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... ... @@ -98,6 +98,8 @@ 98 98 (% style="text-align:center" %) 99 99 [[image:krystal_fur-early-model-render.png||height="326" width="150"]] 100 100 101 +=== //"Promotional" Render// === 102 + 101 101 (% class="box" %) 102 102 ((( 103 103 This first render clearly predates the character model seen in-game. A lot more details are present on the face such as stripes, more fur in general and her staff appears to be different from it's appearance in-game. This was apparently made for promotional use and was indeed used as such on E3 vertical displays. ... ... @@ -106,6 +106,8 @@ 106 106 (% style="text-align:center" %) 107 107 [[image:krystal_character-bio-render.png||height="326" width="123"]] 108 108 111 +=== //"Character Bio" Render// === 112 + 109 109 (% class="box" %) 110 110 ((( 111 111 This render is much closer to Krystal's in-game appearance. (Besides the missing gem on her neck and glove on her left arm.) This render was linked to her character biography. ... ... @@ -114,9 +114,11 @@ 114 114 (% style="text-align:center" %) 115 115 [[image:Krystal_Turnaround.png||height="506" width="900"]] 116 116 121 +=== In-Game Model === 122 + 117 117 (% class="box" %) 118 118 ((( 119 -Krystal's in-game model, ripped straight fromthegame itself. Note the small differences between it and the "Character Bio" render : Neck jewel, arm glove on her left and no border on the bottom of the dress. The hint of blue on her fur is also slightly different.125 +Krystal's in-game model, as it appears in the December 2000 Build of Dinosaur Planet. Note the small differences between it and the "Character Bio" render : Neck jewel, arm glove on her left and no border on the bottom of the dress. The hint of blue on her fur is also slightly different. 120 120 121 121 (ℹ️) //Turn around reference by Discord member LazyJenny.// 122 122 )))