width:764px" %)? | ||
613 | |500|(% style="width:717px" %)SHVineDoor|(% style="width:764px" %)? | ||
614 | |501|(% style="width:717px" %)SHtricky|(% style="width:764px" %)? | ||
615 | |502|(% style="width:717px" %)SHbluemushroom|(% style="width:764px" %)Blue mushrooms for Tricky. | ||
616 | |503|(% style="width:717px" %)SHkillermushroo|(% style="width:764px" %)Lethal red mushrooms. | ||
617 | |504|(% style="width:717px" %)SHrocketmushroo|(% style="width:764px" %)Planted bomb mushroom. | ||
618 | |505|(% style="width:717px" %)SHspore|(% style="width:764px" %)? | ||
619 | |506|(% style="width:717px" %)SHplantspore|(% style="width:764px" %)Bomb mushroom plant zone. | ||
620 | |507|(% style="width:717px" %)SHqueenearthwal|(% style="width:764px" %)Queen Earthwalker NPC. | ||
621 | |508|(% style="width:717px" %)SHthorntail|(% style="width:764px" %)ThornTail NPC. | ||
622 | |509|(% style="width:717px" %)SHwaterlily|(% style="width:764px" %)? | ||
623 | |510|(% style="width:717px" %)SHroot|(% style="width:764px" %)? | ||
624 | |511|(% style="width:717px" %)SHboulder|(% style="width:764px" %)? | ||
625 | |512|(% style="width:717px" %)SHLevelControl|(% style="width:764px" %)? | ||
626 | |513|(% style="width:717px" %)SHredflower, SHblueflower|(% style="width:764px" %)? | ||
627 | |514|(% style="width:717px" %)SHswaplift|(% style="width:764px" %)SwapStone lift platform. | ||
628 | |515|(% style="width:717px" %)SHswapstone|(% style="width:764px" %)SwapStone NPC. | ||
629 | |516|(% style="width:717px" %)SC_lightfoot, SC_lightfootSpe|(% style="width:764px" %)? | ||
630 | |517|(% style="width:717px" %)SC_babylightfoo|(% style="width:764px" %)? | ||
631 | |518|(% style="width:717px" %)SC_chieflightfo|(% style="width:764px" %)? | ||
632 | |519|(% style="width:717px" %)SC_levelcontrol|(% style="width:764px" %)? | ||
633 | |520|(% style="width:717px" %)SHBirchTree, SC_MusicTree, SC_BirchTree|(% style="width:764px" %)? | ||
634 | |521|(% style="width:717px" %)SC_totempole|(% style="width:764px" %)? | ||
635 | |522|(% style="width:717px" %)SC_Lantern|(% style="width:764px" %)? | ||
636 | |523|(% style="width:717px" %)SC_golden_nugge|(% style="width:764px" %)? | ||
637 | |524|(% style="width:717px" %)SC_animlightfoo, SC_animchieflig, SC_animbabyligh, SC_musclelightf|(% style="width:764px" %)? | ||
638 | |525|(% style="width:717px" %)SC_totempuzzle|(% style="width:764px" %)? | ||
639 | |526|(% style="width:717px" %)SC_meterblock|(% style="width:764px" %)? | ||
640 | |527|(% style="width:717px" %)SC_totembond|(% style="width:764px" %)? | ||
641 | |528|(% style="width:717px" %)SC_totemstrengt|(% style="width:764px" %)? | ||
642 | |529|(% style="width:717px" %)DIMLavaBall, DIMLavaDebris|(% style="width:764px" %)? | ||
643 | |530|(% style="width:717px" %)DIMLavaBallGene|(% style="width:764px" %)? | ||
644 | |531|(% style="width:717px" %)DIMLogFire, DIMLogFireRefle|(% style="width:764px" %)? | ||
645 | |532|(% style="width:717px" %)DIMSnowBall|(% style="width:764px" %)? | ||
646 | |533|(% style="width:717px" %)DIMSnowBallGene|(% style="width:764px" %)? | ||
647 | |534|(% style="width:717px" %)DIMGate|(% style="width:764px" %)? | ||
648 | |535|(% style="width:717px" %)DIMIceWall|(% style="width:764px" %)? | ||
649 | |536|(% style="width:717px" %)DIMBoulder|(% style="width:764px" %)? | ||
650 | |537|(% style="width:717px" %)DIMCannon, DIMCannonBall|(% style="width:764px" %)? | ||
651 | |538|(% style="width:717px" %)DIMLavaSmash|(% style="width:764px" %)? | ||
652 | |539|(% style="width:717px" %)DIMBridgeCogMai|(% style="width:764px" %)? | ||
653 | |540|(% style="width:717px" %)DIMDismountPoin|(% style="width:764px" %)? | ||
654 | |541|(% style="width:717px" %)DIMExplosion|(% style="width:764px" %)? | ||
655 | |542|(% style="width:717px" %)DIMWoodDoor, DIMWoodDoor2|(% style="width:764px" %)? | ||
656 | |543|(% style="width:717px" %)DIMMagicBridge|(% style="width:764px" %)? | ||
657 | |544|(% style="width:717px" %)DIM_LevelContro|(% style="width:764px" %)? | ||
658 | |545|(% style="width:717px" %)DIMTent, DIMBigTent|(% style="width:764px" %)? | ||
659 | |546|(% style="width:717px" %)DIMBikeDoor|(% style="width:764px" %)? | ||
660 | |547|(% style="width:717px" %)GP_LevelControl|(% style="width:764px" %)? | ||
661 | |548|(% style="width:717px" %)GPBoneHead|(% style="width:764px" %)? | ||
662 | |549|(% style="width:717px" %)GP_ShrinePillar|(% style="width:764px" %)? | ||
663 | |550|(% style="width:717px" %)WGbouncyVine|(% style="width:764px" %)? | ||
664 | |551|(% style="width:717px" %)WGsunDialVane|(% style="width:764px" %)? | ||
665 | |552|(% style="width:717px" %)WGboulder|(% style="width:764px" %)? | ||
666 | |553|(% style="width:717px" %)WGmutant|(% style="width:764px" %)? | ||
667 | |554|(% style="width:717px" %)DIM2Conveyor|(% style="width:764px" %)? | ||
668 | |555|(% style="width:717px" %)DIM2FlameBurst|(% style="width:764px" %)? | ||
669 | |556|(% style="width:717px" %)DIM2SnowBall|(% style="width:764px" %)? | ||
670 | |557|(% style="width:717px" %)DIM2PathGenerat|(% style="width:764px" %)? | ||
671 | |558|(% style="width:717px" %)DIM2PrisonMammo|(% style="width:764px" %)? | ||
672 | |559|(% style="width:717px" %)DIM2PuzzleRock|(% style="width:764px" %)? | ||
673 | |560|(% style="width:717px" %)DIM2PuzzleLift|(% style="width:764px" %)? | ||
674 | |561|(% style="width:717px" %)DIM2IceFloe1, DIM2IceFloe2, DIM2IceFloe5|(% style="width:764px" %)? | ||
675 | |562|(% style="width:717px" %)DIM2Icicle|(% style="width:764px" %)? | ||
676 | |563|(% style="width:717px" %)DIM2LavaControl|(% style="width:764px" %)? | ||
677 | |564|(% style="width:717px" %)DIM2Crystal, DIM2Crystal2|(% style="width:764px" %)? | ||
678 | |565|(% style="width:717px" %)DIM_Boss|(% style="width:764px" %)? | ||
679 | |566|(% style="width:717px" %)DIM_BossGut|(% style="width:764px" %)? | ||
680 | |567|(% style="width:717px" %)DIM_BossTonsil|(% style="width:764px" %)? | ||
681 | |568|(% style="width:717px" %)DIM_BossGutSpik|(% style="width:764px" %)? | ||
682 | |569|(% style="width:717px" %)MAGICMaker|(% style="width:764px" %)? | ||
683 | |570|(% style="width:717px" %)DIM_BossSpit|(% style="width:764px" %)? | ||
684 | |571|(% style="width:717px" %)DIMbosscrackpar|(% style="width:764px" %)? | ||
685 | |572|(% style="width:717px" %)SB_Galleon|(% style="width:764px" %)? | ||
686 | |573|(% style="width:717px" %)SB_Cloudrunner|(% style="width:764px" %)? | ||
687 | |574|(% style="width:717px" %)SB_Propeller|(% style="width:764px" %)? | ||
688 | |575|(% style="width:717px" %)SB_ShipHead|(% style="width:764px" %)? | ||
689 | |576|(% style="width:717px" %)SB_ShipMast|(% style="width:764px" %)? | ||
690 | |577|(% style="width:717px" %)SB_ShipGun|(% style="width:764px" %)? | ||
691 | |578|(% style="width:717px" %)SB_FireBall|(% style="width:764px" %)? | ||
692 | |579|(% style="width:717px" %)SB_CannonBall|(% style="width:764px" %)? | ||
693 | |580|(% style="width:717px" %)SB_CloudBall|(% style="width:764px" %)? | ||
694 | |581|(% style="width:717px" %)SB_KyteCage|(% style="width:764px" %)? | ||
695 | |582|(% style="width:717px" %)SB_SeqDoor, SB_SeqDoor2, SB_DeckDoor3|(% style="width:764px" %)? | ||
696 | |583|(% style="width:717px" %)SB_CageKyte|(% style="width:764px" %)? | ||
697 | |584|(% style="width:717px" %)SB_Debris|(% style="width:764px" %)? | ||
698 | |585|(% style="width:717px" %)SB_MiniFire|(% style="width:764px" %)? | ||
699 | |586|(% style="width:717px" %)SB_Lamp|(% style="width:764px" %)? | ||
700 | |587|(% style="width:717px" %)generalscales|(% style="width:764px" %)? | ||
701 | |588|(% style="width:717px" %)DIMFlag, SB_ShipFlag|(% style="width:764px" %)? | ||
702 | |589|(% style="width:717px" %)SB_ShipGunBroke|(% style="width:764px" %)? | ||
703 | |590|(% style="width:717px" %)SB_ShipShadow, WL_Galleon|(% style="width:764px" %)? | ||
704 | |591|(% style="width:717px" %)WM_ObjCreator|(% style="width:764px" %)? | ||
705 | |592|(% style="width:717px" %)WLseqobject|(% style="width:764px" %)? | ||
706 | |593|(% style="width:717px" %)WL_deaddino|(% style="width:764px" %)? | ||
707 | |594|(% style="width:717px" %)WL_LaserBeam|(% style="width:764px" %)? | ||
708 | |595|(% style="width:717px" %)WL_LaserTarget|(% style="width:764px" %)? | ||
709 | |596|(% style="width:717px" %)WL_PressureSwit|(% style="width:764px" %)? | ||
710 | |598|(% style="width:717px" %)WM_Wizard|(% style="width:764px" %)? | ||
711 | |599|(% style="width:717px" %)WL_colrise|(% style="width:764px" %)? | ||
712 | |600|(% style="width:717px" %)WL_podiumgem|(% style="width:764px" %)? | ||
713 | |601|(% style="width:717px" %)WL_podium|(% style="width:764px" %)? | ||
714 | |602|(% style="width:717px" %)WL_Torch|(% style="width:764px" %)? | ||
715 | |603|(% style="width:717px" %)WL_Vein|(% style="width:764px" %)? | ||
716 | |604|(% style="width:717px" %)WL_WallTorch|(% style="width:764px" %)? | ||
717 | |605|(% style="width:717px" %)WL_Worm|(% style="width:764px" %)? | ||
718 | |606|(% style="width:717px" %)WL_Wallpower|(% style="width:764px" %)? | ||
719 | |607|(% style="width:717px" %)WL_LevelControl|(% style="width:764px" %)? | ||
720 | |608|(% style="width:717px" %)WM_GeneralScale|(% style="width:764px" %)? | ||
721 | |609|(% style="width:717px" %)WLFireFly|(% style="width:764px" %)? | ||
722 | |610|(% style="width:717px" %)WL_spiritplace|(% style="width:764px" %)? | ||
723 | |611|(% style="width:717px" %)WL_seqpoint|(% style="width:764px" %)? | ||
724 | |612|(% style="width:717px" %)WMinroom, WMsun, WL_Crystal|(% style="width:764px" %)? | ||
725 | |613|(% style="width:717px" %)WL_SpiritSet|(% style="width:764px" %)? | ||
726 | |614|(% style="width:717px" %)WM_PlanetsSun, WM_Planets|(% style="width:764px" %)? | ||
727 | |615|(% style="width:717px" %)WM_WallCrawler, DR_BigSkeetla, DR_SmallSkeetla, Scorpion|(% style="width:764px" %)? | ||
728 | |616|(% style="width:717px" %)WM_MovePlatform|(% style="width:764px" %)? | ||
729 | |617|(% style="width:717px" %)WL_VConsole|(% style="width:764px" %)? | ||
730 | |618|(% style="width:717px" %)WM_TransTop|(% style="width:764px" %)? | ||
731 | |619|(% style="width:717px" %)VFP_LevelContro|(% style="width:764px" %)? | ||
732 | |620|(% style="width:717px" %)VFP_ObjCreator|(% style="width:764px" %)? | ||
733 | |621|(% style="width:717px" %)VFP_MiniFire|(% style="width:764px" %)? | ||
734 | |622|(% style="width:717px" %)VFP_statue, VFP_statueb, VFP_statuea|(% style="width:764px" %)? | ||
735 | |623|(% style="width:717px" %)VFP_statueball|(% style="width:764px" %)? | ||
736 | |624|(% style="width:717px" %)VFP_Doorlock|(% style="width:764px" %)? | ||
737 | |625|(% style="width:717px" %)VFP_Ladders2, VFP_Ladders|(% style="width:764px" %)? | ||
738 | |626|(% style="width:717px" %)VFP_stepstone, VFPLift1, VFPLift2, VFPLift3|(% style="width:764px" %)? | ||
739 | |627|(% style="width:717px" %)VFP_Block1|(% style="width:764px" %)? | ||
740 | |628|(% style="width:717px" %)VFPLavaBlock, VFP_Platform1|(% style="width:764px" %)? | ||
741 | |629|(% style="width:717px" %)VFP_DoorSwitch, VFP_LiftIndicat|(% style="width:764px" %)? | ||
742 | |630|(% style="width:717px" %)VFP_seqpoint|(% style="width:764px" %)? | ||
743 | |631|(% style="width:717px" %)VFPDragBreath, VFPDragHead|(% style="width:764px" %)? | ||
744 | |632|(% style="width:717px" %)VFP_coreplathol, VFP_coreplat|(% style="width:764px" %)? | ||
745 | |633|(% style="width:717px" %)VFP_PodiumPoint|(% style="width:764px" %)? | ||
746 | |634|(% style="width:717px" %)VFP_flamepoint|(% style="width:764px" %)? | ||
747 | |635|(% style="width:717px" %)VFP_lavapool|(% style="width:764px" %)? | ||
748 | |636|(% style="width:717px" %)VFP_lavastar|(% style="width:764px" %)? | ||
749 | |637|(% style="width:717px" %)VFP_SpellPlace, VFP_SpellPlace|(% style="width:764px" %)? | ||
750 | |638|(% style="width:717px" %)DFP_LevelContro|(% style="width:764px" %)? | ||
751 | |639|(% style="width:717px" %)DFP_ObjCreator|(% style="width:764px" %)? | ||
752 | |640|(% style="width:717px" %)DFP_Torch|(% style="width:764px" %)? | ||
753 | |641|(% style="width:717px" %)DFPLift1|(% style="width:764px" %)? | ||
754 | |642|(% style="width:717px" %)DFP_seqpoint|(% style="width:764px" %)? | ||
755 | |643|(% style="width:717px" %)DFP_DoorSwitch2, DFP_DoorSwitch|(% style="width:764px" %)? | ||
756 | |644|(% style="width:717px" %)DFP_floorbar|(% style="width:764px" %)? | ||
757 | |645|(% style="width:717px" %)DFP_wallbar|(% style="width:764px" %)? | ||
758 | |646|(% style="width:717px" %)DFP_ForceAway|(% style="width:764px" %)? | ||
759 | |647|(% style="width:717px" %)DFP_RotatePuzzl|(% style="width:764px" %)? | ||
760 | |648|(% style="width:717px" %)DFP_Statue1|(% style="width:764px" %)? | ||
761 | |649|(% style="width:717px" %)DFP_PerchSwitch|(% style="width:764px" %)? | ||
762 | |650|(% style="width:717px" %)DFP_TargetBlock, DFP_TargetBlock|(% style="width:764px" %)? | ||
763 | |651|(% style="width:717px" %)DFP_LaserBeam|(% style="width:764px" %)? | ||
764 | |652|(% style="width:717px" %)DFP_SpellPlace|(% style="width:764px" %)? | ||
765 | |653|(% style="width:717px" %)DFP_BomBot|(% style="width:764px" %)? | ||
766 | |654|(% style="width:717px" %)KP_textblock_fi, KP_textblock_ea, KP_textblock_wa, KP_textblock_ma, DFP_Textblock|(% style="width:764px" %)? | ||
767 | |655|(% style="width:717px" %)DFP_Platform1|(% style="width:764px" %)? | ||
768 | |656|(% style="width:717px" %)DB_RockFall|(% style="width:764px" %)? | ||
769 | |657|(% style="width:717px" %)DB_RockFallgen|(% style="width:764px" %)? | ||
770 | |658|(% style="width:717px" %)DBPointMum|(% style="width:764px" %)? | ||
771 | |659|(% style="width:717px" %)DBTrigger|(% style="width:764px" %)? | ||
772 | |660|(% style="width:717px" %)DBSpike|(% style="width:764px" %)? | ||
773 | |661|(% style="width:717px" %)DBPlaceHolder|(% style="width:764px" %)? | ||
774 | |662|(% style="width:717px" %)DB_egg|(% style="width:764px" %)? | ||
775 | |663|(% style="width:717px" %)DBlevelControl|(% style="width:764px" %)? | ||
776 | |664|(% style="width:717px" %)DBFire|(% style="width:764px" %)? | ||
777 | |665|(% style="width:717px" %)DBFireBall|(% style="width:764px" %)? | ||
778 | |666|(% style="width:717px" %)DBmap|(% style="width:764px" %)? | ||
779 | |667|(% style="width:717px" %)DBMagicBridge|(% style="width:764px" %)? | ||
780 | |668|(% style="width:717px" %)DBDiamond|(% style="width:764px" %)? | ||
781 | |669|(% style="width:717px" %)DBExpWall|(% style="width:764px" %)? | ||
782 | |670|(% style="width:717px" %)DBExpbit|(% style="width:764px" %)? | ||
783 | |672|(% style="width:717px" %)DBwaterhole, DBwaterspray|(% style="width:764px" %)? | ||
784 | |673|(% style="width:717px" %)DBbignest|(% style="width:764px" %)? | ||
785 | |674|(% style="width:717px" %)DBwaterplant|(% style="width:764px" %)? | ||
786 | |675|(% style="width:717px" %)DBWaterCurve|(% style="width:764px" %)? | ||
787 | |676|(% style="width:717px" %)DBplatform|(% style="width:764px" %)? | ||
788 | |677|(% style="width:717px" %)DBlgtbeam|(% style="width:764px" %)? | ||
789 | |678|(% style="width:717px" %)DBbridgeanim|(% style="width:764px" %)? | ||
790 | |679|(% style="width:717px" %)DBshooterball|(% style="width:764px" %)? | ||
791 | |680|(% style="width:717px" %)DBbullet|(% style="width:764px" %)? | ||
792 | |681|(% style="width:717px" %)DBNatShield|(% style="width:764px" %)? | ||
793 | |682|(% style="width:717px" %)DBKillBot|(% style="width:764px" %)? | ||
794 | |683|(% style="width:717px" %)DBSupShield|(% style="width:764px" %)? | ||
795 | |684|(% style="width:717px" %)DBDustGeezer|(% style="width:764px" %)? | ||
796 | |685|(% style="width:717px" %)DBbonedust|(% style="width:764px" %)? | ||
797 | |686|(% style="width:717px" %)DBkillboulder|(% style="width:764px" %)? | ||
798 | |687|(% style="width:717px" %)DBScaleTile|(% style="width:764px" %)? | ||
799 | |688|(% style="width:717px" %)DBstealerworm|(% style="width:764px" %)? | ||
800 | |689|(% style="width:717px" %)DB_FlameSwitch|(% style="width:764px" %)? | ||
801 | |690|(% style="width:717px" %)DB_SuperSymbol|(% style="width:764px" %)? | ||
802 | |691|(% style="width:717px" %)DB_FakeHorizon|(% style="width:764px" %)? | ||
803 | |692|(% style="width:717px" %)BossDrakorLevel|(% style="width:764px" %)? | ||
804 | |693|(% style="width:717px" %)BossDrakorNebul|(% style="width:764px" %)? | ||
805 | |694|(% style="width:717px" %)BossDrakorGalax|(% style="width:764px" %)? | ||
806 | |695|(% style="width:717px" %)BossDrakorDiamo|(% style="width:764px" %)? | ||
807 | |696|(% style="width:717px" %)BossDrakorFlatR|(% style="width:764px" %)? | ||
808 | |697|(% style="width:717px" %)BossDrakor|(% style="width:764px" %)? | ||
809 | |698|(% style="width:717px" %)BossDrakor_Lase|(% style="width:764px" %)? | ||
810 | |699|(% style="width:717px" %)BossDrakorAster|(% style="width:764px" %)? | ||
811 | |700|(% style="width:717px" %)BossDrakor_Dumm|(% style="width:764px" %)? | ||
812 | |701|(% style="width:717px" %)KT_RexLevel|(% style="width:764px" %)? | ||
813 | |702|(% style="width:717px" %)KT_Rex|(% style="width:764px" %)? | ||
814 | |703|(% style="width:717px" %)KT_RexFloorSwit|(% style="width:764px" %)? | ||
815 | |704|(% style="width:717px" %)KT_Lazerwall|(% style="width:764px" %)? | ||
816 | |705|(% style="width:717px" %)KT_Lazerlight|(% style="width:764px" %)? | ||
817 | |706|(% style="width:717px" %)KT_Fallingrocks|(% style="width:764px" %)? | ||
818 | |707|(% style="width:717px" %)KamerianBoss|(% style="width:764px" %)? | ||
819 | |708|(% style="width:717px" %)Nurse|(% style="width:764px" %)? | ||
820 | |709|(% style="width:717px" %)KamColumn|(% style="width:764px" %)? | ||
821 | |710|(% style="width:717px" %)AnimTest|(% style="width:764px" %)? | ||
822 | |711|(% style="width:717px" %)IMSnowBike, IMSnowClawBike, IMSnowClawBike2|(% style="width:764px" %)? | ||
823 | |712|(% style="width:717px" %)DIMSnowHorn1|(% style="width:764px" %)? | ||
824 | |713|(% style="width:717px" %)DR_EarthWarrior|(% style="width:764px" %)? | ||
825 | |714|(% style="width:717px" %)DR_CloudRunner|(% style="width:764px" %)? | ||
826 | |715|(% style="width:717px" %)StaticCamera|(% style="width:764px" %)? | ||
827 | |716|(% style="width:717px" %)kyteFireFlys|(% style="width:764px" %)? | ||
828 | |717|(% style="width:717px" %)FlameObject|(% style="width:764px" %)? | ||
829 | |718|(% style="width:717px" %)PerchObject|(% style="width:764px" %)? | ||
830 | |719|(% style="width:717px" %)CCvines, FlameWall|(% style="width:764px" %)? | ||
831 | |720|(% style="width:717px" %)FindKyteObject|(% style="width:764px" %)? | ||
832 | |721|(% style="width:717px" %)SC_beacon|(% style="width:764px" %)? | ||
833 | |722|(% style="width:717px" %)MMP_mseedrecept|(% style="width:764px" %)? | ||
834 | |723|(% style="width:717px" %)GPbonfire|(% style="width:764px" %)? | ||
835 | |724|(% style="width:717px" %)CCfireflyfind|(% style="width:764px" %)? | ||
836 | |725|(% style="width:717px" %)SC_flamegamefla|(% style="width:764px" %)? | ||
837 | |726|(% style="width:717px" %)RestPerch|(% style="width:764px" %)? | ||
838 | |727|(% style="width:717px" %)KyteCurveCreate|(% style="width:764px" %)? | ||
839 | |728|(% style="width:717px" %)CRSnowClaw, CRSnowClaw2, CRSnowClaw3|(% style="width:764px" %)? | ||
840 | |729|(% style="width:717px" %)CRCloudRace|(% style="width:764px" %)? | ||
841 | |730|(% style="width:717px" %)CRSpellstone|(% style="width:764px" %)? | ||
842 | |731|(% style="width:717px" %)CRFuelTank|(% style="width:764px" %)? | ||
843 | |732|(% style="width:717px" %)CRSnowBike, CRSnowClawBike, CRSnowClawBike2, CRSnowClawBike3|(% style="width:764px" %)? | ||
844 | |733|(% style="width:717px" %)DR_LaserCannon, DR_IonCannon|(% style="width:764px" %)? | ||
845 | |734|(% style="width:717px" %)DR_PushCart|(% style="width:764px" %)? | ||
846 | |735|(% style="width:717px" %)DRbullet|(% style="width:764px" %)? | ||
847 | |736|(% style="width:717px" %)DR_FireBall|(% style="width:764px" %)? | ||
848 | |737|(% style="width:717px" %)DRLavaControl|(% style="width:764px" %)? | ||
849 | |738|(% style="width:717px" %)DR_Creator|(% style="width:764px" %)? | ||
850 | |739|(% style="width:717px" %)DR_NiceSharpy, DR_SupGuardClaw|(% style="width:764px" %)? | ||
851 | |740|(% style="width:717px" %)DR_tube|(% style="width:764px" %)? | ||
852 | |741|(% style="width:717px" %)DR_CageControl|(% style="width:764px" %)? | ||
853 | |742|(% style="width:717px" %)DR_ExplodeDoor|(% style="width:764px" %)? | ||
854 | |743|(% style="width:717px" %)DR_Geezer|(% style="width:764px" %)? | ||
855 | |744|(% style="width:717px" %)DR_Chimmey|(% style="width:764px" %)? | ||
856 | |745|(% style="width:717px" %)DR_Cage|(% style="width:764px" %)? | ||
857 | |746|(% style="width:717px" %)DR_Vines|(% style="width:764px" %)? | ||
858 | |747|(% style="width:717px" %)DR_Shackle, DR_BigShackle|(% style="width:764px" %)? | ||
859 | |748|(% style="width:717px" %)DR_Bell|(% style="width:764px" %)? | ||
860 | |749|(% style="width:717px" %)DR_Rock, DR_HighPlatform|(% style="width:764px" %)? | ||
861 | |750|(% style="width:717px" %)DR_HighTop|(% style="width:764px" %)? | ||
862 | |751|(% style="width:717px" %)DR_IceFire|(% style="width:764px" %)? | ||
863 | |752|(% style="width:717px" %)DR_pulley|(% style="width:764px" %)? | ||
864 | |753|(% style="width:717px" %)DR_cradle|(% style="width:764px" %)? | ||
865 | |754|(% style="width:717px" %)DR_SupPortal|(% style="width:764px" %)? | ||
866 | |755|(% style="width:717px" %)DRProjectileSwi|(% style="width:764px" %)? | ||
867 | |756|(% style="width:717px" %)DRCollapsePieac, DRPlatformColla, DRPlatformColla|(% style="width:764px" %)? | ||
868 | |757|(% style="width:717px" %)DR_CollapseTube|(% style="width:764px" %)? | ||
869 | |758|(% style="width:717px" %)DR_CollapseCont|(% style="width:764px" %)? | ||
870 | |759|(% style="width:717px" %)DR_CaveIn, DR_CaveInFlow|(% style="width:764px" %)? | ||
871 | |760|(% style="width:717px" %)DR_LightBeam|(% style="width:764px" %)? | ||
872 | |761|(% style="width:717px" %)DR_Platform|(% style="width:764px" %)? | ||
873 | |762|(% style="width:717px" %)DRSpecialLoader|(% style="width:764px" %)? | ||
874 | |763|(% style="width:717px" %)DR_LightHalo, DR_LightPoleYel, DR_LightLamp, DR_LightLampYel|(% style="width:764px" %)? | ||
875 | |764|(% style="width:717px" %)DR_CloudPerch|(% style="width:764px" %)? | ||
876 | |765|(% style="width:717px" %)DR_EarthCallPad|(% style="width:764px" %)? | ||
877 | |766|(% style="width:717px" %)DR_BarrelPositi|(% style="width:764px" %)? | ||
878 | |767|(% style="width:717px" %)SPFruit, SPMeat, SPRedMushroom, SPRedMaggot, SPMagic, SPFishingNet, SPLantern, SPTranslator, SPSideFood, SPMagicChest, SPFoodContainer, SPMap, SPReplayDisk|(% style="width:764px" %)? | ||
879 | |768|(% style="width:717px" %)SPShop|(% style="width:764px" %)? | ||
880 | |769|(% style="width:717px" %)SPShopKeeper|(% style="width:764px" %)? | ||
881 | |770|(% style="width:717px" %)SPScarab|(% style="width:764px" %)? | ||
882 | |771|(% style="width:717px" %)SPDrape|(% style="width:764px" %)? | ||
883 | |772|(% style="width:717px" %)SPitembeam|(% style="width:764px" %)? | ||
884 | |773|(% style="width:717px" %)WCQueenEarthWal|(% style="width:764px" %)? | ||
885 | |774|(% style="width:717px" %)WCKingEarthWalk|(% style="width:764px" %)? | ||
886 | |775|(% style="width:717px" %)WCTrex|(% style="width:764px" %)? | ||
887 | |776|(% style="width:717px" %)WCBouncyCrate|(% style="width:764px" %)? | ||
888 | |777|(% style="width:717px" %)WCTrexChase|(% style="width:764px" %)? | ||
889 | |778|(% style="width:717px" %)WCSabreChase|(% style="width:764px" %)? | ||
890 | |779|(% style="width:717px" %)WCLevelControl|(% style="width:764px" %)? | ||
891 | |780|(% style="width:717px" %)WCBeacon|(% style="width:764px" %)? | ||
892 | |781|(% style="width:717px" %)WCPressureSwitc|(% style="width:764px" %)? | ||
893 | |782|(% style="width:717px" %)WCPushBlock|(% style="width:764px" %)? | ||
894 | |783|(% style="width:717px" %)WCTile|(% style="width:764px" %)? | ||
895 | |784|(% style="width:717px" %)WCTrexStatue|(% style="width:764px" %)? | ||
896 | |785|(% style="width:717px" %)WCInvUseObj, WCSunTempleMain, WCSunTempleSwit|(% style="width:764px" %)? | ||
897 | |786|(% style="width:717px" %)WCMoonTempleLif, WCSunTempleLift|(% style="width:764px" %)? | ||
898 | |787|(% style="width:717px" %)WCApertureSymbo|(% style="width:764px" %)? | ||
899 | |788|(% style="width:717px" %)WCSunTempleLase|(% style="width:764px" %)? | ||
900 | |789|(% style="width:717px" %)WCTempleDial|(% style="width:764px" %)? | ||
901 | |790|(% style="width:717px" %)WCTempleBridge|(% style="width:764px" %)? | ||
902 | |791|(% style="width:717px" %)WCFloorTile|(% style="width:764px" %)? | ||
903 | |793|(% style="width:717px" %)BWLog|(% style="width:764px" %)? | ||
904 | |794|(% style="width:717px" %)BWAlphaAnim|(% style="width:764px" %)? | ||
905 | |795|(% style="width:717px" %)BWLevelControl|(% style="width:764px" %)? | ||
906 | |796|(% style="width:717px" %)AMLevelControl|(% style="width:764px" %)? | ||
907 | |||
908 | {{putFootnotes/}} |