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aio lis 10.2 1 //Star Fox Adventures// was the end result of //Dinosaur Planet's// development. //Dinosaur Planet// was in development from late 1997, until late 2002 when it was rebranded to //Star Fox Adventures //and released on the Gamecube on September 23rd, 2002. Many fans remember it as being Rare's last release on a non-handheld Nintendo console.
aio lis 12.3 2 \\//Star Fox Adventures// upon release received mixed reviews from critics. Some reviews praised the new direction, while other reviews criticized the on-foot mechanics, and the lack of flying sections.  Many wondered why there was a lack of air combat in a series known for arcade space-shooting action, and that's because// Star Fox Adventures //obviously wasn't meant to be a Star Fox game, and started out as its own title.  (You can see this in the December 2000 build of //Dinosaur Planet//, where voice lines / dialogue is changed to reference //Star Fox// characters!) 
aio lis 15.1 3 \\The story of //Star Fox Adventures// recycles many plot elements from //Dinosaur Planet//, being General Scales, the Krazoa, etc. But majority of the plot elements were tossed away, simplified, or were outright removed. (i.e., Sabre and Randorn) Many areas from //Dinosaur Planet //were recycled in// Star Fox Adventures// with improved geometry, textures, effects, etc. Despite that, most areas / levels were cut. (**Warlock Mountain**, **Discovery Falls**, etc.) Most controversially, Krystal from// Dinosaur Planet// was reintroduced with a radically different design and was only playable in the opening section of the game.
aio lis 14.1 4 \\In conclusion, //Star Fox Adventures// is a product of its time. It has never been re-released / remastered, and the chances of it getting any official recognition from Nintendo is low.