Changes for page Tricks & Glitches
Last modified by Fruitcake™️ 🍰 on 2024/01/14 18:36
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... ... @@ -95,7 +95,6 @@ 95 95 ** At the treasure room where the Jet Bike race takes place 96 96 * Warlock Mountain, when you warp there 97 97 98 - 99 99 == Last known EarthWalker warp == 100 100 101 101 When entering Dragon Rock, the player can ride on the back of an EarthWalker. If you are able to ride into an area where another ridable EarthWalker spawns, you will teleport back to the previous EarthWalker's position upon climbing onto the second. This trick could potentially be used for teleporting into unloaded areas, similar to [[remote control log>>doc:||anchor="HRemotecontrollog"]]. ... ... @@ -104,3 +104,8 @@ 104 104 == Pause buffering to avoid crashes == 105 105 106 106 Affectionately known as //the suffer buffer//, in many situations pausing and unpausing several times in succession can help mitigate crashes. Particularly notable areas where this technique is useful are entering Diamond Bay, and the tunnel that leads to the entrance to Volcano Force Point Temple from Diamond Bay. It often can help to wait a small amount of time while paused before unpausing, as these crashes often seem to occur from things loading too quickly or too many things happening at once. 106 + 107 + 108 +== Aim walking == 109 + 110 +When using the Projectile spell, sometimes the camera can get locked behind the character and prevent the player from interacting with anything, and movement becomes difficult. Note that holding down on the analog stick will rapidly move the camera back and forth, which could potentially be harmful if you are sensitive to flashing lights. This glitch has no known useful applications, and appears to be purely detrimental. In some cases, this state can be reversed by entering another area. Failing this, you will need to reset the game.