Wiki source code of File System
Version 1.1 by Hugo Peters on 2021/03/02 23:28
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author | version | line-number | content |
---|---|---|---|
1 | Dinosaur Planet uses a **File System Table** (FST) for its assets. | ||
2 | |||
3 | The filesystem is located at offset 0xA4970 in the rom. | ||
4 | |||
5 | The following files are included: | ||
6 | |||
7 | |ID|Filename|Description | ||
8 | |0|AUDIO.tab|Table of offsets into AUDIO.bin | ||
9 | |1|AUDIO.bin| | ||
10 | |2|SFX.tab|Table of offsets into SFX.bin | ||
11 | |3|SFX.bin| | ||
12 | |4|AMBIENT.tab|Table of offsets into AMBIENT.bin | ||
13 | |5|AMBIENT.bin| | ||
14 | |6|MUSIC.tab|Table of offsets into MUSIC.bin | ||
15 | |7|MUSIC.bin| | ||
16 | |8|MPEG.tab|Table of offsets into MPEG.bin | ||
17 | |9|MPEG.bin| | ||
18 | |10|MUSICACTIONS.bin| | ||
19 | |11|CAMACTIONS.bin| | ||
20 | |12|LACTIONS.bin| | ||
21 | |13|ANIMCURVES.bin| | ||
22 | |14|ANIMCURVES.tab|Table of offsets into ANIMCURVES.bin | ||
23 | |15|OBJSEQ2CURVE.tab| | ||
24 | |16|FONTS.bin| | ||
25 | |17|CACHEFONTSTAB.bin| | ||
26 | |18|CACHEFONTSTEX.bin| | ||
27 | |19|GAMETEXT.bin| | ||
28 | |20|GAMETEXT.tab|Table of offsets into GAMETEXT.bin | ||
29 | |21|GLOBALMAP.bin| | ||
30 | |22|TABLES.bin| | ||
31 | |23|TABLES.tab|Table of offsets into TABLES.bin | ||
32 | |24|SCREENS.bin| | ||
33 | |25|SCREENS.tab|Table of offsets into SCREENS.bin | ||
34 | |26|VOXMAP.bin| | ||
35 | |27|VOXMAP.tab|Table of offsets into VOXMAP.bin | ||
36 | |28|TEXPRE.tab|Table of offsets into TEXPRE.bin | ||
37 | |29|TEXPRE.bin| | ||
38 | |30|WARPTAB.bin| | ||
39 | |31|MAPS.bin| | ||
40 | |32|MAPS.tab|Table of offsets into MAPS.bin | ||
41 | |33|MAPINFO.bin| | ||
42 | |34|?| | ||
43 | |35|?| | ||
44 | |36|TEX1.bin| | ||
45 | |37|TEX1.tab|Table of offsets into TEX1.bin | ||
46 | |38|TEXTABLE.bin| | ||
47 | |39|TEX0.bin| | ||
48 | |40|TEX0.tab|Table of offsets into TEX1.bin | ||
49 | |41|BLOCKS.bin| | ||
50 | |42|BLOCKS.tab|Table of offsets into BLOCKS.bin | ||
51 | |43|TRKBLK.bin| | ||
52 | |44|HITS.bin| | ||
53 | |45|HITS.tab|Table of offsets into HITS.bin | ||
54 | |46|MODELS.tab|Table of offsets into MODELS.bin | ||
55 | |47|MODELS.bin| | ||
56 | |48|MODELIND.bin| | ||
57 | |49|MODANIM.tab|Table of offsets into MODANIM.bin | ||
58 | |50|MODANIM.bin| | ||
59 | |51|ANIM.tab|Table of offsets into ANIM.bin | ||
60 | |52|ANIM.bin| | ||
61 | |53|AMAP.tab|Table of offsets into AMAP.bin | ||
62 | |54|AMAP.bin| | ||
63 | |55|BITTABLE.bin| | ||
64 | |56|WEAPONDATA.bin| | ||
65 | |57|VOXOBJ.tab|Table of offsets into VOXOBJ.bin | ||
66 | |58|VOXOBJ.bin| | ||
67 | |59|MODLINES.bin| | ||
68 | |60|MODLINES.tab|Table of offsets into MODLINES.bin | ||
69 | |61|SAVEGAME.bin| | ||
70 | |62|SAVEGAME.tab|Table of offsets into SAVEGAME.bin | ||
71 | |63|OBJSEQ.bin| | ||
72 | |64|OBJSEQ.tab|Table of offsets into OBJSEQ.bin | ||
73 | |65|OBJECTS.tab|Table of offsets into OBJECTS.bin | ||
74 | |66|OBJECTS.bin| | ||
75 | |67|OBJINDEX.bin| | ||
76 | |68|OBJEVENTS.bin| | ||
77 | |69|OBJHITS.bin| | ||
78 | |70|DLLS.bin| | ||
79 | |71|DLLS.tab|Table of offsets into DLLS.bin | ||
80 | |72|DLLSIMPORTTAB.bin| | ||
81 | |73|ENVFXACT.bin| | ||
82 | |||
83 |