Changes for page Known Issues
Last modified by Banjeoin on 2024/01/30 16:44
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... ... @@ -1,3 +1,7 @@ 1 +{{toc/}} 2 + 3 +---- 4 + 1 1 (% class="box" %) 2 2 ((( 3 3 **Legend : ** ... ... @@ -7,10 +7,7 @@ 7 7 **🟩** Nice to have : Bugged UI, dialog, spelling or small general issues that don't (or very little) affect the gameplay. 8 8 ))) 9 9 10 -{{toc/}} 11 11 12 ----- 13 - 14 14 = General = 15 15 16 16 == Resetting the game sometimes results in a crash == ... ... @@ -20,8 +20,6 @@ 20 20 * **Description:** Upon resetting the game, it may occasionally / frequently crash instead of rebooting properly. 21 21 * **Workaround:** None, use hard resets or power down the game completely. 22 22 23 -== == 24 - 25 25 == Picking up certain items crash the game == 26 26 27 27 * **Status:** Active ... ... @@ -28,15 +28,12 @@ 28 28 * **Type:** 🟧 Major 29 29 * **Description:** Upon picking up most items a few hours into the game, it will fail to load an animation of the character for the close-up cutscene of the character holding the item and will subsequently crash the game. 30 30 * **Workaround:** Use the GameShark code [[Pickup Fix>>https://dinosaurpla.net/Main/Tech/Cheats/#HCodesthatfixproblems]] to replace the models of all items, during the cutscene, with that of a magic gem, bypassing the crash. 31 - 32 32 33 33 (% class="box infomessage" %) 34 34 ((( 35 - 💡This doesn't seem to happen anymore, as- to be confirmed after a full walkthrough with multiple users and set up.33 +This doens't seem to happen anymore, as of January/Februrary 2024 in the latest patches. 36 36 ))) 37 37 38 -== == 39 - 40 40 == Killing SharpClaws sometimes crashes the game == 41 41 42 42 * **Status:** Active ... ... @@ -44,8 +44,6 @@ 44 44 * **Description:** Sometimes, the game will enter a bugged state where killing a SharpClaw will crash the game. Causes are currently unknown. 45 45 * **Workaround:** Reportedly, saving the game and performing a hard reset will undo this effect. 46 46 47 -== == 48 - 49 49 == Invisible wall in Swapstone Hollow == 50 50 51 51 * **Status:** Active ... ... @@ -52,15 +52,7 @@ 52 52 * **Type:** 🟨 Minor 53 53 * **Description:** To the entrance of Willow Grove, there's an invisible barrier preventing entry. 54 54 * **Workaround:** The game is unfinished past this point, use the [[Levitate Noclip>>https://dinosaurpla.net/Main/Tech/Cheats/#HMiscellaneousCodes]] code if you want to explore past this point. 55 - 56 56 57 -(% class="box warningmessage" %) 58 -((( 59 -💡A unmoving Thortail was added there instead of an invisible wall, it's easier to understand this part is blocked and could have featured an NPC telling about Willow Grove in the final game. 60 -))) 61 - 62 -== == 63 - 64 64 == Killing the worms (Snipluk) early in Sabre first section may crash the game == 65 65 66 66 * **Status:** Active ... ... @@ -68,8 +68,6 @@ 68 68 * **Description:** The first enemies that Sabre encounter (Snipluk, almost known as worms) have a chance to crash the game randomly. 69 69 * **Workaround:** Avoid them. 70 70 71 -== == 72 - 73 73 == Snowhorn dialog is misplaced == 74 74 75 75 * **Status:** Active ... ... @@ -78,8 +78,6 @@ 78 78 * **Workaround:** None. 79 79 [[image:dino_planet-209.png||height="295" width="400"]][[image:dino_planet-217.png||height="295" width="400"]] 80 80 81 -== == 82 - 83 83 == Whacking a sleeping dinosaur will bug their following sleep animation == 84 84 85 85 * **Status:** Active ... ... @@ -88,8 +88,6 @@ 88 88 * **Workaround:** None. 89 89 [[image:dino_planet-183.png||height="295" width="400"]] 90 90 91 -== == 92 - 93 93 == No visual on wall for the diggable tunnel to get to Snowhorn Waste == 94 94 95 95 * **Status:** Active ... ... @@ -98,8 +98,6 @@ 98 98 * **Workaround:** Open the Sidekick Command menu with C-Down, the icon for Dig will appear close to the wall. (Screenshot on the right to show what the wall is supposed to have as damaged to show possible digging) 99 99 [[image:dino_planet-223.png||height="295" width="400"]][[image:dino_planet-241.png||height="295" width="400"]] 100 100 101 -== == 102 - 103 103 == The "Previously on Dinosaur Planet" and tasks displayed are often incorrect or incomplete == 104 104 105 105 * **Status:** Active ... ... @@ -109,8 +109,6 @@ 109 109 \\More images and exemple to be added here. Ideally we could show pretty much all possible tasks that are possible to show up on here. 110 110 [[image:dino_planet-258.png||height="272" width="400"]] 111 111 112 -== == 113 - 114 114 == Tricky is stuck in a wall when going in the well in Swapstone Hollow == 115 115 116 116 * **Status:** Active ... ... @@ -119,8 +119,6 @@ 119 119 * **Workaround:** None. 120 120 \\[[image:dino_planet-272.png||height="306" width="400"]] 121 121 122 -== == 123 - 124 124 == Falling snow FX often seems to stay in Swapstone Hollow == 125 125 126 126 * **Status:** Active ... ... @@ -131,8 +131,6 @@ 131 131 132 132 ---- 133 133 134 -= = 135 - 136 136 = Progression Related = 137 137 138 138 == Saving after General Scales's galleon leaves gets the player stuck == ... ... @@ -216,8 +216,3 @@ 216 216 * **Type:** 🟥 Critical 217 217 * **Description:** After getting the SpellStone from CloudRunner Fortress and travelling to the Desert Force Point Temple, upon reaching the end, it is impossible to place the SpellStone regardless of whether it is activated or not. 218 218 * **Workaround:** It is possible to remove the SpellStone from the inventory with the code, {{code language="none"}}Remove CloudRunner Fortress SpellStone: 805C4D41 0000{{/code}}, and allow switching back to Sabre. However, this will not progress the story. 219 - 220 ----- 221 - 222 - 223 -== Voice lines and subtitles ==