<
From version < 60.2 >
edited by Fruitcake™️ 🍰
on 2024/01/25 15:45
To version < 60.3 >
edited by Fruitcake™️ 🍰
on 2024/01/25 15:49
>
Change comment: There is no comment for this version

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... ... @@ -130,6 +130,8 @@
130 130  * **Description:** Saving and reloading at Warlock Mountain any time between Scales's Galleon leaving and warping away to the Swapstone puts the game into an unwinnable state where the Galleon is gone but its collision still exists. Krystal can run around on the invisible Galleon, but an invisible wall prevents her from continuing on into Warlock Mountain.
131 131  * **Workaround:** Don't save at Warlock Mountain after the galleon leaves.
132 132  
133 +----
134 +
133 133  == Saving immediately after the first swap (to Fox/Sabre) gets the player stuck ==
134 134  
135 135  * **Status:** Active
... ... @@ -137,13 +137,23 @@
137 137  * **Description:** Saving and reloading at Ice Mountain as soon as the player arrives will drop them into an unloaded area, falling into the void endlessly.
138 138  * **Workaround:** Don't save as soon as you arrive at Ice Mountain. Move forward into the area first, then save.
139 139  
142 +----
143 +
140 140  == Queen EarthWalker will accept less than 10 white mushrooms ==
141 141  
142 142  * **Status:** Active
143 143  * **Type:** 🟨 Minor
144 -* **Description:** When giving Queen EarthWalker white mushrooms, she will accept any amount of white mushrooms, even though it is specified that she will need ten.
145 -* **Workaround:** None, giving less than 10 white mushrooms seems to not have any side effects either.
148 +* **Description:** When healing the Queen EarthWalker, she will accept //seven// White Mushrooms, even though it is specified that she will need //ten//.
149 +* **Workaround:** None, giving less than the said ten White Mushrooms seems to not have any side effects either and progression continue as intended.
150 +
146 146  
152 +(% class="box infomessage" %)
153 +(((
154 +💡 If possible, we could modify the Queen's voicelines or subtitles to reflect on this cleary to the player (to avoid confusion) since, there isn't ten White Mushrooms in Swapstone Hollow in the first place.
155 +)))
156 +
157 +----
158 +
147 147  == Possible to free Garunda Te before healing the Queen EarthWalker ==
148 148  
149 149  * **Status:** Active
... ... @@ -151,6 +151,8 @@
151 151  * **Description:** The access to Snowhorn Waste, in the well, is not blocked. You can get to Garunta Te and he won't stop you from freeing him with the (tedious) frost weeds quests even though you didn't healed the Queen before hand.
152 152  * **Workaround:** Blocking the tunnel in the Well and forcing the completion of the healing before hand, but a clearer dialog or subtitle should be added since the first spellstone location isn't clear enough after talking to the Swapstone. (Progression isn't forced on the player and they could get confused on where to go next) 
153 153  
166 +----
167 +
154 154  == Lost the Shield/Forcefield Spell ==
155 155  
156 156  * **Status:** Active
... ... @@ -158,6 +158,8 @@
158 158  * **Description:** It is possible to lose the Shield/Forcefield spell if Krystal dies with it, or if the game is shut off, before the internal checkpoint is updated; the player is then unable to get it back through normal means because the LightFoot is considered 'saved' at this point and will not reward the player with the spell again.
159 159  * **Workaround:** Use the [[Shield Saving Fix>>https://dinosaurpla.net/Main/Tech/Cheats/#HCodesthatfixproblems]] GameShark code, which prevents this issue. The code can be left running indefinitely. Alternatively, the issue can be avoided by swapping to Fox and saving once the player gets the spell in order to correctly update the internal checkpoint in the save; this will permanently save the Shield/Forcefield spell to the file.
160 160  
175 +----
176 +
161 161  == Can't progress past guard in Cape Claw ==
162 162  
163 163  * **Status:** Active
... ... @@ -168,8 +168,8 @@
168 168  
169 169  {{video attachment="shiney_nugget.mp4" width="560" height="315"/}}
170 170  
187 +----
171 171  
172 -
173 173  == Gas chamber in Cape Claw sometimes crashes / triggers more than once ==
174 174  
175 175  * **Status:** Active
... ... @@ -177,6 +177,8 @@
177 177  * **Description:** The gas chamber in Cape Claw is unstable and is known to crash easily, it is also able to be triggered more than once.
178 178  * **Workaround:** To disable the puzzle altogether, use the Gameshark code [[Prevent Krystal from Being Gassed More Than Once>>https://dinosaurpla.net/Main/Tech/Cheats/#HCodesthatfixproblems]].
179 179  
196 +----
197 +
180 180  == Can't ride the elevator in DarkIce Mines to get the key. ==
181 181  
182 182  * **Status:** Active
... ... @@ -184,6 +184,8 @@
184 184  * **Description:** Something needs to hold down the switch in the room to lower the elevator, but there is no obvious way to hold down the switch. Also, standing on the switch in the center will cause it to crash. It is necessary to use this elevator because a SharpClaw in the area above holds the key to progress.
185 185  * **Workaround: **It is possible to shoot the switch with the projectile spell to cause it to lower; alternatively, it is also possible to get Tricky to stand on the switch by hitting him a few times and running to the elevator or by using his ball. After collecting the key from the SharpClaw, it must be used on an invisible trigger to the right of the door. A cursor will appear when prompted to use the key.
186 186  
205 +----
206 +
187 187  == Can't trigger Galadon boss fight in DarkIce Mines. ==
188 188  
189 189  * **Status:** Active
... ... @@ -191,6 +191,8 @@
191 191  * **Description:** Tricky is needed to trigger the boss fight by using flame. Sometimes he doesn't enter the room with Fox and even if he does, the flame command doesn't trigger the cutscene.
192 192  * **Workaround: **First of all, Tricky must be in the boss room to trigger the fight. If Tricky does not enter the boss room with you, it's because his checkpoint wasn't updated. All of the puzzles have to be completed in order to do this, along with potentially saving and quitting in the large room before Galadon's. Then, the player must go back to the lava room to retrieve Tricky. If Tricky does enter the boss chamber with Fox, Tricky's flame command must be used on the sheet of ice containing Galadon while the [[Galadon Boss Fix>>https://dinosaurpla.net/Main/Tech/Cheats/#HCodesthatfixproblems]] code is enabled. It is not advised to leave the code on constantly though due to side effects, and only as long as to trigger the cutscene, it is not necessary to have it on after triggering it. If playing on an Everdrive, where real time cheat enabling and disabling is not possible, prefix the code with {{code language="none"}}D10A7DC0 0800{{/code}} and hold (not press) on the D-Pad up to activate it; release up on the D-Pad to disable the code.
193 193  
214 +----
215 +
194 194  == Can't hit Galadon during third phase ==
195 195  
196 196  * **Status:** Active
... ... @@ -218,6 +218,8 @@
218 218  * **Workaround:** None.
219 219  [[image:dino_planet-209.png||height="295" width="400"]][[image:dino_planet-217.png||height="295" width="400"]]
220 220  
243 +----
244 +
221 221  = Minor visual issues and others =
222 222  
223 223  == Tricky's ball in the Sidekick menu isn't similar to it's in-game model ==