Changes for page Development (Unfinished)
Last modified by aio lis on 2021/09/09 03:42
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... ... @@ -1,4 +1,4 @@ 1 -The development of Dinosaur Planet began in late 1997 after the release of Diddy Kong Racing. Rare wanted to make an action-adventure game that was a Zelda-like, using their in-depth knowledge of the Nintendo 64 after develop ingon itfor a fewyears.1 +The development of Dinosaur Planet began in late 1997 after the release of Diddy Kong Racing. Rare wanted to make an action-adventure game that was a Zelda-like, using their in-depth knowledge of the Nintendo 64 after getting familiar with development on the hardware. Their close ties to Nintendo granted them more in-depth documentation of the architecture of the Nintendo 64. 2 2 3 3 4 4 The goal was to make an unforgettable, ambitious action/adventure to end off the 5th generation; **a swan song**, as many described it.