Changes for page Necessary Cheats
Last modified by sabre230 on 2024/02/09 22:40
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... ... @@ -2,4 +2,81 @@ 2 2 3 3 {{toc/}} 4 4 5 + 6 +== Item pick-up fix == 7 + 8 +Fixes crashes caused by picking up various items throughout the game by replacing their cutscene models with that of a red crystal. 9 + 10 +{{code language="none"}} 11 +814F92E2 05B1 12 +{{/code}} 13 + 14 + 15 +== Prevent gas chamber puzzle from triggering twice == 16 + 17 +After rescuing Kyte in Cape Claw and exiting the courtyard, you will typically trigger the gas chamber cutscene and be forced to solve the puzzle a second time. Using this code will avoid this issue and allow you to pass through Cape Claw as intended. Additionally, you can mitigate crashes in this room by pulling the final block into place instead of pushing it. 18 + 19 +{{code language="none"}} 20 +D05C4C4F 0076 21 +D05C4C50 0007 22 +805C4C50 0006 23 +D05C4C4F 0076 24 +D05C4C50 0006 25 +805C4C4F 007E 26 +D05C4C4F 0076 27 +D05C4C50 00FE 28 +805C4C4F 007F 29 +{{/code}} 30 + 31 + 32 +== Teach Tricky the "Distract" command == 33 + 34 +Tricky fails to learn Distract when he's supposed to, so this code will safely teach him the command. Alternatively, there is a patch that fixes this issue available on the [[Mods>>doc:Main.Tech.Mods.WebHome]] page. 35 + 36 +{{code language="none"}} 37 +D05C4C80 0001 38 +805C4C80 0009 39 +D05C4C80 0003 40 +805C4C80 000B 41 +D05C4C80 0011 42 +805C4C80 0019 43 +D05C4C80 0013 44 +805C4C80 001B 45 +{{/code}} 46 + 47 + 48 +== Allow Galdon boss fight to be initiated == 49 + 50 +The Galdon boss fight in DarkIce Mines cannot properly be initiated by Tricky's Flame command due to a bug. This command will allow you to use Tricky's Flame command to start the Galdon boss fight as intended. In order for the second phase of the fight to work properly, you will need to deactivate this code as soon as the fight begins. 51 + 52 +{{code language="none"}} 53 +815C522E 0001 54 +{{/code}} 55 + 56 +Alternatively, if you'd prefer to not have to deactivate a code, or you are an EverDrive user, you may use this version of the code, which is only active while holding D-pad Up: 57 + 58 +{{code language="none"}} 59 +D10A7DC0 0800 60 +815C522E 0001 61 +{{/code}} 62 + 63 + 64 +== Learn the "Portal" spell == 65 + 66 +Portal is unable to be obtained as intended due a bug that causes a puzzle in Golden Plains to be unsolvable. One workaround for this issue is to use a GameShark code to learn the spell. Please note that this code assumes that you have played the game in sequence up until this point, as it will technically teach you not just Portal, but Projectile, Illusion, and Shield as well. 67 + 68 +{{code language="none"}} 69 +805C4DBE 0096 70 +{{/code}} 71 + 72 + 73 +== Display scarab counter == 74 + 75 +Not strictly necessary, but nice to have. 76 + 77 +{{code language="none"}} 78 +805C4D66 0008 79 +{{/code}} 80 + 81 + 5 5