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1 Dinosaur Planet uses a **File System Table** (FST) for its assets.
2
3 The filesystem is located at offset 0xA4970 in the rom.
4
5 The following files are included:
6
7 |ID|Filename|Description
8 |0|AUDIO.tab|Table of offsets into AUDIO.bin
9 |1|AUDIO.bin|
10 |2|SFX.tab|Table of offsets into SFX.bin
11 |3|SFX.bin|
12 |4|AMBIENT.tab|Table of offsets into AMBIENT.bin
13 |5|AMBIENT.bin|
14 |6|MUSIC.tab|Table of offsets into MUSIC.bin
15 |7|MUSIC.bin|
16 |8|MPEG.tab|Table of offsets into MPEG.bin
17 |9|MPEG.bin|
18 |10|MUSICACTIONS.bin|
19 |11|CAMACTIONS.bin|
20 |12|LACTIONS.bin|
21 |13|ANIMCURVES.bin|
22 |14|ANIMCURVES.tab|Table of offsets into ANIMCURVES.bin
23 |15|OBJSEQ2CURVE.tab|
24 |16|FONTS.bin|
25 |17|CACHEFONTSTAB.bin|
26 |18|CACHEFONTSTEX.bin|
27 |19|GAMETEXT.bin|
28 |20|GAMETEXT.tab|Table of offsets into GAMETEXT.bin
29 |21|GLOBALMAP.bin|
30 |22|TABLES.bin|
31 |23|TABLES.tab|Table of offsets into TABLES.bin
32 |24|SCREENS.bin|
33 |25|SCREENS.tab|Table of offsets into SCREENS.bin
34 |26|VOXMAP.bin|
35 |27|VOXMAP.tab|Table of offsets into VOXMAP.bin
36 |28|TEXPRE.tab|Table of offsets into TEXPRE.bin
37 |29|TEXPRE.bin|
38 |30|WARPTAB.bin|
39 |31|MAPS.bin|
40 |32|MAPS.tab|Table of offsets into MAPS.bin
41 |33|MAPINFO.bin|
42 |34|?|
43 |35|?|
44 |36|TEX1.bin|
45 |37|TEX1.tab|Table of offsets into TEX1.bin
46 |38|TEXTABLE.bin|
47 |39|TEX0.bin|
48 |40|TEX0.tab|Table of offsets into TEX1.bin
49 |41|BLOCKS.bin|
50 |42|BLOCKS.tab|Table of offsets into BLOCKS.bin
51 |43|TRKBLK.bin|
52 |44|HITS.bin|
53 |45|HITS.tab|Table of offsets into HITS.bin
54 |46|MODELS.tab|Table of offsets into MODELS.bin
55 |47|MODELS.bin|
56 |48|MODELIND.bin|
57 |49|MODANIM.tab|Table of offsets into MODANIM.bin
58 |50|MODANIM.bin|
59 |51|ANIM.tab|Table of offsets into ANIM.bin
60 |52|ANIM.bin|
61 |53|AMAP.tab|Table of offsets into AMAP.bin
62 |54|AMAP.bin|
63 |55|BITTABLE.bin|
64 |56|WEAPONDATA.bin|
65 |57|VOXOBJ.tab|Table of offsets into VOXOBJ.bin
66 |58|VOXOBJ.bin|
67 |59|MODLINES.bin|
68 |60|MODLINES.tab|Table of offsets into MODLINES.bin
69 |61|SAVEGAME.bin|
70 |62|SAVEGAME.tab|Table of offsets into SAVEGAME.bin
71 |63|OBJSEQ.bin|
72 |64|OBJSEQ.tab|Table of offsets into OBJSEQ.bin
73 |65|OBJECTS.tab|Table of offsets into OBJECTS.bin
74 |66|OBJECTS.bin|
75 |67|OBJINDEX.bin|
76 |68|OBJEVENTS.bin|
77 |69|OBJHITS.bin|
78 |70|DLLS.bin|
79 |71|DLLS.tab|Table of offsets into DLLS.bin
80 |72|DLLSIMPORTTAB.bin|
81 |73|ENVFXACT.bin|
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