<
From version < 10.1 >
edited by Allie
on 2021/03/15 03:15
To version < 11.1 >
edited by Allie
on 2021/03/15 04:13
>
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100 100  When entering Dragon Rock, the player can ride on the back of an EarthWalker. If you are able to ride into an area where another ridable EarthWalker spawns, you will teleport back to the previous EarthWalker's position upon climbing onto the second. This trick could potentially be used for teleporting into unloaded areas, similar to [[remote control log>>doc:||anchor="HRemotecontrollog"]].
101 101  
102 102  
103 -== Pause buffering to avoid crashes ==
103 +== Pause buffer to avoid crashes ==
104 104  
105 105  Affectionately known as //the suffer buffer//, in many situations pausing and unpausing several times in succession can help mitigate crashes. Particularly notable areas where this technique is useful are entering Diamond Bay, and the tunnel that leads to the entrance to Volcano Force Point Temple from Diamond Bay. It often can help to wait a small amount of time while paused before unpausing, as these crashes often seem to occur from things loading too quickly or too many things happening at once.
106 106  
107 107  
108 -== Aim walking ==
108 +== Aim walk ==
109 109  
110 110  When using the Projectile spell, sometimes the camera can get locked behind the character and prevent the player from interacting with anything, and movement becomes difficult. Note that holding down on the analog stick will rapidly move the camera back and forth, which could potentially be harmful if you are sensitive to flashing lights. This glitch has no known useful applications, and appears to be purely detrimental. In some cases, this state can be reversed by entering another area. Failing this, you will need to reset the game.