This patch currently includes:
- Scarab counter workaround - can be shown whenever
- Distract fix - SwapStone cutscene correctly awards distract ability
- Gas room cutscene double-play fix - (thanks to Vague Rant)
- Item pickup workaround - turns all items in the pickup animation in to red gems to avoid crash
- Galadon fix - Tricky fire begins the fight as intended (thanks to Vague Rant)