<
From version < 42.1 >
edited by LerakoLanche Rare Gamer
on 2021/12/04 13:22
To version < 39.2 >
edited by LerakoLanche Rare Gamer
on 2021/12/04 13:18
>
Change comment: There is no comment for this version

Summary

Details

Page properties
Content
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2 2  (((
3 3  (% class="col-xs-12 col-sm-8" %)
4 4  (((
5 -A breathtaking coastal bluff that leads into a heavily guarded fortress. Krystal will need to gain entry to this area from [[SwapStone Circle>>doc:Main.World.Areas.SwapStone-Circle.WebHome]] in order to rescue her companion, Kyte.
6 -As Krystal continues to make progress into her journey, further areas of Cape Claw will become available to explore; she will need to return to this location several times to discover all the Cape has to offer.
5 +A breathtaking coastal bluff that leads into a heavily guarded fortress. Krystal will need to gain entry to this area from [[SwapStone Circle>>doc:Main.World.Areas.SwapStone-Circle.WebHome]] in order to rescue her companion, Kyte. As Krystal continues to make progress into her journey, further areas of Cape Claw will become available to explore; she will need to return to this location several times to discover all the Cape has to offer.
7 7  
8 8  = Overview =
9 9  
... ... @@ -125,8 +125,7 @@
125 125  
126 126  (% class="box infomessage" %)
127 127  (((
128 -* While Cape Claw would appear in Starfox Adventures, it would be changed drastically, removing the entire fortress area and the Fire Gem/Lighthouse Beacon puzzle altogether.
129 -In SFA, progress is only made up to the Gas Chamber, stripping Cape Claw of the Cliffside, the Courtyard, the Village, the Underground Village Passage, the Escarpment and the Sand Snake Mini-boss, making it one of the most compromised areas that still appears in the final game.
127 +* While Cape Claw would appear in Starfox Adventures, it would be changed drastically, removing the entire fortress area and the Fire Gem/Lighthouse Beacon puzzle altogether. In SFA, progress is only made up to the Gas Chamber, stripping Cape Claw of the Cliffside, the Courtyard, the Village, the Underground Village Passage, the Escarpment and the Sand Snake Mini-boss, making it one of the most compromised areas that still appears in the final game.
130 130  
131 131  * Unlike other areas which can be completed on the first pass, Cape Claw's unique backtracking mechanic allows the location to continuously evolve as the player progresses over time. 
132 132  
... ... @@ -167,7 +167,9 @@
167 167   </body>
168 168  </html>{{/html}}
169 169  
170 -
168 +Or, if there's a better
169 +picture without world map,
170 +Cite source here.
171 171  )))
172 172  )))
173 173  

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