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2 (((
3 This patch is **outdated**; it does not contain recent fixes made by the community. Please see the [[Getting Started>>path:/get/Main/Tech/Mods/dinomod-exploration-testing-debug-tool-xdelta/?sheet=CKEditor.ResourceDispatcher&outputSyntax=plain&language=en&type=doc&reference=Main.How-to-Play.Getting-Started.WebHome&typed=true]] page for up-to-date instructions on patching the ROM for essential fixes.
4 )))
5
6 Patch v2.4
7
8 dinopatch v2.4 "dead dino edition"
9
10 new in this build:
11 - the game's main menu has been restored! and with it, the options menu is finally accessible through normal means! the same options that worked previously in dinomod will also work via dinopatch as of this build (widescreen, position, audio, display)
12 - Klanadack can now be defeated! the game will play the victory cutscene, award the spellstone and warp you back to walled city as (mostly) intended
13 - defeating galadon no longer throws you in to the void and correctly awards the spellstone
14 - Galadon phase one music has been fixed, along with many other tracks in darkice mines
15 - Galadon intro cutscene is improved, the ice now shatters correctly and the spellstone animates
16 - the item pickup fix has been reworked to hopefully mitigate stability issues for some people
17 - some spellstone inventory icons have been fixed, including the klanadack spellstone icon (previously a CRF power room gem)
18 - caged lightfoot in cape claw no longer uses the model of the chief lightfoot
19 - settings belonging to the options menu are loaded at startup to avoid needing to enter the options menu each time the game is started
20
21 [[Patch v2.4>>https://dinosaurpla.net/download/Main/Tech/Mods/dinopatch-various-game-fixes-xdelta/WebHome/dinopatch_v2.4.xdelta]]
22 \\~-~-~-~-~-~-~-~-
23
24 Patch v2.3
25
26 dinopatch v2.3! "not sure what should go in dinopatch" edition
27
28 new in this build:
29 - certain objects (e.g. warlock mountain warp activator on 2nd visit) will no longer crash the game
30 - reclaimed more memory that the game is not using
31
32 [[Patch v2.3>>https://dinosaurpla.net/download/Main/Tech/Mods/dinopatch-various-game-fixes-xdelta/WebHome/dinopatch_v2.3.xdelta]]
33
34 ~-~-~-~-~-~-~-~-
35
36 Patch v2.1
37
38 This patch currently includes:
39
40 * Scarab counter workaround - can be shown whenever
41 * Distract fix - SwapStone cutscene correctly awards distract ability
42 * Gas room cutscene double-play fix - (thanks to Vague Rant)
43 * Item pickup fix - though some items (particularly keys) are still red gems for now
44 * Galadon fix - Tricky fire begins the fight as intended (thanks to Vague Rant)
45 * Warlock Mountain button crash fix
46 * Cape Claw nugget cave and gas room fixes
47
48 [[Patch v2.1>>attach:dinopatch_v2.1.xdelta]]