Changes for page Known Issues
Last modified by Banjeoin on 2024/01/30 16:44
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... ... @@ -130,12 +130,12 @@ 130 130 131 131 === Saving immediately after the first swap (to Fox/Sabre) gets the player stuck === 132 132 133 -* **Status:** Fixed (December 2022)133 +* **Status:** Active 134 134 * **Type:** 🟧 Major 135 -* **Description:** Saving and reloading at Ice Mountain as soon as the player arrives will sendSabre to theworld origin,causinghim to fall into the void endlessly.This happens because Sabre's position is still uninitialised in the save data.136 -* **Workaround:** Don't save as soon as you arrive at Ice Mountain. Move forward into the area first, then save. 137 - 138 - 135 +* **Description:** Saving and reloading at Ice Mountain as soon as the player arrives will drop them into an unloaded area, falling into the void endlessly. 136 +* **Workaround:** Don't save as soon as you arrive at Ice Mountain. Move forward into the area first, then save. 137 + 138 +(% class="box infomessage" %) 139 139 ((( 140 140 💡 As of December 2022 this is fixed in the community patch! (Fix by Banjeoin) 141 141 ... ... @@ -142,13 +142,6 @@ 142 142 You no longer fall into the void as Sabre (unless you're playing on a backup cart that's using an incorrect save file format)! However: saving and reloading during the jetbike race will currently (as of January 2024) set Sabre back to the top of Ice Mountain, so it's recommended to continue as far as Tricky's tutorial area before saving. 143 143 ))) 144 144 145 - (% class="box infomessage" %) 146 -((( 147 -💡 If you're playing on a backup cartridge (EverDrive etc.), this endlessly-falling-into-the-void save glitch can also occur if the cartridge is using the wrong save format for Dinosaur Planet. 148 - 149 -In order for a patched Dinosaur Planet ROM to work on an EverDrive-64 X5 (or X7), you need to copy and paste "DP=5" into the ID detection section of "save_db.txt". "save_db.txt" is located inside the ED64 folder on your Micro SD Card. 150 -))) 151 - 152 152 ---- 153 153 154 154 == Bypassing certains storypoints ==