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From version < 1.8 >
edited by Allie
on 2021/03/15 01:23
To version < 1.9 >
edited by Allie
on 2021/03/15 01:36
>
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25 25  
26 26  
27 27  Food clipping generally can't be used to clip through very thick collision, as it does not push you very far into the geometry. Additionally, if there is no floor on the other side of the geometry you are clipping through, you will fall through the world and die, so ensure that there is a floor on the other side.
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30 +== Actor Movement ==
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32 +It is possible to move certain actor entities in several ways, such as attacking or running into them. Certain actions also have the potential to move actor entities, such as throwing Tricky's ball. The most consistent (albeit slow) way that you can intentionally push an actor entity is by placing an item from either the Food Bag or the Food Jar into the actor entity's hitbox. With enough effort, it is possible in some instances to move the invisible walls attached to certain entities in order to bypass them and reach an area intended to be accessed by other means. One notable application of this is moving the SharpClaw guard in Cape Claw in order to bypass him.