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From version < 39.2 >
edited by LerakoLanche Rare Gamer
on 2021/12/04 13:18
To version < 40.1 >
edited by LerakoLanche Rare Gamer
on 2021/12/04 13:21
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125 125  (% class="box infomessage" %)
126 126  (((
127 -* While Cape Claw would appear in Starfox Adventures, it would be changed drastically, removing the entire fortress area and the Fire Gem/Lighthouse Beacon puzzle altogether. In SFA, progress is only made up to the Gas Chamber, stripping Cape Claw of the Cliffside, the Courtyard, the Village, the Underground Village Passage, the Escarpment and the Sand Snake Mini-boss, making it one of the most compromised areas that still appears in the final game.
127 +* While Cape Claw would appear in Starfox Adventures, it would be changed drastically, removing the entire fortress area and the Fire Gem/Lighthouse Beacon puzzle altogether.
128 +In SFA, progress is only made up to the Gas Chamber, stripping Cape Claw of the Cliffside, the Courtyard, the Village, the Underground Village Passage, the Escarpment and the Sand Snake Mini-boss, making it one of the most compromised areas that still appears in the final game.
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129 129  * Unlike other areas which can be completed on the first pass, Cape Claw's unique backtracking mechanic allows the location to continuously evolve as the player progresses over time. 
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