<
From version < 12.1 >
edited by Claire <3
on 2021/03/27 01:17
To version < 13.1 >
edited by Claire <3
on 2021/03/27 01:24
>
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128 128  //Note: All known methods of this glitch currently crash immediately on console with a floating point error. If no viable method is found for console, this glitch may be chalked up to an emulation error.//
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130 130  When climbing up a small ledge, by pressing C-up during the animation, Fox / Sabre / Krystal's model will become invisible. It is unknown if the model is actually invisible, or if something else is actually happening. Many actions will correct this state, but there are some other oddities associated with this glitch.
131 -\\Grabbing onto a climbable wall while the invisible player glitch is active will have the player climbing a nonexistent wall much higher than intended, and the character will reappear. Moving anywhere on the wall will warp the player back down to the actual wall, but placing something from the food/grub bag/jar will allow the player to detach from the wall while keeping their height... sort of. You will immediately begin falling after placing the object, without much (if any) horizontal control. If you try to attack immediately after placing the object though, and continue to as if you were water slapping, you can get some horizontal distance while falling.
131 +\\Grabbing onto a climbable wall while the invisible player glitch is active will have the player climbing a nonexistent wall much higher than intended, and the character will reappear. Moving anywhere on the wall will warp the player back down to the actual wall, but placing something from the food bag/jar will allow the player to detach from the wall while keeping their height... sort of. You will immediately begin falling after placing the object, without much (if any) horizontal control. If you try to attack immediately after placing the object though, and continue to as if you were water slapping, you can get some horizontal distance while falling.
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