Changes for page Known Issues
Last modified by Banjeoin on 2024/01/30 16:44
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... ... @@ -135,18 +135,18 @@ 135 135 * **Description:** Saving and reloading at Ice Mountain as soon as the player arrives will send Sabre to the world origin, causing him to fall into the void endlessly. This happens because Sabre's position is still uninitialised in the save data. 136 136 * **Workaround:** Don't save as soon as you arrive at Ice Mountain. Move forward into the area first, then save. 137 137 138 - 138 +(% class="box infomessage" %) 139 139 ((( 140 140 💡 As of December 2022 this is fixed in the community patch! (Fix by Banjeoin) 141 141 142 - You no longer fall into the void as Sabre (unless you're playing on a backup cart that's using an incorrect save file format)!However: saving and reloading during the jetbike race will currently (as of January 2024) set Sabre back to the top of Ice Mountain, so it's recommended to continue as far as Tricky's tutorial area before saving.142 +However: saving and reloading during the jetbike race will currently (as of January 2024) set Sabre back to the top of Ice Mountain, so it's recommended to continue as far as Tricky's tutorial area before saving. 143 143 ))) 144 144 145 - 145 +(% class="box infomessage" %) 146 146 ((( 147 -💡 If you're playing on a backup cartridge (EverDrive etc.), this endlessly-falling-into-the-void save glitch can alsooccur if the cartridge is using the wrong save format for Dinosaur Planet.147 +💡 If you're playing on a backup cartridge (EverDrive etc.), this endlessly-falling-into-the-void save glitch will occur if the cartridge is using the wrong save format for Dinosaur Planet. 148 148 149 -In order for a patched Dinosaur Planet ROM to work on an EverDrive-64 X5 (or X7), you need to copy and paste "DP=5" into the ID detection section of "save_db.txt" ."save_db.txt" islocated inside the ED64 folder onyourMicroSD Card.149 +In order for a patched Dinosaur Planet ROM to work on an EverDrive-64 X5 (or X7), you need to copy and paste "DP=5" into the ID detection section of "save_db.txt", located inside the ED64 folder on the cart's SD Card. 150 150 ))) 151 151 152 152 ---- ... ... @@ -196,11 +196,16 @@ 196 196 197 197 == Can't ride the elevator in DarkIce Mines to get the key. == 198 198 199 -* **Status:** Active199 +* **Status:** Fixed (December 2022) 200 200 * **Type:** 🟨 Minor 201 -* **Description:** Something needsto hold down theswitch in the room tolower the elevator, but there isno obvious way toholddownthe switch.Also,standingontheswitchinthecenterwillcauseit tocrash. It is necessary to use this elevator because a SharpClaw in the area above holds the key to progress.201 +* **Description:** The switch in the room's centre controls the elevator, but the game will crash if the switch is held down for longer than a moment (due to a buffer overflow). It is necessary to use this elevator because a SharpClaw in the area above holds the key to progress. 202 202 * **Workaround: **It is possible to shoot the switch with the projectile spell to cause it to lower; alternatively, it is also possible to get Tricky to stand on the switch by hitting him a few times and running to the elevator or by using his ball. After collecting the key from the SharpClaw, it must be used on an invisible trigger to the right of the door. A cursor will appear when prompted to use the key. 203 +(% class="box infomessage" %) 204 +((( 205 +💡 As of December 2022 this is fixed in the community patch! (Fix by Banjeoin) 203 203 207 +Note that it's no longer possible to activate the switch by shooting it with a projectile - instead you need to shoot the nearby rock onto the switch, or coax Tricky into holding the switch down. 208 +))) 204 204 ---- 205 205 206 206 == Can't trigger Galadon boss fight in DarkIce Mines. ==