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edited by LerakoLanche Rare Gamer
on 2021/12/04 12:13
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11 11  This area can be found by venturing downhill from SwapStone Circle, where the narrow passage following Lightfoot Village gives way to an open shoreline.
12 12  
13 13  Unfortunately, much of the area is impassable, as exploring the waters of Cape Claw will result in being swept into the undertow, and further access deeper into the SharpClaw fortress is blocked by a BribeClaw posted at the tunnel.
14 +While Krystal can eventually discover a means to free her companion, Kyte, she can begin her liberation efforts early by using her staff to free a member of the Lightfoot Tribe that's been caged near the entrance.
15 +
16 +Unfortunately, her altruistic efforts might cost her upon return to SwapStone Circle...
14 14  )))
15 15  
16 16  = Freeing Kyte (Initial Visit) =
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23 23  
24 24  This area features a large flooded well in its center, which is surrounded by several inlays arranged in the symbol of the Krazoa. Setting Krazoa Tablets in place of these inlays is fundamental to exploring further areas of Cape Claw.
25 25  
26 -At this point in her adventure, Krystal will be able to free Kyte by battling the guard for the key to her prison, and having her perch on a series of levers. Once this is done, the towers surrounding the Courtyard will reveal a pair of torches which can be lit by Kyte's "Flame" technique; accomplishing this task will allow the reunited duo to return to the Cliffside, and ultimately the entrance to the Cape.
29 +At this point in her adventure, Krystal will be able to free Kyte by battling the guard for the key to her prison, and having her perch on a series of levers. Once this is done, the towers surrounding the Courtyard will reveal a pair of torches which can be lit by Kyte's "Flame" technique; accomplishing this task will allow the reunited duo to return to the Cliffside, and ultimately the entrance to the Cape where a confrontation with the Lightfoot Tribe can be encountered.
27 27  )))
28 28  
29 29  = Krazoa Tablets/Lighthouse Solution (Subsequent Visits) =
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54 54  **Third Fire Gem**: Returning to the Village, Krystal can discover a pair of explosive barrels to the right of the entrance; detonating these barrels will uncover a secret vertical passageway that tunnels into the ground. Reaching the end of this passageway will spur a fight with a pair of Robotic Scorpions, where victory is rewarded with another Krazoa Tablet. Placing the aforementioned Tablet in the fourth Krazoa inlay (4/6) will cause a secret passageway behind the Village waterfall to be uncovered. Venturing behind the waterfall and onto the beach will spur a mini-boss encounter with a Sand Snake. Defeating the Sand Snake will cause it to spit out the Third Fire Gem. 
55 55  
56 56  **Third Lighthouse Beacon**: Upon collecting an unknown Krazoa Tablet elsewhere in Dinosaur Planet, Krystal will be able to place the Tablet in the fifth Krazoa inlay (5/6), which causes an earthy spire/pillar to rise from beneath the sea. Returning to the Village, Krystal can hop across this spire to to an escarpment that would otherwise be inaccessible. 
57 -Using Kyte's 'Find' Command at a collapsed rope will allow it to be repaired, allowing access to a beach, and laterally the final Lighthouse Beacon. Once Krystal has managed to scale the vines leading up to the beacon, she can place the Sand Snake's Fire Gem inside, which willl allow the sixth and final Krazoa inlay (6/6) to be solved.  
60 +Using Kyte's 'Find' Command at a collapsed rope will allow it to be repaired, allowing access to a beach, and laterally the final Lighthouse Beacon. Once Krystal has managed to scale the vines leading up to the beacon, she can place the Sand Snake's Fire Gem inside, which will allow the sixth and final Krazoa inlay (6/6) to be solved.  
58 58  
59 59  
60 60  It is theorized that by solving this puzzle will cause the Courtyard Well to drain entirely, granting Krystal access to the chamber below, which houses a teleport to Krazoa Palace.
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66 66  
67 67  (% class="box infomessage" %)
68 68  (((
69 -The PointBack, eggs, diamonds, Log
72 +__**NPC's**:__ 
73 +\\**Bribeclaw**: Guards the entrance to Cape Claw's Fortress section; can be dismissed if he's brought a Shiney Nugget.
74 +
75 +**Caged Lightfoot**: 
76 +\\\\__**Key Items**:__
77 +\\**Shiney Nugget**: Found in the cave near the Bribeclaw's post. Needed to tempt the Bribeclaw into allowing passage.
78 +
79 +**Cell Door Key**: Acquired from the SharpClaw in the Courtyard nearest lever puzzle. Needed to unlock Kyte's prison.
80 +
81 +**Fire Gem**:** **Hidden around three areas in Cape Claw, used to light the three associated Lighthouse Beacons.
82 +
83 +**Krazoa Tablet**: Placed inside the Krazoa Courtyard Inlays to progress into further areas of Cape Claw.
70 70  )))
71 71  
72 72  == Enemies ==

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