<
From version < 3.1 >
edited by Allie
on 2021/03/04 01:55
To version < 4.1 >
edited by Allie
on 2021/03/04 01:56
>
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1 1  This page provides a high-level overview of the order of events that can be played in sequence in the available build of Dinosaur Planet. Many details will be left out here, so if you are looking for a more detailed guide on progressing through the game, check out the Walkthrough page.
2 2  
3 +{{toc start="2"/}}
3 3  
5 +(% class="wikigeneratedid" %)
4 4  == Introduction - Krystal ==
5 5  
6 6  * Shoot down the Galleon.
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9 9  * Warp to SwapStone Circle and meet Rubble the SwapStone.
10 10  * Swap to Sabre.
11 11  
12 -
13 13  == Introduction - Sabre ==
14 14  
15 15  * Rescue Tricky from the SharpClaw.
... ... @@ -18,7 +18,6 @@
18 18  * Use the Queen's hint to make your way to meet Rocky the SwapStone.
19 19  * Swap to Krystal.
20 20  
21 -
22 22  == Rescuing Kyte - Krystal ==
23 23  
24 24  * Find the //Shiney Nugget.//
... ... @@ -29,7 +29,6 @@
29 29  * Make your way into the courtyard and free Kyte from her prison.
30 30  * Leave Cape Claw with your new partner, Kyte.
31 31  
32 -
33 33  == Journey to Discovery Falls - Krystal ==
34 34  
35 35  * Be captured by the LightFoot tribe and free yourself with Kyte's help.
... ... @@ -36,7 +36,6 @@
36 36  * Go back to SwapStone Circle and solve the torch puzzle to drain the water.
37 37  * Crawl through the hole to get to Discovery Falls.
38 38  
39 -
40 40  == The First Krazoa Spirit - Krystal ==
41 41  
42 42  * Meet the HighTop dinosaur for some advice.
... ... @@ -46,7 +46,6 @@
46 46  * Release the Krazoa spirit.
47 47  * Warp back to SwapStone Circle and swap to Sabre.
48 48  
49 -
50 50  == Journey to DarkIce Mines - Sabre ==
51 51  
52 52  * Learn Tricky's //Distract// command from the SwapStone.
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62 62  * Gather two //Alpine Roots// and feed the SnowHorn.
63 63  * Ride the SnowHorn into DarkIce Mines.
64 64  
65 -
66 66  == DarkIce Mines 1 - Sabre ==
67 67  
68 68  * Find and collect the three cogs.
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71 71  * Use the //Horn of Truth// to ride a SnowHorn through the blizzard.
72 72  * Take the Jet Bike into DarkIce Mines 2.
73 73  
74 -
75 75  == DarkIce Mines 2 - Sabre ==
76 76  
77 77  * Find and speak to Belinda Te.
... ... @@ -84,7 +84,6 @@
84 84  * Activate the //SpellStone// by bringing it back to Garunda Te in Northern Wastes.
85 85  * Go back to SwapStone Hollow.
86 86  
87 -
88 88  == Placing the First SpellStone - Sabre ==
89 89  
90 90  * Swim down the river to Diamond Bay.
... ... @@ -98,7 +98,6 @@
98 98  * Get inside by shooting the orbs.
99 99  * Make your way through Volcano Force Point Temple and place the first //SpellStone//.
100 100  
101 -
102 102  == The Second Krazoa Spirit - Sabre ==
103 103  
104 104  * Follow the path out of Volcano Force Point Temple to Diamond Bay (not through the door you came in!)
... ... @@ -111,7 +111,6 @@
111 111  * Warp back to SwapStone Hollow.
112 112  * Swap to Krystal.
113 113  
114 -
115 115  == Journey to CloudRunner Fortress - Krystal ==
116 116  
117 117  * Get the //Moon Mountain Pass Gate Key// from the LightFoot chief.
... ... @@ -120,7 +120,6 @@
120 120  * Ride the log through the cave to get to Moon Mountain Pass.
121 121  * Go through the gate and up to CloudRunner Fortress.
122 122  
123 -
124 124  == CloudRunner Fortress - Krystal ==
125 125  
126 126  * Be captured and sent to the dungeon.
... ... @@ -131,7 +131,6 @@
131 131  * Talk to Gradabug to activate the //SpellStone//.
132 132  * Leave CloudRunner Fortress.
133 133  
134 -
135 135  == Journey to Desert Force Point Temple - Krystal ==
136 136  
137 137  * Go back through SwapStone Hollow to the desert area.
... ... @@ -141,7 +141,6 @@
141 141  ** This spell is impossible to reach due to a broken puzzle. Visit the Necessary Cheats page for a Gameshark code.
142 142  * Find the entrance to Desert Force Point Temple and use //Portal// to open it.
143 143  
144 -
145 145  == (Almost) Placing the Second SpellStone - Krystal ==
146 146  
147 147  * Solve the puzzles to get across the electric floor and activate the elevator.
... ... @@ -148,5 +148,4 @@
148 148  * Go down the elevator and solve puzzles to make your way through the temple.
149 149  * Find the first SpellStone holder in the northeastern corner of the temple.
150 150  
151 -
152 152  Unfortunately, this is where the journey ends. There is still much content to explore in this game, but until more information is uncovered or patches are developed, this is as far as you can progress in sequence.