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1 Dinosaur Planet uses a DLL ([[Dynamic-Link Library>>https://en.wikipedia.org/wiki/Dynamic-link_library]]) system to reduce the runtime memory required for the game's code.
2
3 By swapping relocatable code modules in-and-out, the game can make sure only the code necessary for the core game as well as the currently used game objects is loaded.
4
5 There are a total of 796 DLLs in the ROM, which are separated in to 4 banks.
6
7 {{toc numbered="true"/}}
8
9 = DLL Format =
10
11 (% border="0" %)
12 |=Offset|=Size|=Description
13 |0x00|4|Header size
14 |0x04|4|DATA offset (relative start of header, or 0xFFFFFFFF if section not present)
15 |0x08|4|RODATA offset (relative start of header, or 0xFFFFFFFF if section not present)
16 |0x0C|2|Export count
17 |0x0E|2|Padding
18 |0x10|4|Constructor offset (relative end of header)
19 |0x14|4|Destructor offset (relative end of header)
20 |0x18|4|Beginning of export table (intentionally zeroed)
21 |0x1C|4 * count|Export offsets (relative end of header)
22 |0x1C + 4 * count|4|Unused (intentionally zeroed)
23 |0x20 + 4 * count|*|Body (code, usually followed by relocation table and data)
24
25 The export count is often checked by the code responsible for loading any specific DLL as a method of determining compatibility. If the DLL does not export enough functions to satisfy the requesting code, it is immediately unloaded.
26
27 == DLL Relocations ==
28
29 The RODATA segment - if it exists - must begin with a DLL relocation table, which has the following structure.
30
31 (% border="0" %)
32 |=Value|=Description
33 |*|(((
34 Global offset table (GOT).
35 If the MSB (bit 31) is set, this is an index into DLLSIMPORTTAB to resolve a pointer to the base executable.
36 If the MSB is not set, this is an offset relative end of header to something within the DLL.
37 )))
38 |0xFFFFFFFE|Terminates the above section.
39 |*|(((
40 "_gp_disp" relocations for TEXT segment.
41 These are offsets relative end of header to the start of DLL entrypoints for patching the $gp initializer stub. Otherwise, linking for this segment takes place ahead of time.
42 )))
43 |0xFFFFFFFD|Terminates the above section.
44 |*|(((
45 Relocations for DATA segment.
46 These are offsets relative the start of the DATA segment, to offsets stored in that segment that are to be replaced with pointers.
47 )))
48 |0xFFFFFFFF|Terminates the above section.
49
50 If a section within the relocation table is unused, it can be immediately terminated, but the table structure must exist.
51
52 DLL entrypoint functions usually begin with a $gp initializer stub which is patched by the loader to allow the DLL to locate its data segments. The value assigned is a pointer to the start of the RODATA segment.
53
54 {{code language="none"}}
55 lui gp, 0x0
56 ori gp, gp, 0x0
57 nop
58 {{/code}}
59
60 DLLs may only reference other DLLs that they load themselves, or ones that are loaded by the base executable during startup. The latter are made accessible through global variables which have an entry in the DLLSIMPORTTAB.
61
62 == DLL Table ==
63
64 The DLLS.tab describes the start and end offsets of each DLL within the DLLS.bin, but also the BSS size. It begins with a 16-byte header describing the 4 DLL banks.
65
66 (% border="0" %)
67 |=Offset|=Size|=Description
68 |0x00|4|Bank 0 (engine) last index
69 |0x04|4|Bank 1 (modgfx) last index
70 |0x08|4|Unused
71 |0x0C|4|Bank 2 (projgfx) last index
72
73 The rest of the file is an array of the following, for each DLL.
74
75 (% border="0" %)
76 |=Offset|=Size|=Description
77 |0x00|4|Start offset
78 |0x04|4|BSS segment size
79
80 The end offset is calculated using the next DLL's start offset.
81
82 = Loaded DLL List =
83
84 The list at address {{code}}0x800A7D10{{/code}} describes which DLLs are currently loaded by the game, with {{code}}0x800A7D14{{/code}} being the number of currently loaded DLLs.
85 Each entry looks like this:
86
87 (% border="0" %)
88 |=Offset|=Size|=Description
89 |0x00|4|DLL ID
90 |0x04|4|Reference count
91 |0x08|4|Pointer to exports table
92 |0x0C|4|Pointer to end of DLL memory
93
94 Once the reference count becomes zero the DLL is overwritten with {{code}}0x0007000D{{/code}} (break instructions) and is subsequently freed. This is presumably to assist debugging use-after-frees, but would only be useful until the memory is reallocated to something else.
95
96 = DLLs =
97
98 Below is a table of the DLLs for each bank and their use.
99
100 == Engine DLLs ==
101
102 (% border="0" %)
103 |=ID|=Name|=Description
104 |1|cmdmenu|?
105 |2|camcontrol|?
106 |3|ANIM|Contains the systems used for sequences/cutscenes, as well as the animation system. {{footnote}}Needs verification{{/footnote}}
107 |4|Race|(((
108 Used for the mounted/race sections in the game. Contains functionality to calculate the position of a racer.
109 Likely re-used from Diddy Kong Racing.
110 )))
111 |5|AMSEQ|Controls the sequenced "midi" audio in the game.
112 |6|AMSFX|Controls the sound effects in the game.
113 |7|newday|?
114 |8|newfog|?
115 |9|newclouds|Cloud simulation/fx for skybox
116 |10|newstars|Stars simulation/fx for skybox
117 |11|newlfx|Light FX
118 |12|minic{{footnote}}Needs verification{{/footnote}}|Seems environment FX related.
119 |13|expgfx|More FX
120 |14|modgfx|Model / block FX?
121 |15|projgfx|Projectile FX?
122 |16|?|Stubbed
123 |17|partfx|Main particle FX module, can load other partfx DLLs below.
124 |18|objfsa|?
125 |19|startgame|Invokes cmdmenu to start the game.
126 |20|SCREENS|Used for the "Krystal's adventure" and "Sabre's adventure" bitmaps, found in SCREENS.bin
127 |21|text|Used for gametext/localization related functionality{{footnote}}Needs verification{{/footnote}}
128 |22|subtitles|Used for subtitle rendering.
129 |23|?|?
130 |24|waterfx|Used for water effects.
131 |25|paths{{footnote}}Needs verification{{/footnote}}|Seems related to movement pathing.
132 |26|CURVES|?
133 |27|?|?
134 |28|clrscr{{footnote}}Needs verification{{/footnote}}|Seems to handle screen fades/fills?
135 |29|gplay|?
136 |30|tasktext|Used for loading hint text for game bits.
137 |31|Save|?
138 |32|modelfx|?
139 |33|baddieControl|?
140 |34|partfx #1|?
141 |35|partfx #2|?
142 |36|dim_partfx|Particle FX for DarkIce Mines.
143 |37|partfx #3|?
144 |38|nwa_partfx|Particle FX for Northern Wastes.
145 |39|swc_partfx|Particle FX for SwapStone Circle.
146 |40|shp_partfx|Loaded at Galleon intro.
147 |41|clf_partfx|Particle FX for CloudRunner Fortress.{{footnote}}Needs verification{{/footnote}}
148 |42|bay_partfx|Particle FX for Diamond Bay.{{footnote}}Needs verification{{/footnote}}
149 |43|bad_partfx|Loaded at Warlock Mountain and LightFoot Village?
150 |44|ice_partfx|Particle FX for Ice Mountain.
151 |45|rex_partfx #1|?
152 |46|df_partfx|Particle FX for Discovery Falls.
153 |47|rex_partfx #2|?
154 |48|swh_partfx|Particle FX for SwapStone Hollow. Forked from rex_partfx.
155 |49|dak_partfx|?
156 |50|wc_partfx #1|?
157 |51|mmp_partfx|Particle FX for Moon Mountain Pass.
158 |52|wc_partfx #2|?
159 |53|?|?
160 |54|pickup|Used for picking up items.{{footnote}}Needs verification{{/footnote}}
161 |55|?|?
162 |56|putdown|Placing down items or using foodbag.
163 |57|?|?
164 |58|?|?
165 |59|?|?
166 |60|n_POST|Expansion Pak and Nintendo 64 logo screen.
167 |61|n_rareware|Rareware logo screen.
168 |62|n_mainmenu|Inactive title screen / main menu, can display rolling demo?
169 |63|n_gameselect|Save selection menu.
170 |64|n_nameentry|Save name keyboard.
171 |65|n_options|Inactive options menu.
172 |66|n_pausemenu|Pause menu.
173 |67|n_gameover|Game over screen.
174 |68|?|Likely old title screen (broken). Proceeds to old level select (70).
175 |69|?|Stubbed. Likely related to old menu system.
176 |70|?|Old level select (broken).
177 |71|?|Old load options menu (broken).
178 |72|?|?
179 |73|?|?
180 |74|picmenu|?
181 |75|frontend|Menu navigation logic.
182 |76|?|?
183 |77|scarab|Scarab counter display.
184 |78|credits|Credits sequence.
185 |79|?|Loads button textures.
186 |80|?|Stubbed
187 |81|swaphollow|Can play various SwapStone Hollow music tracks, but //appears// to be completely unused in practice. (Deprecated?)
188 |82|?|Refers to "in cave" and "out of cave".
189 |83|?|Very similar to above.
190 |84|camnormal|?
191 |85|attentioncam #1|?
192 |86|cam1stperson|?
193 |87|camslide|?
194 |88|campath|?
195 |89|camstatic|?
196 |90|camlockon|?
197 |91|camshipbattle #1|?
198 |92|camclimb|?
199 |93|?|?
200 |94|camtalk #1|?
201 |95|?|?
202 |96|camshipbattle #2|?
203 |97|attentioncam #2|?
204 |98|camcannon|?
205 |99|?|?
206 |100|camtalk #2|?
207 |101|camdrakor|?
208 |102|camdrop|?
209 |103|?|?
210
211 == modgfx DLLs ==
212
213 (% border="0" %)
214 |=ID|=Name|=Description
215 |104|?|Stubbed
216 |105|modanimeflash1|?
217 |106|?|?
218 |107|?|?
219 |108|?|?
220 |109|?|?
221 |110|?|?
222 |111|?|?
223 |112|?|?
224 |113|?|?
225 |114|?|?
226 |115|?|?
227 |116|?|?
228 |117|?|?
229 |118|?|?
230 |119|?|?
231 |120|?|?
232 |121|?|?
233 |122|?|?
234 |123|?|?
235 |124|?|?
236 |125|?|?
237 |126|?|?
238 |127|?|?
239 |128|?|?
240 |129|?|?
241 |130|?|?
242 |131|?|?
243 |132|?|?
244 |133|?|?
245 |134|?|?
246 |135|?|?
247 |136|?|?
248 |137|?|?
249 |138|?|?
250 |139|?|?
251 |140|?|?
252 |141|?|?
253 |142|?|?
254 |143|?|?
255 |144|?|?
256 |145|?|?
257 |146|?|?
258 |147|?|?
259 |148|?|?
260 |149|?|?
261 |150|?|?
262 |151|?|?
263 |152|?|?
264 |153|?|?
265 |154|?|?
266 |155|?|?
267 |156|?|?
268 |157|?|?
269 |158|?|?
270 |159|?|?
271 |160|?|?
272 |161|?|?
273 |162|?|?
274 |163|?|?
275 |164|?|?
276 |165|?|?
277 |166|?|?
278 |167|?|?
279 |168|?|?
280 |169|?|?
281 |170|?|?
282 |171|?|?
283 |172|?|?
284 |173|?|?
285 |174|?|?
286 |175|?|?
287 |176|?|?
288 |177|?|?
289 |178|?|?
290 |179|?|?
291 |180|?|?
292 |181|?|?
293 |182|?|?
294 |183|?|?
295 |184|?|?
296 |185|?|?
297
298 == projgfx DLLs ==
299
300 (% border="0" %)
301 |=ID|=Name|=Description
302 |186|?|Stubbed
303 |187|?|?
304 |188|?|?
305 |189|?|?
306 |190|?|?
307 |191|?|?
308 |192|?|?
309 |193|?|?
310 |194|?|?
311 |195|?|?
312 |196|?|?
313 |197|?|?
314 |198|?|?
315 |199|?|?
316 |200|?|?
317 |201|?|?
318 |202|?|?
319 |203|?|?
320 |204|?|?
321 |205|?|?
322 |206|?|?
323 |207|?|?
324 |208|?|?
325 |209|?|?
326
327 == Object DLLs ==
328
329 (% border="0" %)
330 |=ID|=(% style="width: 717px;" %)Name|=(% style="width: 764px;" %)Description
331 |210|(% style="width:717px" %)Sabre, Krystal|(% style="width:764px" %)Krystal and Sabre player logic.
332 |211|(% style="width:717px" %)Tricky|(% style="width:764px" %)Tricky sidekick logic.
333 |212|(% style="width:717px" %)Kyte|(% style="width:764px" %)Kyte sidekick logic.
334 |214|(% style="width:717px" %)AnimTricky, AnimKyte, AnimClub, AnimGuardClaw, BKfleshmelt, AnimSnowClaw, SpaceShip, DIMAnimSpellsto, AnimDrakor, KT_AnimSpellSto, KytesMum, AnimSharpy, steggy, Nutter, Mammoth, Krazoa, CFPrisonDoor2, AnimSpell, CFAnimSnowBike, CFPowerDoor2, CFPowerDoor3, CFPowerDoor4, CFAnimTreasureC, CF_AnimSpaceCra, CFPowerCrystal_, CFPowerCrystal_, CFPowerCrystal_, CFSeqRobotPatro, CFAnimBaby, CF_RockPiece, CFAnimPowerRoom, CFAnimTreasChes, CFPowerRoomKeyA, CFMainDoorB, CFTearDrop, CFliftplat, CFliftGate, AnimSpellstone, AnimQueenEarthW, AnimKingEarthWa, WCAnimSilverToo, WCAnimGoldTooth, WCAnimSunStone, WCAnimMoonStone, DIMafterbossrub, DIMBridgeCogAni, DIMAlpineRootAn, DIMTruthHornPla, GP_PillarDoor, GP_Shrine, GPanimBonehead, WGsunDial, WGkameriaBelt, WGblackeyePod, IMSpaceTractor, CCgolden_nugget, CCkrazoaTabletA, DFanimhightop, MMP_telescope, MMP_asteroid_fl, MMP_Krazoa, MMP_moonseed, NWalpinerootani, NWguardiandaugh, NWmutant, SHthorntailanim, SHmushroomanim, SHwhitemushroom, KP_AnimKrazoa, KP_RedKrazoa, SC_totblocks, SC_statue, SC_MMP_Key, SB_AnimCR, VFP_mocklazer, VFP_coreplatani, VFP_Spellstone, VFP_Maindoor2, VFP_Door2B, DFP_translator, DFP_BigDoor2, DFP_Spellstone, WMBossDrakorhea, WMKrazoa1, WMKrazoa2, WMthorntailanim, WMthorntailanim, WM_Spellbook, WM_BossDrakor, WL_Door2, WL_Door3, WL_Door4, WL_PlanDoor2, WL_PlanDoor3, WL_PlanDoor4, WM_AnimWizard, WL_Animcolrise, WL_AnimPodiumge, Rarelogo, N64logo, DFSH_SpiritGift, DFSH_Door2, DFSH_Door3, DFSH_Door4, MMSH_Door2, MMSH_Door3, MMSH_Door4, ECSH_Door2, ECSH_Door3, ECSH_Door4, GPSH_Door2, GPSH_Door3, GPSH_Door4, DBSH_Krystal, DBSH_Door2, DBSH_Door3, DBSH_Door4, NWSH_Tricky, NWSH_Door2, NWSH_Door3, NWSH_Door4, CCSH_Door2, CCSH_Door3, CCSH_Door4, DB_WaterGaterig, DB_AnimEgg, DBsplashy, DBAnimDiamond, DBEggBroke1, DBEggBroke2, DBAnimshooterba, DB_SuperDoor, DR_AnimEarthWar, DR_LiftLever, DR_AnimCollPiea, DR_CloudDoorB, DR_HighDoorB, DR_TrackDoor2, DR_LandSquare, WGSH_Door2, WGSH_Door3, WGSH_Door4, AnimShadowHunte, AnimSabre, AnimKrystal, SB_CloudrunnerA, AnimSwoop, Bronto, RollingStatueAn, RD_smallpalm, RD_mediumpalm, RD_palmleaf, RD_wall, RD_frond, PortalDoorAnim, Green_scarabAni, Red_scarabAnim, Gold_scarabAnim, DusterAnim, foodbagapple, beanAnim, appleAnim, grubAnim, mushroomAnim, fishAnim, meatAnim, MagicDustSmallA, MagicDustMidAni, MagicDustLargeA, MagicDustHugeAn, AnimCamera, Override, VariableObject, IceBerg1, PadLock, ExplodingWall, SidekickBallAni, animbubble|(% style="width:764px" %)?
335 |215|(% style="width:717px" %)ClubSharpClaw, SnowClaw|(% style="width:764px" %)?
336 |216|(% style="width:717px" %)SandEels, SandSnakes, SnowWormMed, SnowWormLarge|(% style="width:764px" %)?
337 |217|(% style="width:717px" %)GuardClaw, SCguardclaw|(% style="width:764px" %)?
338 |218|(% style="width:717px" %)WaterBaddie|(% style="width:764px" %)?
339 |219|(% style="width:717px" %)WallCrawler|(% style="width:764px" %)?
340 |220|(% style="width:717px" %)Chuka|(% style="width:764px" %)Tree enemy (Northern Wastes).
341 |221|(% style="width:717px" %)IceBall, IceBallSmall, ChukaChuck|(% style="width:764px" %)?
342 |222|(% style="width:717px" %)SnowWormSmall|(% style="width:764px" %)?
343 |223|(% style="width:717px" %)CannonClaw|(% style="width:764px" %)?
344 |224|(% style="width:717px" %)RopeBaddie|(% style="width:764px" %)?
345 |225|(% style="width:717px" %)SabreBaddie|(% style="width:764px" %)?
346 |226|(% style="width:717px" %)TumbleWeedBush1, TumbleWeedBush2, TumbleWeedBush3|(% style="width:764px" %)?
347 |227|(% style="width:717px" %)Tumbleweed1, Tumbleweed2, Tumbleweed3, Tumbleweed1twig, Tumbleweed2twig, Tumbleweed3twig|(% style="width:764px" %)?
348 |228|(% style="width:717px" %)Caictua|(% style="width:764px" %)Cactus enemy (Golden Plains).
349 |229|(% style="width:717px" %)BassaltWeavel|(% style="width:764px" %)?
350 |230|(% style="width:717px" %)SandGrabber|(% style="width:764px" %)?
351 |231|(% style="width:717px" %)Tentacle|(% style="width:764px" %)?
352 |232|(% style="width:717px" %)VampireBat|(% style="width:764px" %)?
353 |233|(% style="width:717px" %)BigScorpionRobo|(% style="width:764px" %)?
354 |234|(% style="width:717px" %)ScorpionRobot|(% style="width:764px" %)?
355 |235|(% style="width:717px" %)Swoop|(% style="width:764px" %)?
356 |236|(% style="width:717px" %)WG_PollenPod|(% style="width:764px" %)?
357 |237|(% style="width:717px" %)WG_PollenCannon|(% style="width:764px" %)?
358 |238|(% style="width:717px" %)WG_Triffid|(% style="width:764px" %)?
359 |239|(% style="width:717px" %)WG_Tentacle|(% style="width:764px" %)?
360 |240|(% style="width:717px" %)Skeetla|(% style="width:764px" %)?
361 |241|(% style="width:717px" %)SkeetlaWall|(% style="width:764px" %)?
362 |242|(% style="width:717px" %)GP_ChimneySwipe|(% style="width:764px" %)Knockback enemy in tower (Golden Plains).
363 |243|(% style="width:717px" %)Lunaimar|(% style="width:764px" %)"Kalda Chom" enemy (Moon Mountain Pass).
364 |244|(% style="width:717px" %)LunaimarSpit|(% style="width:764px" %)"Kalda Chom" projectile (Moon Mountain Pass).
365 |245|(% style="width:717px" %)BalloonBaddie|(% style="width:764px" %)?
366 |246|(% style="width:717px" %)SwarmBaddie|(% style="width:764px" %)?
367 |247|(% style="width:717px" %)PinPonBaddie|(% style="width:764px" %)?
368 |248|(% style="width:717px" %)PirahnaBaddie|(% style="width:764px" %)?
369 |249|(% style="width:717px" %)WispBaddie|(% style="width:764px" %)?
370 |250|(% style="width:717px" %)TurtleBaddie|(% style="width:764px" %)?
371 |251|(% style="width:717px" %)sword, staff, club|(% style="width:764px" %)?
372 |252|(% style="width:717px" %)Cannon|(% style="width:764px" %)?
373 |253|(% style="width:717px" %)CannonBall|(% style="width:764px" %)?
374 |254|(% style="width:717px" %)PineCone|(% style="width:764px" %)?
375 |255|(% style="width:717px" %)projball|(% style="width:764px" %)?
376 |256|(% style="width:717px" %)FlameThrowerSpe, FlameBall|(% style="width:764px" %)?
377 |257|(% style="width:717px" %)EneryCoil, WMtesla|(% style="width:764px" %)?
378 |258|(% style="width:717px" %)Caictua_Thorn|(% style="width:764px" %)Cactus projectile (Golden Plains).
379 |259|(% style="width:717px" %)icebeam|(% style="width:764px" %)?
380 |260|(% style="width:717px" %)Pollen|(% style="width:764px" %)?
381 |261|(% style="width:717px" %)PollenFragment|(% style="width:764px" %)?
382 |262|(% style="width:717px" %)grenade|(% style="width:764px" %)?
383 |263|(% style="width:717px" %)KamerianAcid|(% style="width:764px" %)?
384 |264|(% style="width:717px" %)KamerianFlame|(% style="width:764px" %)?
385 |265|(% style="width:717px" %)SHvines|(% style="width:764px" %)?
386 |266|(% style="width:717px" %)sfxPlayer|(% style="width:764px" %)?
387 |267|(% style="width:717px" %)checkpoint4|(% style="width:764px" %)Mounted/race section checkpoints.
388 |268|(% style="width:717px" %)setuppoint|(% style="width:764px" %)Spawn point for your player character.
389 |269|(% style="width:717px" %)sideload|(% style="width:764px" %)Spawn point for your sidekick.
390 |270|(% style="width:717px" %)sidesetup|(% style="width:764px" %)?
391 |271|(% style="width:717px" %)InfoPoint|(% style="width:764px" %)?
392 |272|(% style="width:717px" %)CFPrisonKey, CFPowerCrystal1, CFPowerCrystal2, CFPowerCrystal3, CFPowerRoomKey, CFExplosiveKey, WCSunStone, WCMoonStone, WCTrexTooth, DIMBridgeCogCol, DIMShackleKey, DIMAlpineRoot, DIMAlpineRoot2, DIMTruthHorn, DIM2CellKey, DIM2SilverKey, DIM2GoldKey, DIM2PuzzleKey, PortalSpell, CCCellKey, CCgoldnuggetPic, NWtrickyball, NWalpineroot, NWreplaymedal, WMconsolestone, WM_PureMagic, meatPickup, applePickup, beanPickup, PadlockKey, GuardPass, Dynamite, BoneDust, Spellstone, ProjectileSpell, IllusionSpell, FireSpell, EarthQuakSpell, WeaponUp, foodbagSmall, foodbagMedium, foodbagLarge, FireNut, fishingnetColle|(% style="width:764px" %)?
393 |273|(% style="width:717px" %)EffectBox|(% style="width:764px" %)?
394 |274|(% style="width:717px" %)DIMPushBlock, DIM2IceBlock, CCboulder, NWboulder, VFP_Block2, WM5pushcrate, NWSH_colpush, NWSH_colpushped, CFDungeonBlock|(% style="width:764px" %)?
395 |275|(% style="width:717px" %)SC_warppoint, WM_WarpPoint, WarpPoint, RestartPoint|(% style="width:764px" %)?
396 |276|(% style="width:717px" %)InvHit|(% style="width:764px" %)?
397 |277|(% style="width:717px" %)iceblast|(% style="width:764px" %)?
398 |278|(% style="width:717px" %)flameblast|(% style="width:764px" %)?
399 |279|(% style="width:717px" %)CFCageDoor, CFPowerDoor1, CFTrPuzzleDoor, VFP_SmallRoundD, VFP_RoundDoor, VFP_Maindoor, VFP_Door2, DFP_SmallBrownD, DFP_PerchBase, DFP_BigDoor1, DFP_SmallDoor, DFP_SmallDoor2, DFP_RoundDoor, DFP_SmallTunDoo, WL_Door1, WL_PlanDoor1, WL_WarpDoor, DFSH_Door1, MMSH_Door1, ECSH_Door1, GPSH_Door1, DBSH_Door1, NWSH_Door1, CCSH_Door1, WGSH_Door1|(% style="width:764px" %)?
400 |280|(% style="width:717px" %)SidekickBall|(% style="width:764px" %)?
401 |281|(% style="width:717px" %)Area|(% style="width:764px" %)?
402 |282|(% style="width:717px" %)Crate, BigCrate|(% style="width:764px" %)?
403 |283|(% style="width:717px" %)KrazoaText|(% style="width:764px" %)?
404 |284|(% style="width:717px" %)LevelName|(% style="width:764px" %)Shows the level name.
405 |285|(% style="width:717px" %)KamSwitch, ProjectileSwitc, ProjectileTarge|(% style="width:764px" %)?
406 |286|(% style="width:717px" %)BlownUpTarget|(% style="width:764px" %)?
407 |287|(% style="width:717px" %)WCTemplePressur, DIM2PuzzlePad, VFP_PuzzlePad, DFP_PuzzlePad, DR_PressurePad|(% style="width:764px" %)?
408 |289|(% style="width:717px" %)CClogpush|(% style="width:764px" %)?
409 |290|(% style="width:717px" %)MagicPlant|(% style="width:764px" %)?
410 |291|(% style="width:717px" %)MagicDustSmall, MagicDustMid, MagicDustLarge, MagicDustHuge|(% style="width:764px" %)?
411 |292|(% style="width:717px" %)TrickyWarp|(% style="width:764px" %)?
412 |293|(% style="width:717px" %)TrickyGuard|(% style="width:764px" %)?
413 |294|(% style="width:717px" %)curveFish|(% style="width:764px" %)?
414 |295|(% style="width:717px" %)SmallBasket, SmallCrate|(% style="width:764px" %)?
415 |296|(% style="width:717px" %)MediumBasket, MediumMetalCrat|(% style="width:764px" %)?
416 |297|(% style="width:717px" %)Blue_bean, Green_scarab, Red_scarab, Gold_scarab, Rain_scarab|(% style="width:764px" %)?
417 |298|(% style="width:717px" %)ZBomb|(% style="width:764px" %)?
418 |299|(% style="width:717px" %)EndObject|(% style="width:764px" %)?
419 |300|(% style="width:717px" %)foodbagGreenApp, foodbagRedApple, foodbagBrownApp, foodbagNewFish, foodbagSmokedFi, foodbagNewMeat, foodbagOldMeat, foodbagGreenBea, foodbagRedBean, foodbagBrownBea, foodbagBlueBean, foodbagBlueMush, foodbagRedMushr, foodbagOldMushr, foodbagBlueGrub, foodbagRedGrub, foodbagOldGrub|(% style="width:764px" %)?
420 |301|(% style="width:717px" %)barrel|(% style="width:764px" %)?
421 |302|(% style="width:717px" %)Fall_Ladders|(% style="width:764px" %)?
422 |303|(% style="width:717px" %)FireFlyLantern|(% style="width:764px" %)?
423 |304|(% style="width:717px" %)LanternFireFly|(% style="width:764px" %)?
424 |305|(% style="width:717px" %)PortalSpellDoor|(% style="width:764px" %)Doors unlocked using Portal spell.
425 |306|(% style="width:717px" %)MMP_Bridge|(% style="width:764px" %)?
426 |307|(% style="width:717px" %)KT_RexDoorPlaye, KT_RexDoorTrex, CFPrisonDoor, CFWaterDoor, CF_MovDeckDoor, CFMainDoorA, WCSunTempleDoor, WCMoonTempleDoo, WCSlabDoor, WCCageDoor, WCBossDoor, WCGeneralDoor, WCSunInsideDoor, WCMoonInsideDoo, DIMMetalDoor, DIMCannonCover1, DIM2CellDoorLef, DIM2CellDoorLef, DIM2PuzzleDoor, DIM2IceGrateDoo, IMPrisonGate, IMFence, CCclawdoor, CCportcullis, CCkdoor1, CCmetaldoor, CCsettlementroo, CCextbridge, DFmoondoor, NWminedoor, KP_SectionDoor, KP_FinDoor, SC_BWC_door, SC_mounddoor, SC_settelmentdo, SC_steppingston, SPDoor, DB_WaterGate, DB_OrbDoor, DBwhitehole, DR_FootClamp, DR_CloudDoorA, DR_HighDoorA, DR_WireFence|(% style="width:764px" %)?
427 |308|(% style="width:717px" %)CFPrisonLock, CFPowerLock, CFDoubleSwitch, CCExplosiveDoor, WCTeethBowl, DIMLever, DIMSnowHornShac, DIMUseObject, DIM2UseObject, DIM2CellLever, DIM2LiftSwitch, CCCellDoor, CCLever, CCKrazoaTabletP, CCkrazoaRecepta, DFpodiumswitch, MMP_padlock, VFP_PitSwitch, VFP_LiftSwitch, DFP_PitSwitch, DFP_ForceSwitch, SPWell, DR_Lever_OnePre|(% style="width:764px" %)?
428 |309|(% style="width:717px" %)KD_Sequences, BossDrakor_sequ, KT_RexSequences, CFGoldenPerch, CFKyteGoldPerch, CFseqobject, CFseqobjectlev, WCSeqObject, DIMBridge, DIMSeqObject, DIMTruthHornPli, DIM2SeqObject, DIM2MammothWhee, DIM2TrapDoorLef, DIM2CellLock, DIM2StonePillar, GPSeqObject, WGSeqObject, IMSeqObject, CCseqobject, DFsequences, MMP_seqobject, SHseqobject, KP_sequences, SC_sequences, SPSeqObj, DBseqobject, DR_Seqobj, DR_PartSeqobj, DR_CloudSmallDo, DR_TrackDoor, RD_seqobj|(% style="width:764px" %)?
429 |310|(% style="width:717px" %)CCnewseqobject, CCperchSwitch, NWseqobject|(% style="width:764px" %)?
430 |311|(% style="width:717px" %)IMMultiSeq|(% style="width:764px" %)?
431 |312|(% style="width:717px" %)NWMultiSeq|(% style="width:764px" %)?
432 |313|(% style="width:717px" %)WL_Column, WL_Column_Top, GPSHpickobjroot, GPSHpickobjnugg, GPSHpickobjegg, GPSHpickobjgem, GPSHpickobjbarr, GPSHpickobjplan|(% style="width:764px" %)?
433 |314|(% style="width:717px" %)foodbagGeneral|(% style="width:764px" %)?
434 |315|(% style="width:717px" %)sidefoodbagGene|(% style="width:764px" %)?
435 |316|(% style="width:717px" %)fruit, treebean|(% style="width:764px" %)?
436 |317|(% style="width:717px" %)DB_fruittree, DB_shortfruittr, fruitBranch, fruitBranchMoss, fruitBranchSnow, fruitBranchRock|(% style="width:764px" %)?
437 |318|(% style="width:717px" %)fish, colourfullfish|(% style="width:764px" %)?
438 |319|(% style="width:717px" %)fishingnet|(% style="width:764px" %)?
439 |320|(% style="width:717px" %)Crate2|(% style="width:764px" %)?
440 |321|(% style="width:717px" %)Duster|(% style="width:764px" %)Revive item.
441 |322|(% style="width:717px" %)coldWaterContro|(% style="width:764px" %)?
442 |323|(% style="width:717px" %)waterfallContro|(% style="width:764px" %)?
443 |324|(% style="width:717px" %)curve|(% style="width:764px" %)?
444 |325|(% style="width:717px" %)TriggerPoint, TriggerCylinder, TriggerPlane, TriggerArea, TriggerTime, TriggerButton, TriggerSetup, TriggerBits, TriggerCurve|(% style="width:764px" %)?
445 |327|(% style="width:717px" %)KT_Torch, Trex1, WCAperture, DIMBridgeCog1, DIMBridgeCog2, DIMBridgeCog3, DIMBridgeCog4, DIMBridgeCog5, DIMCannonBase, DIMCannonCover2, DIMCannonCover3, DIMCannonCover4, DIM2FlameHole, DIM2Mammoth, DIM2CellDoorRig, DIM2CellDoorRig, SHsign|(% style="width:764px" %)?
446 |328|(% style="width:717px" %)fire|(% style="width:764px" %)?
447 |329|(% style="width:717px" %)WallTorch|(% style="width:764px" %)?
448 |330|(% style="width:717px" %)CampFire|(% style="width:764px" %)?
449 |331|(% style="width:717px" %)CFTreasureChest, CFBigTreasureCh, CFCrate, NWbigrock, VFP_PowerBolt, DFP_PowerBolt, DFP_blockwall, DFP_dish, WMrock, WMfallencol, WMlargerock, WM_Platform, WM_Walkway1, WM_Walkway2, WM_NoPassVine, WM_NoPassHorzVi, WM_MoonSeedMoun, WL_Column_lump, WL_Planet, WL_PlanetMoon, DFSHcol, MMSHcol, scalessword, ECSHcol, GPSHcol, GPSHswapstone, DBSHcol, NWSH_rock, NWSH_col, CCSHcol, WGSHcol, Krazcol, FireFly, EnergyGem1, EnergyGem2, EnergyGem3, EnergyGem4, EnergyGem5, EnergyGem6|(% style="width:764px" %)?
450 |332|(% style="width:717px" %)FXEmit|(% style="width:764px" %)?
451 |333|(% style="width:717px" %)EnvEmitter|(% style="width:764px" %)?
452 |334|(% style="width:717px" %)KP_Transporter, Transporter|(% style="width:764px" %)Warp pad.
453 |336|(% style="width:717px" %)FirePole|(% style="width:764px" %)?
454 |337|(% style="width:717px" %)Beacon|(% style="width:764px" %)?
455 |338|(% style="width:717px" %)LFXEmitter|(% style="width:764px" %)?
456 |339|(% style="width:717px" %)CFProjectileFra, CF_GangPlank, CF_DFBackGround, CF_MMPBackGroun, CFColumn, CFledge, WCSunDoor, WCMoonDoor, DIMTorch, DIM2Torch, DIM2TrapDoorRig, CCcageSupport, CCkdoor2, CCkdoor3, CCkdoor4, CCkdoor5, DFcavehatch1, DFcavehatch2, DFpodium, DFturbinelever, MMP_defenDoorL, MMP_defenDoorR, KP_console_fire, KP_console_eart, KP_console_wate, KP_console_magi, DBFloodWater, DBStaticDiamond, DR_IonCannonPol, DR_CloudCallPad, RollingTrex, RollingMinedoor|(% style="width:764px" %)?
457 |340|(% style="width:717px" %)AreaFXEmit, TAreaFXEmit|(% style="width:764px" %)?
458 |341|(% style="width:717px" %)DoorOpen|(% style="width:764px" %)?
459 |342|(% style="width:717px" %)LaserEmitter|(% style="width:764px" %)?
460 |343|(% style="width:717px" %)CF_DoorLight, DR_LightPole|(% style="width:764px" %)?
461 |344|(% style="width:717px" %)SpellOverlay|(% style="width:764px" %)?
462 |345|(% style="width:717px" %)WaterFallSpray|(% style="width:764px" %)?
463 |346|(% style="width:717px" %)animator|(% style="width:764px" %)?
464 |347|(% style="width:717px" %)texscroll2|(% style="width:764px" %)?
465 |348|(% style="width:717px" %)texscroll|(% style="width:764px" %)?
466 |349|(% style="width:717px" %)WaveAnimator|(% style="width:764px" %)?
467 |350|(% style="width:717px" %)AlphaAnimator|(% style="width:764px" %)?
468 |351|(% style="width:717px" %)GroundAnimator|(% style="width:764px" %)?
469 |352|(% style="width:717px" %)CrackAnimator|(% style="width:764px" %)?
470 |353|(% style="width:717px" %)HitAnimator|(% style="width:764px" %)?
471 |354|(% style="width:717px" %)VisAnimator|(% style="width:764px" %)?
472 |355|(% style="width:717px" %)WallAnimator|(% style="width:764px" %)?
473 |356|(% style="width:717px" %)XYZAnimator|(% style="width:764px" %)?
474 |357|(% style="width:717px" %)ExplodeAnimator|(% style="width:764px" %)?
475 |358|(% style="width:717px" %)DIMBossIceSmash, DIM2ExplodeWall, DFdebris3xxxx, SHmushroombit|(% style="width:764px" %)?
476 |360|(% style="width:717px" %)TDtextureCreato|(% style="width:764px" %)?
477 |361|(% style="width:717px" %)TexFrameAnimato|(% style="width:764px" %)?
478 |362|(% style="width:717px" %)PortalTexAnimat|(% style="width:764px" %)?
479 |363|(% style="width:717px" %)FElevControl|(% style="width:764px" %)?
480 |364|(% style="width:717px" %)FEseqobject|(% style="width:764px" %)?
481 |366|(% style="width:717px" %)CloudPrisonCont|(% style="width:764px" %)?
482 |367|(% style="width:717px" %)CloudShipContro|(% style="width:764px" %)?
483 |369|(% style="width:717px" %)CFGuardian|(% style="width:764px" %)?
484 |370|(% style="width:717px" %)CFWindLift, CFTreasWindLift|(% style="width:764px" %)?
485 |371|(% style="width:717px" %)CFPowerBase|(% style="width:764px" %)?
486 |372|(% style="width:717px" %)CFMainCrystal|(% style="width:764px" %)?
487 |373|(% style="width:717px" %)CFCloudBaby|(% style="width:764px" %)?
488 |374|(% style="width:717px" %)LaserBeam|(% style="width:764px" %)?
489 |375|(% style="width:717px" %)CFPrisonGuard|(% style="width:764px" %)?
490 |376|(% style="width:717px" %)CFPrisonUncle|(% style="width:764px" %)?
491 |377|(% style="width:717px" %)CFColumnKnocker|(% style="width:764px" %)?
492 |378|(% style="width:717px" %)CFScalesGalleon|(% style="width:764px" %)?
493 |379|(% style="width:717px" %)CF_ObjCreator|(% style="width:764px" %)?
494 |380|(% style="width:717px" %)RobotPatrol|(% style="width:764px" %)?
495 |381|(% style="width:717px" %)RobotAnimPatrol, RobotAnimPatro2|(% style="width:764px" %)?
496 |382|(% style="width:717px" %)CFIllusionClaw|(% style="width:764px" %)?
497 |383|(% style="width:717px" %)CFPerch|(% style="width:764px" %)?
498 |384|(% style="width:717px" %)CFPrisonCage, CFCageSwitch|(% style="width:764px" %)?
499 |386|(% style="width:717px" %)CFWindSwitch, DR_Lever, DR_TrackLever|(% style="width:764px" %)?
500 |387|(% style="width:717px" %)CFBigDoorSwitch|(% style="width:764px" %)?
501 |388|(% style="width:717px" %)CFbarrel|(% style="width:764px" %)?
502 |389|(% style="width:717px" %)CFBlastedRoof, CFBlastedWall, CFBlastedTunnel, DRBlastedWall|(% style="width:764px" %)?
503 |390|(% style="width:717px" %)CFExplodeWall, CFExplodeFloor, CFExplodeTunnel, CCrockDoor, CCgrassfloor, CCexplodedoor, DFdebris2, DFdebris1, DFdebris3, DRExplodeWall, DRSmallExplodeW|(% style="width:764px" %)?
504 |391|(% style="width:717px" %)CFForceField|(% style="width:764px" %)?
505 |392|(% style="width:717px" %)CFForceFieldCon|(% style="width:764px" %)?
506 |393|(% style="width:717px" %)CFSlideDoor1, CFMainSlideDoor|(% style="width:764px" %)?
507 |394|(% style="width:717px" %)CFTreasureDoor|(% style="width:764px" %)?
508 |395|(% style="width:717px" %)CFAttractor|(% style="width:764px" %)?
509 |396|(% style="width:717px" %)CFSupTreasureCh|(% style="width:764px" %)?
510 |397|(% style="width:717px" %)CFTreasRobo|(% style="width:764px" %)?
511 |398|(% style="width:717px" %)CFMagicWall|(% style="width:764px" %)?
512 |399|(% style="width:717px" %)CFTreasureChest|(% style="width:764px" %)?
513 |400|(% style="width:717px" %)CFLevelControl|(% style="width:764px" %)?
514 |401|(% style="width:717px" %)CFRemovalSharpy|(% style="width:764px" %)?
515 |402|(% style="width:717px" %)CFChuckObj1, CFChuckObj2|(% style="width:764px" %)?
516 |403|(% style="width:717px" %)CF_WallTorch|(% style="width:764px" %)?
517 |404|(% style="width:717px" %)CFWallPieaces, CFExplodePieces, CFExplodeTunnPi, CCrockDoorPiece, CCgrassfloorPie, CCexplodedoorPi, DFdebris2piece, DFdebris1piece, DFdebris3piece, DRExplodePieces, DRSmallExplodeP|(% style="width:764px" %)?
518 |405|(% style="width:717px" %)CF_Lamp|(% style="width:764px" %)?
519 |406|(% style="width:717px" %)CFCheapGalleon|(% style="width:764px" %)?
520 |407|(% style="width:717px" %)CFBrickTest, CFBrickTest2|(% style="width:764px" %)?
521 |408|(% style="width:717px" %)IMIceMountain|(% style="width:764px" %)?
522 |409|(% style="width:717px" %)IMIcicle|(% style="width:764px" %)?
523 |410|(% style="width:717px" %)DIMMagicLight, IMMagicLight, IMMagicLightHol|(% style="width:764px" %)?
524 |411|(% style="width:717px" %)GPSharpClaw, IMSnowClaw, IMSnowClaw2|(% style="width:764px" %)?
525 |412|(% style="width:717px" %)IMIcePillar|(% style="width:764px" %)?
526 |413|(% style="width:717px" %)IMAnimSpaceCraf|(% style="width:764px" %)?
527 |414|(% style="width:717px" %)IMSpaceThruster|(% style="width:764px" %)?
528 |415|(% style="width:717px" %)IMSpaceRing|(% style="width:764px" %)?
529 |416|(% style="width:717px" %)IMSpaceRingGen|(% style="width:764px" %)?
530 |417|(% style="width:717px" %)DFlog|(% style="width:764px" %)?
531 |418|(% style="width:717px" %)DFriverflow|(% style="width:764px" %)?
532 |419|(% style="width:717px" %)DFdockpoint|(% style="width:764px" %)?
533 |420|(% style="width:717px" %)DFropenode|(% style="width:764px" %)?
534 |421|(% style="width:717px" %)DFcradle|(% style="width:764px" %)?
535 |422|(% style="width:717px" %)DFpulley, DFturbine|(% style="width:764px" %)?
536 |423|(% style="width:717px" %)DFbarrel|(% style="width:764px" %)?
537 |424|(% style="width:717px" %)DFbarrelanim|(% style="width:764px" %)?
538 |425|(% style="width:717px" %)DFbarrelcreator|(% style="width:764px" %)?
539 |426|(% style="width:717px" %)DFcavedoor|(% style="width:764px" %)?
540 |427|(% style="width:717px" %)DFlevelcontrol|(% style="width:764px" %)?
541 |428|(% style="width:717px" %)DFmole|(% style="width:764px" %)?
542 |429|(% style="width:717px" %)DFSH_Door1Speci|(% style="width:764px" %)?
543 |430|(% style="width:717px" %)DFSH_Door2Speci, DFSH_Door3Speci, DFSH_Door4Speci|(% style="width:764px" %)?
544 |431|(% style="width:717px" %)DFwhirlpool|(% style="width:764px" %)?
545 |432|(% style="width:717px" %)DF_Lantern|(% style="width:764px" %)?
546 |433|(% style="width:717px" %)DFSH_Shrine|(% style="width:764px" %)?
547 |434|(% style="width:717px" %)DFSH_ObjCreator|(% style="width:764px" %)?
548 |435|(% style="width:717px" %)DFSH_Spirit, DFSH_SpiritPriz, MMSH_Spirit, MMSH_SpiritPriz, ECSH_SpiritPriz, ECSH_SpiritCup, ECSH_Spirit, GPSH_SpiritPriz, GPSH_Spirit, DBSH_SpiritPriz, DBSH_Spirit, NWSH_SpiritPriz, NWSH_Spirit, CCSH_Spirit, CCSH_SpiritPriz, WGSH_Spirit, WGSH_SpiritPriz|(% style="width:764px" %)?
549 |436|(% style="width:717px" %)DFSH_LaserBeam|(% style="width:764px" %)?
550 |437|(% style="width:717px" %)EWTrobotpatrol|(% style="width:764px" %)?
551 |438|(% style="width:717px" %)RobotBeam, RobotBeam2, RobottrackBeam|(% style="width:764px" %)?
552 |439|(% style="width:717px" %)EWTrobotpatrolB|(% style="width:764px" %)?
553 |440|(% style="width:717px" %)MMP_barrel|(% style="width:764px" %)?
554 |441|(% style="width:717px" %)MMP_levelcontro|(% style="width:764px" %)?
555 |442|(% style="width:717px" %)MMP_moonseedbus, MMP_moonseedvin|(% style="width:764px" %)?
556 |443|(% style="width:717px" %)MMP_asteroid_re|(% style="width:764px" %)?
557 |444|(% style="width:717px" %)MMP_trenchFX|(% style="width:764px" %)?
558 |445|(% style="width:717px" %)MMP_moonrock|(% style="width:764px" %)?
559 |446|(% style="width:717px" %)MMP_gyservent|(% style="width:764px" %)?
560 |447|(% style="width:717px" %)CCguardgiving|(% style="width:764px" %)?
561 |448|(% style="width:717px" %)CCcage|(% style="width:764px" %)?
562 |449|(% style="width:717px" %)CClightfoot|(% style="width:764px" %)?
563 |450|(% style="width:717px" %)CCspellpage|(% style="width:764px" %)?
564 |451|(% style="width:717px" %)CCbeacon|(% style="width:764px" %)?
565 |452|(% style="width:717px" %)CCfirecrystal|(% style="width:764px" %)?
566 |453|(% style="width:717px" %)CCfirecrystalin|(% style="width:764px" %)?
567 |454|(% style="width:717px" %)CCgrubBlue, CCgrubRed|(% style="width:764px" %)?
568 |455|(% style="width:717px" %)CChightop|(% style="width:764px" %)?
569 |456|(% style="width:717px" %)CCfloor|(% style="width:764px" %)?
570 |457|(% style="width:717px" %)CCkrazoabright|(% style="width:764px" %)?
571 |458|(% style="width:717px" %)CCkrazoaBits|(% style="width:764px" %)?
572 |459|(% style="width:717px" %)CCkrazoaTablet|(% style="width:764px" %)?
573 |460|(% style="width:717px" %)CClevcontrol|(% style="width:764px" %)?
574 |461|(% style="width:717px" %)CCsandwormBoss|(% style="width:764px" %)?
575 |462|(% style="width:717px" %)CCcannonSwitch|(% style="width:764px" %)?
576 |463|(% style="width:717px" %)CCgasvent|(% style="width:764px" %)?
577 |464|(% style="width:717px" %)CCgasventContro|(% style="width:764px" %)?
578 |465|(% style="width:717px" %)CCdockdoor1, CCdockdoor2|(% style="width:764px" %)?
579 |466|(% style="width:717px" %)MMSH_Shrine|(% style="width:764px" %)?
580 |467|(% style="width:717px" %)MMSH_Scales|(% style="width:764px" %)?
581 |468|(% style="width:717px" %)MMSH_Torch|(% style="width:764px" %)?
582 |469|(% style="width:717px" %)ECSH_Shrine|(% style="width:764px" %)?
583 |470|(% style="width:717px" %)ECSH_Cup|(% style="width:764px" %)?
584 |471|(% style="width:717px" %)ECSH_Creator|(% style="width:764px" %)?
585 |472|(% style="width:717px" %)GPSH_Shrine|(% style="width:764px" %)?
586 |473|(% style="width:717px" %)GPSH_ObjCreator|(% style="width:764px" %)?
587 |474|(% style="width:717px" %)GPSH_Scene|(% style="width:764px" %)?
588 |475|(% style="width:717px" %)GPSH_flybaddie|(% style="width:764px" %)?
589 |476|(% style="width:717px" %)GPSH_Colrise|(% style="width:764px" %)?
590 |477|(% style="width:717px" %)DBSH_Shrine|(% style="width:764px" %)?
591 |478|(% style="width:717px" %)DBSH_Symbol|(% style="width:764px" %)?
592 |479|(% style="width:717px" %)DBSH_Force|(% style="width:764px" %)?
593 |480|(% style="width:717px" %)DBSH_Torch|(% style="width:764px" %)?
594 |481|(% style="width:717px" %)NWSH_Shrine|(% style="width:764px" %)?
595 |482|(% style="width:717px" %)NWSH_creator|(% style="width:764px" %)?
596 |483|(% style="width:717px" %)NWSH_Fire|(% style="width:764px" %)?
597 |484|(% style="width:717px" %)NWSH_Sacrifice|(% style="width:764px" %)?
598 |485|(% style="width:717px" %)NWSH_ped|(% style="width:764px" %)?
599 |486|(% style="width:717px" %)CCSH_Shrine|(% style="width:764px" %)?
600 |487|(% style="width:717px" %)CCSH_ObjCreator|(% style="width:764px" %)?
601 |488|(% style="width:717px" %)WGSH_Shrine|(% style="width:764px" %)?
602 |489|(% style="width:717px" %)WGSH_ObjCreator|(% style="width:764px" %)?
603 |490|(% style="width:717px" %)WGSH_flybaddie|(% style="width:764px" %)?
604 |491|(% style="width:717px" %)WGSH_projball|(% style="width:764px" %)?
605 |492|(% style="width:717px" %)WGSH_Torch|(% style="width:764px" %)?
606 |493|(% style="width:717px" %)NWsfx|(% style="width:764px" %)?
607 |494|(% style="width:717px" %)NWtree, NWtreebridge, NWtreebridge2|(% style="width:764px" %)?
608 |495|(% style="width:717px" %)NWgeyser|(% style="width:764px" %)?
609 |496|(% style="width:717px" %)NWmammothhelp, NWmammothsquirt, NWmammothwalk, NWmammothguardi, NWguardiandaugh|(% style="width:764px" %)?
610 |497|(% style="width:717px" %)NWtricky|(% style="width:764px" %)?
611 |498|(% style="width:717px" %)NWanimice1, NWanimice2, NWanimice3|(% style="width:764px" %)?
612 |499|(% style="width:717px" %)NWice1, NWice2, NWice3|(% style="width:764px" %)?
613 |500|(% style="width:717px" %)SHVineDoor|(% style="width:764px" %)?
614 |501|(% style="width:717px" %)SHtricky|(% style="width:764px" %)?
615 |502|(% style="width:717px" %)SHbluemushroom|(% style="width:764px" %)Blue mushrooms for Tricky.
616 |503|(% style="width:717px" %)SHkillermushroo|(% style="width:764px" %)Lethal red mushrooms.
617 |504|(% style="width:717px" %)SHrocketmushroo|(% style="width:764px" %)Planted bomb mushroom.
618 |505|(% style="width:717px" %)SHspore|(% style="width:764px" %)?
619 |506|(% style="width:717px" %)SHplantspore|(% style="width:764px" %)Bomb mushroom plant zone.
620 |507|(% style="width:717px" %)SHqueenearthwal|(% style="width:764px" %)Queen Earthwalker NPC.
621 |508|(% style="width:717px" %)SHthorntail|(% style="width:764px" %)ThornTail NPC.
622 |509|(% style="width:717px" %)SHwaterlily|(% style="width:764px" %)?
623 |510|(% style="width:717px" %)SHroot|(% style="width:764px" %)?
624 |511|(% style="width:717px" %)SHboulder|(% style="width:764px" %)?
625 |512|(% style="width:717px" %)SHLevelControl|(% style="width:764px" %)?
626 |513|(% style="width:717px" %)SHredflower, SHblueflower|(% style="width:764px" %)?
627 |514|(% style="width:717px" %)SHswaplift|(% style="width:764px" %)SwapStone lift platform.
628 |515|(% style="width:717px" %)SHswapstone|(% style="width:764px" %)SwapStone NPC.
629 |516|(% style="width:717px" %)SC_lightfoot, SC_lightfootSpe|(% style="width:764px" %)?
630 |517|(% style="width:717px" %)SC_babylightfoo|(% style="width:764px" %)?
631 |518|(% style="width:717px" %)SC_chieflightfo|(% style="width:764px" %)?
632 |519|(% style="width:717px" %)SC_levelcontrol|(% style="width:764px" %)?
633 |520|(% style="width:717px" %)SHBirchTree, SC_MusicTree, SC_BirchTree|(% style="width:764px" %)?
634 |521|(% style="width:717px" %)SC_totempole|(% style="width:764px" %)?
635 |522|(% style="width:717px" %)SC_Lantern|(% style="width:764px" %)?
636 |523|(% style="width:717px" %)SC_golden_nugge|(% style="width:764px" %)?
637 |524|(% style="width:717px" %)SC_animlightfoo, SC_animchieflig, SC_animbabyligh, SC_musclelightf|(% style="width:764px" %)?
638 |525|(% style="width:717px" %)SC_totempuzzle|(% style="width:764px" %)?
639 |526|(% style="width:717px" %)SC_meterblock|(% style="width:764px" %)?
640 |527|(% style="width:717px" %)SC_totembond|(% style="width:764px" %)?
641 |528|(% style="width:717px" %)SC_totemstrengt|(% style="width:764px" %)?
642 |529|(% style="width:717px" %)DIMLavaBall, DIMLavaDebris|(% style="width:764px" %)?
643 |530|(% style="width:717px" %)DIMLavaBallGene|(% style="width:764px" %)?
644 |531|(% style="width:717px" %)DIMLogFire, DIMLogFireRefle|(% style="width:764px" %)?
645 |532|(% style="width:717px" %)DIMSnowBall|(% style="width:764px" %)?
646 |533|(% style="width:717px" %)DIMSnowBallGene|(% style="width:764px" %)?
647 |534|(% style="width:717px" %)DIMGate|(% style="width:764px" %)?
648 |535|(% style="width:717px" %)DIMIceWall|(% style="width:764px" %)?
649 |536|(% style="width:717px" %)DIMBoulder|(% style="width:764px" %)?
650 |537|(% style="width:717px" %)DIMCannon, DIMCannonBall|(% style="width:764px" %)?
651 |538|(% style="width:717px" %)DIMLavaSmash|(% style="width:764px" %)?
652 |539|(% style="width:717px" %)DIMBridgeCogMai|(% style="width:764px" %)?
653 |540|(% style="width:717px" %)DIMDismountPoin|(% style="width:764px" %)?
654 |541|(% style="width:717px" %)DIMExplosion|(% style="width:764px" %)?
655 |542|(% style="width:717px" %)DIMWoodDoor, DIMWoodDoor2|(% style="width:764px" %)?
656 |543|(% style="width:717px" %)DIMMagicBridge|(% style="width:764px" %)?
657 |544|(% style="width:717px" %)DIM_LevelContro|(% style="width:764px" %)?
658 |545|(% style="width:717px" %)DIMTent, DIMBigTent|(% style="width:764px" %)?
659 |546|(% style="width:717px" %)DIMBikeDoor|(% style="width:764px" %)?
660 |547|(% style="width:717px" %)GP_LevelControl|(% style="width:764px" %)?
661 |548|(% style="width:717px" %)GPBoneHead|(% style="width:764px" %)?
662 |549|(% style="width:717px" %)GP_ShrinePillar|(% style="width:764px" %)?
663 |550|(% style="width:717px" %)WGbouncyVine|(% style="width:764px" %)?
664 |551|(% style="width:717px" %)WGsunDialVane|(% style="width:764px" %)?
665 |552|(% style="width:717px" %)WGboulder|(% style="width:764px" %)?
666 |553|(% style="width:717px" %)WGmutant|(% style="width:764px" %)?
667 |554|(% style="width:717px" %)DIM2Conveyor|(% style="width:764px" %)?
668 |555|(% style="width:717px" %)DIM2FlameBurst|(% style="width:764px" %)?
669 |556|(% style="width:717px" %)DIM2SnowBall|(% style="width:764px" %)?
670 |557|(% style="width:717px" %)DIM2PathGenerat|(% style="width:764px" %)?
671 |558|(% style="width:717px" %)DIM2PrisonMammo|(% style="width:764px" %)?
672 |559|(% style="width:717px" %)DIM2PuzzleRock|(% style="width:764px" %)?
673 |560|(% style="width:717px" %)DIM2PuzzleLift|(% style="width:764px" %)?
674 |561|(% style="width:717px" %)DIM2IceFloe1, DIM2IceFloe2, DIM2IceFloe5|(% style="width:764px" %)?
675 |562|(% style="width:717px" %)DIM2Icicle|(% style="width:764px" %)?
676 |563|(% style="width:717px" %)DIM2LavaControl|(% style="width:764px" %)?
677 |564|(% style="width:717px" %)DIM2Crystal, DIM2Crystal2|(% style="width:764px" %)?
678 |565|(% style="width:717px" %)DIM_Boss|(% style="width:764px" %)?
679 |566|(% style="width:717px" %)DIM_BossGut|(% style="width:764px" %)?
680 |567|(% style="width:717px" %)DIM_BossTonsil|(% style="width:764px" %)?
681 |568|(% style="width:717px" %)DIM_BossGutSpik|(% style="width:764px" %)?
682 |569|(% style="width:717px" %)MAGICMaker|(% style="width:764px" %)?
683 |570|(% style="width:717px" %)DIM_BossSpit|(% style="width:764px" %)?
684 |571|(% style="width:717px" %)DIMbosscrackpar|(% style="width:764px" %)?
685 |572|(% style="width:717px" %)SB_Galleon|(% style="width:764px" %)?
686 |573|(% style="width:717px" %)SB_Cloudrunner|(% style="width:764px" %)?
687 |574|(% style="width:717px" %)SB_Propeller|(% style="width:764px" %)?
688 |575|(% style="width:717px" %)SB_ShipHead|(% style="width:764px" %)?
689 |576|(% style="width:717px" %)SB_ShipMast|(% style="width:764px" %)?
690 |577|(% style="width:717px" %)SB_ShipGun|(% style="width:764px" %)?
691 |578|(% style="width:717px" %)SB_FireBall|(% style="width:764px" %)?
692 |579|(% style="width:717px" %)SB_CannonBall|(% style="width:764px" %)?
693 |580|(% style="width:717px" %)SB_CloudBall|(% style="width:764px" %)?
694 |581|(% style="width:717px" %)SB_KyteCage|(% style="width:764px" %)?
695 |582|(% style="width:717px" %)SB_SeqDoor, SB_SeqDoor2, SB_DeckDoor3|(% style="width:764px" %)?
696 |583|(% style="width:717px" %)SB_CageKyte|(% style="width:764px" %)?
697 |584|(% style="width:717px" %)SB_Debris|(% style="width:764px" %)?
698 |585|(% style="width:717px" %)SB_MiniFire|(% style="width:764px" %)?
699 |586|(% style="width:717px" %)SB_Lamp|(% style="width:764px" %)?
700 |587|(% style="width:717px" %)generalscales|(% style="width:764px" %)?
701 |588|(% style="width:717px" %)DIMFlag, SB_ShipFlag|(% style="width:764px" %)?
702 |589|(% style="width:717px" %)SB_ShipGunBroke|(% style="width:764px" %)?
703 |590|(% style="width:717px" %)SB_ShipShadow, WL_Galleon|(% style="width:764px" %)?
704 |591|(% style="width:717px" %)WM_ObjCreator|(% style="width:764px" %)?
705 |592|(% style="width:717px" %)WLseqobject|(% style="width:764px" %)?
706 |593|(% style="width:717px" %)WL_deaddino|(% style="width:764px" %)?
707 |594|(% style="width:717px" %)WL_LaserBeam|(% style="width:764px" %)?
708 |595|(% style="width:717px" %)WL_LaserTarget|(% style="width:764px" %)?
709 |596|(% style="width:717px" %)WL_PressureSwit|(% style="width:764px" %)?
710 |598|(% style="width:717px" %)WM_Wizard|(% style="width:764px" %)?
711 |599|(% style="width:717px" %)WL_colrise|(% style="width:764px" %)?
712 |600|(% style="width:717px" %)WL_podiumgem|(% style="width:764px" %)?
713 |601|(% style="width:717px" %)WL_podium|(% style="width:764px" %)?
714 |602|(% style="width:717px" %)WL_Torch|(% style="width:764px" %)?
715 |603|(% style="width:717px" %)WL_Vein|(% style="width:764px" %)?
716 |604|(% style="width:717px" %)WL_WallTorch|(% style="width:764px" %)?
717 |605|(% style="width:717px" %)WL_Worm|(% style="width:764px" %)?
718 |606|(% style="width:717px" %)WL_Wallpower|(% style="width:764px" %)?
719 |607|(% style="width:717px" %)WL_LevelControl|(% style="width:764px" %)?
720 |608|(% style="width:717px" %)WM_GeneralScale|(% style="width:764px" %)?
721 |609|(% style="width:717px" %)WLFireFly|(% style="width:764px" %)?
722 |610|(% style="width:717px" %)WL_spiritplace|(% style="width:764px" %)?
723 |611|(% style="width:717px" %)WL_seqpoint|(% style="width:764px" %)?
724 |612|(% style="width:717px" %)WMinroom, WMsun, WL_Crystal|(% style="width:764px" %)?
725 |613|(% style="width:717px" %)WL_SpiritSet|(% style="width:764px" %)?
726 |614|(% style="width:717px" %)WM_PlanetsSun, WM_Planets|(% style="width:764px" %)?
727 |615|(% style="width:717px" %)WM_WallCrawler, DR_BigSkeetla, DR_SmallSkeetla, Scorpion|(% style="width:764px" %)?
728 |616|(% style="width:717px" %)WM_MovePlatform|(% style="width:764px" %)?
729 |617|(% style="width:717px" %)WL_VConsole|(% style="width:764px" %)?
730 |618|(% style="width:717px" %)WM_TransTop|(% style="width:764px" %)?
731 |619|(% style="width:717px" %)VFP_LevelContro|(% style="width:764px" %)?
732 |620|(% style="width:717px" %)VFP_ObjCreator|(% style="width:764px" %)?
733 |621|(% style="width:717px" %)VFP_MiniFire|(% style="width:764px" %)?
734 |622|(% style="width:717px" %)VFP_statue, VFP_statueb, VFP_statuea|(% style="width:764px" %)?
735 |623|(% style="width:717px" %)VFP_statueball|(% style="width:764px" %)?
736 |624|(% style="width:717px" %)VFP_Doorlock|(% style="width:764px" %)?
737 |625|(% style="width:717px" %)VFP_Ladders2, VFP_Ladders|(% style="width:764px" %)?
738 |626|(% style="width:717px" %)VFP_stepstone, VFPLift1, VFPLift2, VFPLift3|(% style="width:764px" %)?
739 |627|(% style="width:717px" %)VFP_Block1|(% style="width:764px" %)?
740 |628|(% style="width:717px" %)VFPLavaBlock, VFP_Platform1|(% style="width:764px" %)?
741 |629|(% style="width:717px" %)VFP_DoorSwitch, VFP_LiftIndicat|(% style="width:764px" %)?
742 |630|(% style="width:717px" %)VFP_seqpoint|(% style="width:764px" %)?
743 |631|(% style="width:717px" %)VFPDragBreath, VFPDragHead|(% style="width:764px" %)?
744 |632|(% style="width:717px" %)VFP_coreplathol, VFP_coreplat|(% style="width:764px" %)?
745 |633|(% style="width:717px" %)VFP_PodiumPoint|(% style="width:764px" %)?
746 |634|(% style="width:717px" %)VFP_flamepoint|(% style="width:764px" %)?
747 |635|(% style="width:717px" %)VFP_lavapool|(% style="width:764px" %)?
748 |636|(% style="width:717px" %)VFP_lavastar|(% style="width:764px" %)?
749 |637|(% style="width:717px" %)VFP_SpellPlace, VFP_SpellPlace|(% style="width:764px" %)?
750 |638|(% style="width:717px" %)DFP_LevelContro|(% style="width:764px" %)?
751 |639|(% style="width:717px" %)DFP_ObjCreator|(% style="width:764px" %)?
752 |640|(% style="width:717px" %)DFP_Torch|(% style="width:764px" %)?
753 |641|(% style="width:717px" %)DFPLift1|(% style="width:764px" %)?
754 |642|(% style="width:717px" %)DFP_seqpoint|(% style="width:764px" %)?
755 |643|(% style="width:717px" %)DFP_DoorSwitch2, DFP_DoorSwitch|(% style="width:764px" %)?
756 |644|(% style="width:717px" %)DFP_floorbar|(% style="width:764px" %)?
757 |645|(% style="width:717px" %)DFP_wallbar|(% style="width:764px" %)?
758 |646|(% style="width:717px" %)DFP_ForceAway|(% style="width:764px" %)?
759 |647|(% style="width:717px" %)DFP_RotatePuzzl|(% style="width:764px" %)?
760 |648|(% style="width:717px" %)DFP_Statue1|(% style="width:764px" %)?
761 |649|(% style="width:717px" %)DFP_PerchSwitch|(% style="width:764px" %)?
762 |650|(% style="width:717px" %)DFP_TargetBlock, DFP_TargetBlock|(% style="width:764px" %)?
763 |651|(% style="width:717px" %)DFP_LaserBeam|(% style="width:764px" %)?
764 |652|(% style="width:717px" %)DFP_SpellPlace|(% style="width:764px" %)?
765 |653|(% style="width:717px" %)DFP_BomBot|(% style="width:764px" %)?
766 |654|(% style="width:717px" %)KP_textblock_fi, KP_textblock_ea, KP_textblock_wa, KP_textblock_ma, DFP_Textblock|(% style="width:764px" %)?
767 |655|(% style="width:717px" %)DFP_Platform1|(% style="width:764px" %)?
768 |656|(% style="width:717px" %)DB_RockFall|(% style="width:764px" %)?
769 |657|(% style="width:717px" %)DB_RockFallgen|(% style="width:764px" %)?
770 |658|(% style="width:717px" %)DBPointMum|(% style="width:764px" %)?
771 |659|(% style="width:717px" %)DBTrigger|(% style="width:764px" %)?
772 |660|(% style="width:717px" %)DBSpike|(% style="width:764px" %)?
773 |661|(% style="width:717px" %)DBPlaceHolder|(% style="width:764px" %)?
774 |662|(% style="width:717px" %)DB_egg|(% style="width:764px" %)?
775 |663|(% style="width:717px" %)DBlevelControl|(% style="width:764px" %)?
776 |664|(% style="width:717px" %)DBFire|(% style="width:764px" %)?
777 |665|(% style="width:717px" %)DBFireBall|(% style="width:764px" %)?
778 |666|(% style="width:717px" %)DBmap|(% style="width:764px" %)?
779 |667|(% style="width:717px" %)DBMagicBridge|(% style="width:764px" %)?
780 |668|(% style="width:717px" %)DBDiamond|(% style="width:764px" %)?
781 |669|(% style="width:717px" %)DBExpWall|(% style="width:764px" %)?
782 |670|(% style="width:717px" %)DBExpbit|(% style="width:764px" %)?
783 |672|(% style="width:717px" %)DBwaterhole, DBwaterspray|(% style="width:764px" %)?
784 |673|(% style="width:717px" %)DBbignest|(% style="width:764px" %)?
785 |674|(% style="width:717px" %)DBwaterplant|(% style="width:764px" %)?
786 |675|(% style="width:717px" %)DBWaterCurve|(% style="width:764px" %)?
787 |676|(% style="width:717px" %)DBplatform|(% style="width:764px" %)?
788 |677|(% style="width:717px" %)DBlgtbeam|(% style="width:764px" %)?
789 |678|(% style="width:717px" %)DBbridgeanim|(% style="width:764px" %)?
790 |679|(% style="width:717px" %)DBshooterball|(% style="width:764px" %)?
791 |680|(% style="width:717px" %)DBbullet|(% style="width:764px" %)?
792 |681|(% style="width:717px" %)DBNatShield|(% style="width:764px" %)?
793 |682|(% style="width:717px" %)DBKillBot|(% style="width:764px" %)?
794 |683|(% style="width:717px" %)DBSupShield|(% style="width:764px" %)?
795 |684|(% style="width:717px" %)DBDustGeezer|(% style="width:764px" %)?
796 |685|(% style="width:717px" %)DBbonedust|(% style="width:764px" %)?
797 |686|(% style="width:717px" %)DBkillboulder|(% style="width:764px" %)?
798 |687|(% style="width:717px" %)DBScaleTile|(% style="width:764px" %)?
799 |688|(% style="width:717px" %)DBstealerworm|(% style="width:764px" %)?
800 |689|(% style="width:717px" %)DB_FlameSwitch|(% style="width:764px" %)?
801 |690|(% style="width:717px" %)DB_SuperSymbol|(% style="width:764px" %)?
802 |691|(% style="width:717px" %)DB_FakeHorizon|(% style="width:764px" %)?
803 |692|(% style="width:717px" %)BossDrakorLevel|(% style="width:764px" %)?
804 |693|(% style="width:717px" %)BossDrakorNebul|(% style="width:764px" %)?
805 |694|(% style="width:717px" %)BossDrakorGalax|(% style="width:764px" %)?
806 |695|(% style="width:717px" %)BossDrakorDiamo|(% style="width:764px" %)?
807 |696|(% style="width:717px" %)BossDrakorFlatR|(% style="width:764px" %)?
808 |697|(% style="width:717px" %)BossDrakor|(% style="width:764px" %)?
809 |698|(% style="width:717px" %)BossDrakor_Lase|(% style="width:764px" %)?
810 |699|(% style="width:717px" %)BossDrakorAster|(% style="width:764px" %)?
811 |700|(% style="width:717px" %)BossDrakor_Dumm|(% style="width:764px" %)?
812 |701|(% style="width:717px" %)KT_RexLevel|(% style="width:764px" %)?
813 |702|(% style="width:717px" %)KT_Rex|(% style="width:764px" %)?
814 |703|(% style="width:717px" %)KT_RexFloorSwit|(% style="width:764px" %)?
815 |704|(% style="width:717px" %)KT_Lazerwall|(% style="width:764px" %)?
816 |705|(% style="width:717px" %)KT_Lazerlight|(% style="width:764px" %)?
817 |706|(% style="width:717px" %)KT_Fallingrocks|(% style="width:764px" %)?
818 |707|(% style="width:717px" %)KamerianBoss|(% style="width:764px" %)?
819 |708|(% style="width:717px" %)Nurse|(% style="width:764px" %)?
820 |709|(% style="width:717px" %)KamColumn|(% style="width:764px" %)?
821 |710|(% style="width:717px" %)AnimTest|(% style="width:764px" %)?
822 |711|(% style="width:717px" %)IMSnowBike, IMSnowClawBike, IMSnowClawBike2|(% style="width:764px" %)?
823 |712|(% style="width:717px" %)DIMSnowHorn1|(% style="width:764px" %)?
824 |713|(% style="width:717px" %)DR_EarthWarrior|(% style="width:764px" %)?
825 |714|(% style="width:717px" %)DR_CloudRunner|(% style="width:764px" %)?
826 |715|(% style="width:717px" %)StaticCamera|(% style="width:764px" %)?
827 |716|(% style="width:717px" %)kyteFireFlys|(% style="width:764px" %)?
828 |717|(% style="width:717px" %)FlameObject|(% style="width:764px" %)?
829 |718|(% style="width:717px" %)PerchObject|(% style="width:764px" %)?
830 |719|(% style="width:717px" %)CCvines, FlameWall|(% style="width:764px" %)?
831 |720|(% style="width:717px" %)FindKyteObject|(% style="width:764px" %)?
832 |721|(% style="width:717px" %)SC_beacon|(% style="width:764px" %)?
833 |722|(% style="width:717px" %)MMP_mseedrecept|(% style="width:764px" %)?
834 |723|(% style="width:717px" %)GPbonfire|(% style="width:764px" %)?
835 |724|(% style="width:717px" %)CCfireflyfind|(% style="width:764px" %)?
836 |725|(% style="width:717px" %)SC_flamegamefla|(% style="width:764px" %)?
837 |726|(% style="width:717px" %)RestPerch|(% style="width:764px" %)?
838 |727|(% style="width:717px" %)KyteCurveCreate|(% style="width:764px" %)?
839 |728|(% style="width:717px" %)CRSnowClaw, CRSnowClaw2, CRSnowClaw3|(% style="width:764px" %)?
840 |729|(% style="width:717px" %)CRCloudRace|(% style="width:764px" %)?
841 |730|(% style="width:717px" %)CRSpellstone|(% style="width:764px" %)?
842 |731|(% style="width:717px" %)CRFuelTank|(% style="width:764px" %)?
843 |732|(% style="width:717px" %)CRSnowBike, CRSnowClawBike, CRSnowClawBike2, CRSnowClawBike3|(% style="width:764px" %)?
844 |733|(% style="width:717px" %)DR_LaserCannon, DR_IonCannon|(% style="width:764px" %)?
845 |734|(% style="width:717px" %)DR_PushCart|(% style="width:764px" %)?
846 |735|(% style="width:717px" %)DRbullet|(% style="width:764px" %)?
847 |736|(% style="width:717px" %)DR_FireBall|(% style="width:764px" %)?
848 |737|(% style="width:717px" %)DRLavaControl|(% style="width:764px" %)?
849 |738|(% style="width:717px" %)DR_Creator|(% style="width:764px" %)?
850 |739|(% style="width:717px" %)DR_NiceSharpy, DR_SupGuardClaw|(% style="width:764px" %)?
851 |740|(% style="width:717px" %)DR_tube|(% style="width:764px" %)?
852 |741|(% style="width:717px" %)DR_CageControl|(% style="width:764px" %)?
853 |742|(% style="width:717px" %)DR_ExplodeDoor|(% style="width:764px" %)?
854 |743|(% style="width:717px" %)DR_Geezer|(% style="width:764px" %)?
855 |744|(% style="width:717px" %)DR_Chimmey|(% style="width:764px" %)?
856 |745|(% style="width:717px" %)DR_Cage|(% style="width:764px" %)?
857 |746|(% style="width:717px" %)DR_Vines|(% style="width:764px" %)?
858 |747|(% style="width:717px" %)DR_Shackle, DR_BigShackle|(% style="width:764px" %)?
859 |748|(% style="width:717px" %)DR_Bell|(% style="width:764px" %)?
860 |749|(% style="width:717px" %)DR_Rock, DR_HighPlatform|(% style="width:764px" %)?
861 |750|(% style="width:717px" %)DR_HighTop|(% style="width:764px" %)?
862 |751|(% style="width:717px" %)DR_IceFire|(% style="width:764px" %)?
863 |752|(% style="width:717px" %)DR_pulley|(% style="width:764px" %)?
864 |753|(% style="width:717px" %)DR_cradle|(% style="width:764px" %)?
865 |754|(% style="width:717px" %)DR_SupPortal|(% style="width:764px" %)?
866 |755|(% style="width:717px" %)DRProjectileSwi|(% style="width:764px" %)?
867 |756|(% style="width:717px" %)DRCollapsePieac, DRPlatformColla, DRPlatformColla|(% style="width:764px" %)?
868 |757|(% style="width:717px" %)DR_CollapseTube|(% style="width:764px" %)?
869 |758|(% style="width:717px" %)DR_CollapseCont|(% style="width:764px" %)?
870 |759|(% style="width:717px" %)DR_CaveIn, DR_CaveInFlow|(% style="width:764px" %)?
871 |760|(% style="width:717px" %)DR_LightBeam|(% style="width:764px" %)?
872 |761|(% style="width:717px" %)DR_Platform|(% style="width:764px" %)?
873 |762|(% style="width:717px" %)DRSpecialLoader|(% style="width:764px" %)?
874 |763|(% style="width:717px" %)DR_LightHalo, DR_LightPoleYel, DR_LightLamp, DR_LightLampYel|(% style="width:764px" %)?
875 |764|(% style="width:717px" %)DR_CloudPerch|(% style="width:764px" %)?
876 |765|(% style="width:717px" %)DR_EarthCallPad|(% style="width:764px" %)?
877 |766|(% style="width:717px" %)DR_BarrelPositi|(% style="width:764px" %)?
878 |767|(% style="width:717px" %)SPFruit, SPMeat, SPRedMushroom, SPRedMaggot, SPMagic, SPFishingNet, SPLantern, SPTranslator, SPSideFood, SPMagicChest, SPFoodContainer, SPMap, SPReplayDisk|(% style="width:764px" %)?
879 |768|(% style="width:717px" %)SPShop|(% style="width:764px" %)?
880 |769|(% style="width:717px" %)SPShopKeeper|(% style="width:764px" %)?
881 |770|(% style="width:717px" %)SPScarab|(% style="width:764px" %)?
882 |771|(% style="width:717px" %)SPDrape|(% style="width:764px" %)?
883 |772|(% style="width:717px" %)SPitembeam|(% style="width:764px" %)?
884 |773|(% style="width:717px" %)WCQueenEarthWal|(% style="width:764px" %)?
885 |774|(% style="width:717px" %)WCKingEarthWalk|(% style="width:764px" %)?
886 |775|(% style="width:717px" %)WCTrex|(% style="width:764px" %)?
887 |776|(% style="width:717px" %)WCBouncyCrate|(% style="width:764px" %)?
888 |777|(% style="width:717px" %)WCTrexChase|(% style="width:764px" %)?
889 |778|(% style="width:717px" %)WCSabreChase|(% style="width:764px" %)?
890 |779|(% style="width:717px" %)WCLevelControl|(% style="width:764px" %)?
891 |780|(% style="width:717px" %)WCBeacon|(% style="width:764px" %)?
892 |781|(% style="width:717px" %)WCPressureSwitc|(% style="width:764px" %)?
893 |782|(% style="width:717px" %)WCPushBlock|(% style="width:764px" %)?
894 |783|(% style="width:717px" %)WCTile|(% style="width:764px" %)?
895 |784|(% style="width:717px" %)WCTrexStatue|(% style="width:764px" %)?
896 |785|(% style="width:717px" %)WCInvUseObj, WCSunTempleMain, WCSunTempleSwit|(% style="width:764px" %)?
897 |786|(% style="width:717px" %)WCMoonTempleLif, WCSunTempleLift|(% style="width:764px" %)?
898 |787|(% style="width:717px" %)WCApertureSymbo|(% style="width:764px" %)?
899 |788|(% style="width:717px" %)WCSunTempleLase|(% style="width:764px" %)?
900 |789|(% style="width:717px" %)WCTempleDial|(% style="width:764px" %)?
901 |790|(% style="width:717px" %)WCTempleBridge|(% style="width:764px" %)?
902 |791|(% style="width:717px" %)WCFloorTile|(% style="width:764px" %)?
903 |793|(% style="width:717px" %)BWLog|(% style="width:764px" %)?
904 |794|(% style="width:717px" %)BWAlphaAnim|(% style="width:764px" %)?
905 |795|(% style="width:717px" %)BWLevelControl|(% style="width:764px" %)?
906 |796|(% style="width:717px" %)AMLevelControl|(% style="width:764px" %)?
907
908 {{putFootnotes/}}

Welcome

Welcome to DPWiki!

This is an archive of information documenting Dinosaur Planet, the game's history, its lore, characters, how to play the ROM, as well as technical documentation regarding cheats, mods, and engine tech.

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